Elvis Report post Posted May 5, 2015 So should 5B delay 5BB work on everyone crouching? I can't seem to get it to connect on Crouching Mitsuru. Share this post Link to post Share on other sites
Buttface Report post Posted May 9, 2015 yep, works on everyone Share this post Link to post Share on other sites
UnsafeUnblockables Report post Posted May 31, 2015 I don't know if everybody already knew this but we have a burst safe route after OMB/OMC sweep>236A>OMB> 214A~C>2C>236236C if they burst at 214A~C you have enough time to react to it and use 236236D, and if they burst at 2C then they're too high for the burst to hit and you can punish them on the way down Share this post Link to post Share on other sites
TheOneTrueScrub Report post Posted May 31, 2015 I actually didn't know that. I'll add that to my tech whenever I play P4U again. Share this post Link to post Share on other sites
Spring_Raid Report post Posted June 1, 2015 I don't know if everybody already knew this but we have a burst safe route after OMB/OMC sweep>236A>OMB> 214A~C>2C>236236C if they burst at 214A~C you have enough time to react to it and use 236236D, and if they burst at 2C then they're too high for the burst to hit and you can punish them on the way down Very cool discovery I'll mess with this a bit in training mode later today and see how much more we can get more off of 214A~C Share this post Link to post Share on other sites
c.Funky Report post Posted July 29, 2015 What is the best combo to do after 5B hit on medium or long distance (where >5C > 2AB won't hit)? It happens pretty often since this is a good poke. I found that you can do 5B > 236A and then continue to OMC combo or just get a knockdown You can also can 5BB>jc j.C > standart combo on a certain characters And on CH you can 5B>236B > standart combo Am I missing something? Are there any better hitconfirms from long 5B (CH and non-CH)? Share this post Link to post Share on other sites
Buttface Report post Posted August 3, 2015 nope, that's pretty much itthat's another thing that's better in 2.0, since you can do something like far 5B>5C>236D do 5B>5BB>j.C loop/crouch hit combo if it's non CH and you're in 5BB range, otherwise you just have to go into 236A or 236C Share this post Link to post Share on other sites