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[CT] ν-13 General Discussion Thread

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v-13 is officially released

1. Release Haku-men

2. Enter TESTMODE -> BOOK KEEPING

3. Hold Button1+Button2+Button4 for more than 10sec (Coin SE)

4. →・START・↓・↑ (Coin SE)

5. Button1・←・↑・→ (Coin SE)

6. Hold Button3+START for more than 5sec (Challenger SE)

7. Exit the BOOK KEEPTING mode and save the change

Restart from step 3 if the command was not entered properly

Sorry for my crappy translation

and here is the original text from Arcadia

【ニュー解禁方法】

ハクメンが使用可能な状態で「TEST MODE」の「BOOK KEEPING」に入り、

すべて1P側で以下のコマンドを入力。

①ボタン1、ボタン2、ボタン4を同時に10秒以上押し続ける(コイン音が鳴る)

②→・スタート・↓・↑(コイン音が鳴る)

③ボタン1・←・↑・→(コイン音が鳴る)

④スタート、ボタン3を同時に5秒以上押し続ける(乱入音が鳴る)

失敗した場合は①からやり直し。

成功したら「BOOK KEEPING」から抜け、

「SPECIAL CONTENTS SAVE OK?」に対して

「YES」を選択すれば、ニューが使用可能となる。

※ボタン番号は「INPUT DEVICE TEST」で確認可能

v-13 Move List

:f:+A, :f:+B, :b:+B, :f:+C, :df:+C, :f:+D, :b:+D, :d:+C (air), :d:+D (air)

D: Sword Summoner

Spike Chaser :d::db::b:+D (Press C for different variation)

Sickle Storm :d::df::f:+D (Press C for different variation)

Crescent Saber :d::db::b:+D (Air) (Press C for different Variation)

Gravity Seed :d::db::b: +A or B or C

Act Pulser :f: :f: or :b: :b: after specific moves

S: legacy Edge :d::df::f::d::df::f: +D

S: Calamity Sword :f::df::d::db::b::f:+D

A: Sword of Ruin :d: :d: :d:+D

So uh, yeah. Hope this mech-loli isn't broken...

Edit: V-13 Frame Data translated (thanks to Zinac): http://rclacas.googlepages.com/v13.html

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Oh snap! Thanks for the command list. She looks fun, but not Hakumen slow. ~Chun

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Basic Combo: Stand: 2B>6B>2C>6C>236D 2A>5B>2B>5B(6B)>5C*n>3C>236D 5D・D>4D・D 5D→5D→6D→6D 2A>2B>3C>214A ~~>3C>214A>Air combo 214D・C > Air Combo 3C>214B>6DD>2DD>back high jump DD>jc>J2DD>214D Crouch: 4B>Air combo Throw: Throw>5D>2D>2D>JD>~ 4Throw>dash 6B>Air combo Throw>5DD>6DD>2DD>back high jump DD>jc>J2DD>214D Air combo: JC>JA JC>JA>J214D 4B: overhead 3C: low both links from 5C

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Now we'll see if another Robot changes my mind about this game.

Tomorrow I begin trying to unlock her Det. Mode...

my thoughts exactly.

Want to see some vids, anybody got some?

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Some crappy sample pics

http://img264.imageshack.us/img264/8694/pic02pq6.jpg

http://img264.imageshack.us/img264/9831/pic012kt0.jpg

http://img134.imageshack.us/img134/6528/sspx0729kt9.jpg

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-heavy heavy nerf compared to boss version

214d: half screen ground spike fireball

adding c afterward makes startup time large but fullscreen. You can dash or IAD afterward and combo if the fireball hits

236d: full screen ground fireball, hits low

adding c: makes it appear from about 5/6th of the screen(when the screen is zoomed out). Then it moves backwards towards you.

j214d: greed sever like poke, good vertical distance, can be tk'd to use as overhead

adding c: fakeout

214a/b/c: makes the opponent movement slower

236236d: 2k+ dmg full screen, comboable

632146d: short range pillar drop, good dmg

4d: overhead that hits your opponent if you are more than halfscreen away (when the screen is zoomed in)

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no invul on supers, but both supers will still come out even if you are hit. D attacks and 6c (and probably more attacks) can be forward or back dash canceled. Forward dash will crossup. Profile: A mysterious little girl who appeared from a giant contraption hidden in the depths of Kagutsuchi. What can this emotionless cyborg of a girl possibly want with Kagutsuchi....? IDK why I typed that out instead of screenshotting

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Hrm, kind of a limited move set eh? Pew-Pew or bust. Interested in seeing how varied/effective her normals are though. How do you turn on her Solid Eye?

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