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Magaki

Elphelt vs Chipp

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Discuss the matchup here.

Summary

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Gameplan

Neutral game:
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Offense:
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Defense:
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Character Specifics

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WTF is this ninja doing? He's always in my face making it feel impossible to pull Berry's, he cab teleport behind all my foolishness. He has a DP on wakeup so he's entitled some sort of respect during oki, how do we deal?

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WTF is this ninja doing? He's always in my face making it feel impossible to pull Berry's, he cab teleport behind all my foolishness. He has a DP on wakeup so he's entitled some sort of respect during oki, how do we deal?

You hit him once and he dies. :U

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Don't use 236P in neutral game vs zoners and fast movers like chipp. Shotgun is terrifying for low HP chars and has serious frame adv/quick startups/huge level fast moving moves. Learn to stay on the ground outside of tech traps. Occasional jD -> 236p(air) when you know it will be blocked is fine. Finally, be sure to pop bottles. You can't pop bottles when you are in the air.

 

Look at framedata (http://www.dustloop.com/wiki/index.php?title=Chipp_Frame_Data_%28GGXRD%29)

One might come to the conclusion that a whiffed beta blade is bad news. Always check meter for safe RC cancelling. Bait accordingly.

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