DJ Xero Report post Posted January 22, 2009 Any pointers? Share this post Link to post Share on other sites
Akira Report post Posted January 26, 2009 #Reload Faust? hm..... o.o I don't remember any specific tip for him. Maybe only that his scalpel is comboable normally, something that after Slash needs FRC. Other than that, his pogo sux after Slash/AC version XD Share this post Link to post Share on other sites
Wirya Report post Posted February 5, 2009 His anti-airs are still godly. 5K and 6P are great. Especially 6P, very important move. His pogo can be combo-ed into a pogo combo. Fun stuff. Damage sucks. Share this post Link to post Share on other sites
Akira Report post Posted February 5, 2009 2D launch combo before AC is difficult and not universal: 2D, j.2K, 5K, air combo Heavy chars will knock down even before instant j.2K can hit x.x Share this post Link to post Share on other sites
Jakestation Report post Posted September 3, 2009 Biggest differences between #R and AC faust are in #R 2s doesnt relift like it does in AC, jd doesnt give you KD, 236s gives you wallbounce. After 41236k you can go for 5s 2hs/5hs 236s combo without using tension. from throw RC the damage isnt prorated like its in AC, so its really worth using tension.I think fausts damage is pretty solid and combos are super easy. Basic combo from throw is throw RC 5k jk jc jk js jhs Basic combo starters are these 5p/2k/5s/2hs/6hs Basic ground combo 2k 5s 2hs/5hs 236s gmw | 5p 5s 2hs/5hs 236s gmw | 6hs 236s gmw basic aircombos are still jk jc jk js jhs or jk jp jk jc jk js jhs usual starters are 5k and 6p You can add more damage to ground combos if you RC 236s, easy follow up is 5k aircombo Easy dustcombo and pretty good damage 5d j.hs j.hs j.k j.p j.k jc j.k j.s j.hs Against lightweight characters you can do 2d 236s gmw if you get CH 2d you can do that to every character. for normal combos like 2k 5s 2hs 236s gmw you can add that 2d after/5hs if your opponent is lightweight? (works at least against jam,millia and dizzy) If you throw a bag j.236p and it hits opponent. just land and 5k aircombo. There is lots of relifting options with different items, example if huge bomb hits opponent, you can do aircombo. Sometimes meteors keep opponent in the air so you can extend your aircombo. Share this post Link to post Share on other sites
Nuts Report post Posted December 1, 2010 is there mini-potemkin and mini-roboky in reload for faust? my friend told me that they are exist...but they appear extremely rare...the whole time i played as faust i never had seen them T_T Share this post Link to post Share on other sites
Wirya Report post Posted December 1, 2010 Mini-robo? No. Mini-pot? Yes, but EXTREMELY rarely it's not practical at all. Share this post Link to post Share on other sites
Nuts Report post Posted December 1, 2010 o wow! i really summoned him twice @_@ omg but with ex faust Share this post Link to post Share on other sites
Wirya Report post Posted December 1, 2010 Haha, I kinda miss his throw combos (in #R, his ground throw isn't prorated at all) and his godly anti-airs. #R days were so much fun. Share this post Link to post Share on other sites