Ross Report post Posted January 28, 2009 Wow already knows the ASTRAL FINISH (sorry) Share this post Link to post Share on other sites
Zazz Report post Posted January 28, 2009 calling it now: the blonde Nu will end up as Robo-Noel on the home version. Just like how we got Robo-Ky way back in GGX. :O Share this post Link to post Share on other sites
Tetsuya-San Report post Posted January 28, 2009 She gains meter. Very. Very. Very. Quickly. Her 6C alone gives me about 10% Heat. And it's pretty easy to combo into. She can also 44 or 66 after some attacks to warp with what seems like full invincibility directly behind your opponent. Share this post Link to post Share on other sites
Moroha Report post Posted January 28, 2009 Does she have that Hsien-Ko esque ground wave of blades? I don't know the name of it on the 'actual' command list Kyle posted earlier. Share this post Link to post Share on other sites
Dr. Stormlocke Report post Posted January 28, 2009 Yeah I'm most interested in the properties of her Demetri style teleport and her feints. Setups, practicality of them, etc. Edit: Speaking of which, the V-13 player on the stream is doing some cool stuff w/ them. Share this post Link to post Share on other sites
Tetsuya-San Report post Posted January 28, 2009 Does she have that Hsien-Ko esque ground wave of blades? I don't know the name of it on the 'actual' command list Kyle posted earlier. Yes. That is if you're talking about her 214D. Goes about half screen. Also her 5C can be mashed and combo'd into itself for up to 8 times. She launches each of those little spikes on her back out like a projectile. But I'm pretty sure it doesnt count as one. And oddly enough Hakumen is her fourth fight in story mode. EDIT: Her 4B launches straight up and you can actually combo 6C from it on a good majority of the cast. You can do the dash thing from 6C and actually cancel most of 6C's recovery in that way. You can also cancel 5C into 6C in the same way. Gotta admit though the 4B is weird. There's potential but it's really odd. Also 6C wallbounces on counterhit. Share this post Link to post Share on other sites
baod Report post Posted January 28, 2009 Ending pic. http://img84.imageshack.us/img84/9452/sspx0738zh2.jpg Share this post Link to post Share on other sites
stunedge Report post Posted January 28, 2009 Yes. That is if you're talking about her 214D. Goes about half screen. Also her 5C can be mashed and combo'd into itself for up to 8 times. She launches each of those little spikes on her back out like a projectile. But I'm pretty sure it doesnt count as one. And oddly enough Hakumen is her fourth fight in story mode. EDIT: Her 4B launches straight up and you can actually combo 6C from it on a good majority of the cast. You can do the dash thing from 6C and actually cancel most of 6C's recovery in that way. You can also cancel 5C into 6C in the same way. Gotta admit though the 4B is weird. There's potential but it's really odd. Also 6C wallbounces on counterhit. 1-8: Random 9: Taokaka 10: Boss Rachel Share this post Link to post Share on other sites
Tetsuya-San Report post Posted January 28, 2009 1-8: Random 9: Taokaka 10: Boss Rachel That makes alot more sense. Share this post Link to post Share on other sites
ElvenShadow Report post Posted January 28, 2009 excuse my ignorance cuz I havnt read any of the story threads or whatever but why is it pronounced Nu instead of "Vee"? pretty sweet that shes unlocked and people are saying shes not broken. ill check her out this weekend when I hit up Tokyo Share this post Link to post Share on other sites
stunedge Report post Posted January 28, 2009 excuse my ignorance cuz I havnt read any of the story threads or whatever but why is it pronounced Nu instead of "Vee"? pretty sweet that shes unlocked and people are saying shes not broken. ill check her out this weekend when I hit up Tokyo Greek character Share this post Link to post Share on other sites
PozerWolf Report post Posted January 28, 2009 Holy fuck, I just left the Arcade!! DAMNITT, I WANT TO USE HER!!! BTW: What are those strange symbols on Step 4 and 5 next to the arrows? Are those symbols part of the code on unlocking her? Share this post Link to post Share on other sites
Tetsuya-San Report post Posted January 28, 2009 Just finished story mode with her. All it shows is that her ending takes place in "Boundary - The Calamity Trigger - and she's naked in the fetal position asking where ragna is. She's bar none the fastest character in the game. And rapes carl's face. Seriously. Every one of her C attacks hits for 8+ hits. It makes nirvana cry. But the downside is she only has about 10k HP. Share this post Link to post Share on other sites
Tae Seong Kim Report post Posted January 28, 2009 Greek character Like Nu Gundam... V 13's and V Gundam's weapons do look alike btw. Share this post Link to post Share on other sites
