bbq sauce Report post Posted December 22, 2008 You can't ever connect 22C directly to 3C as a legit combo (not even 1 rep). If you're joking around when you type a combo, please state it in your post... otherwise a lot of people are going to take it seriously. (There are a lot of people who can't play BlazBlue yet(or as often as they want), so they are reading up while they wait). I spent a little while testing the options off of 22C and it seems like the only thing that is guaranteed off of it is 5B. There isn't even enough time to go directly into 5C, and I couldn't seem to connect dash 2A and have it be valid. I think in the future we are going to start seeing [22C -> Rapid Cancel] combos (Yes you can RC it). The reason is, after a certain amount of hits, if you try to do 22C, 5BC -> Hell's Fang -- the Hell's Fang doesn't combo (pushback etc.). When you RC it, you end up with a lot of time to do whatever you want (like dash up 6DjD into whatever). I must try this. And apologies to anybody that might've believed my earlier post. I'ma go ahead and delete it. Share this post Link to post Share on other sites
Brent-quest Report post Posted December 27, 2008 Man this game really needs frc's. I think it would make Ragna a lot more interesting. His B&B's are just too boring IMO. It gets a bit more interesting once you have 50% tension but still just adding FRC's would give him a lot more. How awesome would an FRC on 214A be for combos and pressure? Share this post Link to post Share on other sites
TITANIUM BEAST!!! Report post Posted December 27, 2008 I'm still waiting for when the players are somehow able to implement Blood Kain into their games more fully. As far as how interesting and "fun" the character's combos are, that move seems to be the key to unlocking his potential. No doubt it doesn't get used much in vids due to the risk inherent in using it and possibly eating a burst during your combo. Still kinda disappointing, though. Truthfully though, what ends up making characters interesting in the long run is how they interact with each other in a match, combos be damned. Share this post Link to post Share on other sites
Akira Report post Posted December 27, 2008 I only see Blod Kain after a throw(BK'ed 5D loop FTW? XD) And I saw that more than once. Share this post Link to post Share on other sites
TITANIUM BEAST!!! Report post Posted December 27, 2008 only player I see go for that stuff is CrimsonDisaster most of the Japanese Ragnas don't touch Blood Kain Share this post Link to post Share on other sites
HCO_ Report post Posted December 27, 2008 too unsafe for Japan, needs more hit-confirm dash punch gotta rely on AMERICA to pull out the 90% Ragna Install combos in SBO Share this post Link to post Share on other sites
True_Tech Report post Posted December 27, 2008 most japanese ragna's are wacksauce they still doing the same stuff they were doing in week 2. hdd yossan sekido kaqn and maybe one or two others seem to be the expection Share this post Link to post Share on other sites
TITANIUM BEAST!!! Report post Posted December 27, 2008 no even those guys play their shit pretty close kaqn especially plays very safe as far as conserving his meter and not doing too many flashy combos/strings honestly most of them make ragna look really boring, but they are pretty solid Share this post Link to post Share on other sites
Final Ultima Report post Posted December 27, 2008 After watching one of kaqn's matches with Ragna, I noticed that during Blood Kain, Tsuika wall bounces on hit. Geez, Blood Kain is scary even at mid-screen. Matches need more Blood Kain, safety be damned. Share this post Link to post Share on other sites
TITANIUM BEAST!!! Report post Posted December 27, 2008 yeah I noticed that early on but hard to think of applications right off the bat maybe 2C counterhit -> Blood Kain, then 5C -> Hell's Fang -> Addition, then combo off the wallbounce Share this post Link to post Share on other sites
Bloodcrave Report post Posted January 4, 2009 plenty of blood kains in the new vids @ http://mac-himeji.sytes.net/bb/index.html ^^b Share this post Link to post Share on other sites
TITANIUM BEAST!!! Report post Posted January 4, 2009 wow susumu playing ragna wtf blood kain has invincibility on startup!? Share this post Link to post Share on other sites
Nakkiel Report post Posted January 4, 2009 Yeah, I think you might be able to go through bursts with relatively tight timing, but I haven't tested it. Veteru might know. Share this post Link to post Share on other sites
Tsak Report post Posted January 4, 2009 yeah i sawl somewhere on the forums saying it does give enough to bait bursts but its really tight timing Share this post Link to post Share on other sites
TITANIUM BEAST!!! Report post Posted January 4, 2009 main thing I saw was versus rachel in the second vid, he blood kains to go through her jumping overhead spike and then throws her on recovery stuuuuuuuupid Share this post Link to post Share on other sites
Veteru Report post Posted January 4, 2009 Blood Kain actually has tons of invincibility, it's not even hard to go through a burst with it. Yami ni kuwarero on the other hand only has a small amount, it's hard (but still possible) to go through bursts with it. Share this post Link to post Share on other sites
Bloodcrave Report post Posted January 5, 2009 so in theory if arakune's zero vector approaches u u can blood kain > ID to go through it perhaps? :P coz i still think arakune is S+ tier Share this post Link to post Share on other sites
TITANIUM BEAST!!! Report post Posted January 5, 2009 There's still a slight moment of vulnerability before you return to neutral from a blood kain, I've seen him get hit before being able to move. I guess you should think of it as a Dragon Install but better. Share this post Link to post Share on other sites
bbq sauce Report post Posted January 5, 2009 So I played a really beasty Jin player today and got my ass handed to me repeatedly.. I have no idea how to fight that fool.. HALP! Share this post Link to post Share on other sites
Nakkiel Report post Posted January 5, 2009 Blood Kain actually has tons of invincibility, it's not even hard to go through a burst with it. Really? I knew it had some but I didn't know it was a ton Then again I have not gone up there with you guys since before the snow storm Share this post Link to post Share on other sites
CrimsonDisaster Report post Posted January 5, 2009 There's still a slight moment of vulnerability before you return to neutral from a blood kain, I've seen him get hit before being able to move. I guess you should think of it as a Dragon Install but better. It's way better than Dragon Install in that you don't lose if you don't kill them with it. Also stupid high damage setups and such. Share this post Link to post Share on other sites
Hatred Edge Report post Posted January 7, 2009 I know only a few of you have played but how good is Ragna's j.C for crossups? Share this post Link to post Share on other sites
TITANIUM BEAST!!! Report post Posted January 7, 2009 Don't characters turn around automatically in this game when you jump over someone (the jumper, not the grounded opponent)? Share this post Link to post Share on other sites
Hatred Edge Report post Posted January 7, 2009 I think so. I'm watching a match of Ragna vs Litchi and Ragna jump over her she turned fast. But if they do turn around automatically, wouldn't that make your grounded opponent(if they try to block) block in the wrong direction? Share this post Link to post Share on other sites
bbq sauce Report post Posted January 7, 2009 Don't characters turn around automatically in this game when you jump over someone (the jumper, not the grounded opponent)? I think you can make crossups with j.B with out turning around, from what I've seen, you might have to have the move out before crossing over them.. As well as I've done IAD j.C in situations where it seemed to hit behind them (no turn around)> It's always been blocked, though, so I don't know if it just looked like a crossup but doesn't actually hit from the other side, or if they just blocked the crossup.. I didn't ask. Share this post Link to post Share on other sites