Handling European publishing will be PQube; the same group who handled Blazblue: Chrono Phantasma's Europe release, and the news cannot be more sweet for European fans of the series.
Initially reported by Rice Digital; Guilty Gear Xrd Revelator will feature 6 new characters (2 left to be revealed), and many eyes are looking to series favorite Dizzy and antagonist Raven
to make their playable debut. The title update will also offer the new "Stylish" mode control scheme - garnered towards beginner players with simplified controls; as well as significantly
upgraded graphics, a revamped online lobby system, as well as an updated continuing story mode.
There are tons of high level of Japanese Arcade matches available on various online media platforms, so in the interim until consumer release, be sure to check out our English and Japanese
databases to view the action before it drops for the home market.
Guilty Gear Xrd: Revelator will be available as a cross-platform play for both the PS3 and PS4 systems.
Also, be sure to check out the absolutely stunning hi-res visuals for the upcoming game below in the picture gallery.
Keep in mind that development is ongoing and there are bugs, most notably, projectiles and throws do not show hitboxes. Regardless, this is great to see! Thank Altimor when you get the chance!
No mentions of preorder bonuses and special editions were announced, but we'll be sure to update when they give out more details!
Apart from the additional story content, the Act 2 update also includes numerous additions such as the ability to select a "VS CPU" character in Arcade and Sparring, a brand new game mode called "Speed Star", a new course for Score Attack and a number of added features in Sparring.
Source: Famitsu
In Act 2, Nightmare Memory, the characters are gradually becoming aware of the "out of place feeling" of the world. Just what is the source of the unending tragedy's repetition? A shocking truth will become known.
In Speed Star Mode, the player must defeat random enemies within a time limit. The player character is "invincible", they do not take damage when they are hit with attacks, but when the time reaches zero it's game over. Time can be extended by performing various feats such as activating Overdrive, entering Active Flow or doing 3000 damage in a combo. There is a chance for encountering a "bonus character" that will give higher amounts of additional time when performing such actions.
Another new feature is the ability to select a "VS COM" character in Arcade Mode and Sparring Mode. Using this feature, a player could be playing with Nine in Sparring Mode but can fight off against any challengers using Ragna. The VS COM character can be changed on the Arcade Mode Act selection screen or the Sparring Mode selection screen by pressing the Start button. You can not change the "VS Human" character from what was initially selected however.
Score Attack Mode's "Course D" will be unlocked and Sparring Mode is receiving a substantial expansion. Among the additions to Sparring are the ability to show command lists (for both the player and the opponent), a restart button and the ability to change the dummy's posing between standing, crouching and jumping.
Source: Famitsu
Afterwards, they'll be releasing BBCPE in February, then UNIEL and MBAACC in "Spring 2016"! ASW haven't mentioned any prices or special extras for these games, but stay tuned!
Keep in mind that Nine releases December 3 in japan, so expect a glut of first day impressions very soon!