stunedge Report post Posted January 28, 2009 Holy fuck, I just left the Arcade!! DAMNITT, I WANT TO USE HER!!! BTW: What are those strange symbols on Step 4 and 5 next to the arrows? Are those symbols part of the code on unlocking her? some of the text was cited from japanese text so some symbols might look buggy depending on ur environment just ignore those symbols and execute the command Share this post Link to post Share on other sites
JackG Report post Posted January 28, 2009 I looks like on whiff one of her quick aerials (perhaps j.a, or j.b) she can air dash cancel. It looked on the live stream like the player was TKing this move and then doing a super low airdash very quickly off the ground as oki. Can anyone confirm that? Share this post Link to post Share on other sites
shtkn Report post Posted January 28, 2009 her Ds are swords you summon. - you can gatling up to 4 swords max - you can do the same sword command 2 times in a row ex: 6D, 6D, 5D, 5D is ok, 5D, 5D, 5D won't work. - you can only summon another sword if the previous one hits. so no whiffing swords to fill the screen with stuff. -the swords do chip damage her slow fields have a hit that does no damage if hte opponent is right next to v13. they slow movement in both horizontal and vertical direction. so if you sweep and cancel into a slow field, the will slowly fall to the ground, giving you time to hit them for an air combo her 632146D super (the one where a giant sword appears in front of her and impales downards can be done in the air more notes tomorrow when i have ppl to play against Share this post Link to post Share on other sites
Mayftw Report post Posted January 28, 2009 Did anyone unlock V13 at the SVGL? If not, then I'll do it. Share this post Link to post Share on other sites
Chun Report post Posted January 28, 2009 Did anyone unlock V13 at the SVGL? If not, then I'll do it. Was thinking about swinging by at 1 PM or so to do it, if not by then she should be unlocked. ~Chun Share this post Link to post Share on other sites
Tetsuya-San Report post Posted January 28, 2009 I looks like on whiff one of her quick aerials (perhaps j.a, or j.b) she can air dash cancel. It looked on the live stream like the player was TKing this move and then doing a super low airdash very quickly off the ground as oki. Can anyone confirm that? Just tried it. You can't air dash cancel, but her j.A and j.B have a fast enough recovery so that you can air dash after them. I managed to do the super low airdash that you were talking about. But it certainly isnt a cancel. Share this post Link to post Share on other sites
Heavenscent Report post Posted January 28, 2009 her Ds are swords you summon. - you can gatling up to 4 swords max I'm pretty sure you can do more than that, especially with this throw combo I use a lot: Throw > 5D > 5D > 2D > 2D> j.5D > 5D > j.2D > 2D > 214D. I think the properties of her gatling are closer to this (can't really confirm since I'm just going from memory): Can do two Ds of a given direction per gatling (i.e. No 5D>5D>5D or 5D>5D>6D>6D>5D)4D>4D and 6D>6D ends your gatling Also, Nu's 6C, 2C, and all of her D combinations are dash cancelable, forward and back. Share this post Link to post Share on other sites
Tetsuya-San Report post Posted January 28, 2009 I'm pretty sure you can do more than that, especially with this throw combo I use a lot: Throw > 5D > 5D > 2D > 2D> j.5D > 5D > j.2D > 2D > 214D. I think the properties of her gatling are closer to this (can't really confirm since I'm just going from memory): Can do two Ds of a given direction per gatling (i.e. No 5D>5D>5D or 5D>5D>6D>6D>5D)4D>4D and 6D>6D ends your gatling Also, Nu's 6C, 2C, and all of her D combinations are dash cancelable, forward and back. It's....beautiful. Is there a pause after the 5D directly after the j.5D? Because I can't seem to get it to connect consistantly. Share this post Link to post Share on other sites
Mike Z Report post Posted January 28, 2009 The 214+A/B/C aren't an invisible hit, she makes a little black ball right in front of her, that's what hits. 2B->5B->5C*n->6C or 3C hits from retardedly far away. Dash 5C for a few hits->6C for 1 or 2 hits->dash fwd or back is an INSANELY good string to fish with. You have about a million years to hitconfirm and it appears to be completely safe on block, especially if you backdash. (O.o) Share this post Link to post Share on other sites
Hatred Edge Report post Posted January 28, 2009 V-13 is sounding awesome. Someone has to upload some footage. I missed the live feed. Share this post Link to post Share on other sites
Soniti Report post Posted January 28, 2009 Can't wait to play her today. I am very glad to hear that she is fast. Share this post Link to post Share on other sites