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[P4AU] 2.0 Loketest Yukiko changes discussion

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Japanese players are using this hashtag to discuss changes to Yukiko on twitter: https://twitter.com/hashtag/p4u2雪子ロケテ情報?f=realtime
 
Changes Arcsys has publicly announced:

YUKIKO:
- Jump B landing recovery decreased
- B-version Flame Dance has faster start-up, can be combo'd from C-attacks
- All Skills can be cancelled with Phoenix Flame Swirl on hit.


Seeing as I can't speak japanese, I do not have a translation for the discussion happening on twitter.

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Yukiko changes:

 

-Phoenix Flame Swirl now available from Fire Boost 3, can be comboed from other specials. Looks like there are some good combo routes with it in the corner.

-SB Agi seems to come out faster. The strike portion no longer floats on hit, only the explosion.

-SB Maragidyne now has two sets of flames that rapidly alternate between each other. Overall damage seems lower.

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Thats cool, lv3 boost seems pretty realistic to get in a real match and will be combo-usefull. And SB maragidyne now cant simply be rolled to avoid all the damage.

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Stunedge said he'll do some translations this weekend. I did some Google translating and for the most part couldn't understand most of what came out but some things I could partially decipher aside from what the video shows:

 

Note - Google translate notes, take all this as unconfirmed information for now

5A recovery decreased

2B Untech time increase?

2B recovery increase?

2D Fatal Counter removed

Maragi Fatal Recovery removed

Fire Boost recovery decreased

Fire Boost increase occurs faster?

Maragidyne fatal counters now?

Startup invincibility for persona on C moves, Agi, Maragi, and Flame Dance

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other things i can kinda make out from google translate:

5AAA can go into Sweep

 

c.B

faster startup?

if you put a diagonal in(i.e. 1B, 3B)projectile is slowed down?, maybe also more recovery?

 

j.b

landing recovery decrease

faster projectile? not sure

 

j.c

something about higher height

 

sb agi

faster startup(as shown in the video)

 

B Flame Dance

faster startup

 

 

Fire Boost increase occurs faster?

that line might be persona disappears faster, less vulnerable

 

AoA

faster startup

earlier guard point

recovery(?) increased

 

still more stuff on there, dont want to really guess though, will wait for stunedge's post

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So, um.. 5AAA UB reset is gone,

 

1D/2D/3D - Persona now only strikes once. No longer fatal counters.

1/2/3D + 2a UB seems nerfed, how is she going to open up opponents now...?

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Eh I'm not too worried about 2D+2A unblockable being harder to connect. It almost never worked against anyone who was good. AOA coming out faster may make up for that.

 

EDIT:

Making a new thread with these final changes now

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