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[CT] ν-13 General Discussion Thread

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Quick correction. The only character it doesn't seem to work on is Bang oddly enough (I just tested the other characters) In terms of other IAD combos. I've been messing around a lot with 5DD > IAD > j.2C > j.B > Land > 2C > Whatever. It seems to work on everyone, but at the same time, execution-wise, it seems pretty inconsistent. The combo doesn't seem to be all that picky about range, when I recorded it, it worked more or less at any close to mid-range 5D. I'm suspecting there's something to do with the height of the IAD. For instance, a standard 956 IAD seems to miss the j.B, but if I delay the 6 a bit, it seems to connect more readily.

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Okay that makes sense. None of the people I was using it on were ducking it, I'll have to let them know how to get around it. I hadn't really thought about it myself.

Too bad though, but maybe there's still some way to sneak in a shorter IAD j2C if people are conditioned to duck the crossup jC. Overall though it's probably not worth bothering with when you can just sit across the screen and throw shit or just run up and do 3C/TK overhead mixups off of 2C.

Actually, it looks like I was wrong. Crossup j.C will hit the entire cast, standing or crouching, and goes into combo on hit...although the timing can be a little tricky to do it at the right height at first.

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Dddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd

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I'm sorry Goryus, could you please move my post to the combo thread?

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I was messing around with IAD crossup j.C and was wondering if there was a reason nobody seems to use it. You can land and combo into 3C > 236D > RC > 5DD > etc for about 3600+ so it seems odd that I haven't seen anyone use it or even talk about it.

I've seen a japanese player (reria maybe?) do this once in a match, but more importantly, the use of IAD < 214D© to create what seems to be an ambiguous cross up scenario (usually off a blocked 2C). He usually got grabs from this setup (or probably pressure with 2C again if you are fast enough), and I assume that the threat of a CH 214D© is still there. if you don't airdash and do the saber cancel after something like a 2C, it also seems to be a wonderful mindgame with several options for an air dash backwards, forwards, or renewing pressure.

so far, japanese nu player's close range/mid range game involves heavy usage of TK'd Cresant Sabers up close. and from my experience so far, it really puts a layer of fear even at mid range, and although i dont think this is a block string at all, it seems that 5DD 2147D© works well to mask openings in your keepaway/pressure game.

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quick Q. When V-13 does her dash special after landing say a 5D, does she have priority after the dash and in your face? Cuz a lot of times I know its coming from a V-13 and yet I still get hit first, even though I input a jab the second she does her dash.

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quick Q. When V-13 does her dash special after landing say a 5D, does she have priority after the dash and in your face?

Cuz a lot of times I know its coming from a V-13 and yet I still get hit first, even though I input a jab the second she does her dash.

I will try some maths.

5D is a level 3 attacks which is 16+ block stun. If we assume nu can cancel 5d on the first frames of 5d on hit add to that that 66 arc pulsar only allows you to cancel to an attack after 27 frames I would say you have roughly 11- frames to of free punished which is the equivalent of standing 5d on block. if all else fails just jump since it comes out in 3 frames plus you will be in the air. if Nu tries to 2c by rights it should whiff and you should punish with a j.landing attack.

http://s1.zetaboards.com/blazblue/pages/03#attacklevel

This all assume you are able to react within the 27 frames after blocking 5d and inputting a command + the time of your normal’s to execute But let’s add a layer of mind games, do you expect arc pulsar to come after 5d or 5dd or 5dd-> 4dd? if you can truly react to such cancel and mashing doesn't gets you killed by all means try ^^.

http://s1.zetaboards.com/blazblue/pages/v13_data/

Don’t mind me when I think you’re failing…. Just hold up and prepare to barrier…

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In the start menu, there's a command list. It says "Act Parcer" there. I was a bit confused when I read that too, not sure why it got translated differently. What does either translation mean in normal English anyway?

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lol..................... most of the cast can if not all. IB give you frame advantage and BD has Invul.... even with litchi large air hit box she can backdash fine. You know if Noel can backdash 4dd she should be using 5d to smash into large why would anyone give her a free combo >.> Let see math. 5DD lvl 3 attack 16+ block stun, Nu cancel on first active frames into 4D. 4D start up frames = 30 frames. 16-30 = 14 frames... you basicly have 14 frames advantage from full screen.... Frame data is wrong somewhere since it doesn't feel like a 14 frames advantage on normal standing block or my math is wrong. lol, thinking back if litchi can IB 5DD she can 6b into free CH. if 4D is 30 frame start up.

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English: Act Parcer 日本語: アクトパルサー (Japanese: AKUTO PARUSA-) If it was Pulsar it would be プルサー (PURUSA-) Speaking of act parcer, I don't know if it's been brought up before, but you can buffer a grab during Act Parcer to make it so that it auto-grab releases even if they would throw counter you normally through your Act Parcer.

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I never said it was. Poolsar would be プールサー The "Pul" in "Pulsar" is more pronounced like "Pull" which would be pronounced like プル(PURU).

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I highly doubt its act parcer since that has nothing to do with the movement. (which isn't even the right spelling of the word)

Parser - to analyze (a sentence) in terms of grammatical constituents, identifying the parts of speech, syntactic relations, etc.

I didn't know Nu was a teacher now. Its Palusa. Ra ri ru re ro can be also read as La li lu le lo in Japanese. Wakarimasuka?

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English: Act Parcer

日本語: アクトパルサー

(Japanese: AKUTO PARUSA-)

If it was Pulsar it would be プルサー (PURUSA-)

Sorry to rain on your parade, but that is incorrect. パルサー translates directly to pulsar. The "Pul" in pulsar and "プ" in your example do not phonetically match. For further proof, do a search for 「パルサー」 in any of the below dictionaries:

http://www.csse.monash.edu.au/~jwb/cgi-bin/wwwjdic.cgi?1C

http://linear.mv.com/cgi-bin/j-e/dict

http://jisho.org/

http://dict.pspinc.com/

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Sorry to rain on your parade, but that is incorrect. パルサー translates directly to pulsar. The "Pul" in pulsar and "プ" in your example do not phonetically match. For further proof, do a search for 「パルサー」 in any of the below dictionaries:

http://www.csse.monash.edu.au/~jwb/cgi-bin/wwwjdic.cgi?1C

http://linear.mv.com/cgi-bin/j-e/dict

http://jisho.org/

http://dict.pspinc.com/

Thank you~

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Then, I guess I just explained why it's translated so badly. They must have figured what I tried to interpret. I already knew about the L-R thing with ラ~~ and so on, I was just trying to relate the English name to the Japanese name to justify why it was spelled like that. It's the word itself that is incorrect in English since it isn't even a real word. lol Regardless, wakarimasu. Failure translation is failure. The more you know.:eng101:

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Then, I guess I just explained why it's translated so badly. They must have figured what I tried to interpret.

I already knew about the L-R thing with ラ~~ and so on, I was just trying to relate the English name to the Japanese name to justify why it was spelled like that. It's the word itself that is incorrect in English since it isn't even a real word. lol

Regardless, wakarimasu.

Failure translation is failure.

The more you know.:eng101:

http://en.wikipedia.org/wiki/Pulsar

I dunno...seems pretty real to me. What do you think?

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