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  1. So Xrd has been out for a little under a month now, and it seems like a lot of new people are interested in Guilty Gear because of it, which is awesome! I’ve recently started to hear more and more that new players are having trouble with a few key things, so to help with that, I’ve decided to write about a very important topic: Throws!

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  2. While it's not the Bridget everyone wanted, it's the new character you've received!

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  3. GGXrd_Logo.png

    About

    Now you're wondering why I've brought you all here. The reason why I decided to create this google doc is basically for the sake of being able to find players for the matchups that you lack or wish to get more experience in. Another reason is to find and identify many of the people who play these characters to varying degrees that many people may not even know of. Since starting Guilty Gear (with Xrd) I had to play a lot of catch up and had a pretty difficult time finding certain matchups. Even OG's lack experience against some of the newer characters who can give trouble, but I noticed specifically harder for a lot to find Bedman, so hopefully an open google doc where people can input their own information will create a much quicker way to find what you're looking for. There was about 1,000 people at EVO this year for Xrd and I'm hoping at least 40 or 50% can find this doc and input info. So just keep sharing.

    Also as I'm starting to notice. This is a great way to help identify people that are near your scene that you didn't even know existed. Very great way to start having people come to your casuals so hit em up.

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  4. SnowMonkeySoFunky forwarded a video made by Mark of the Gear detailing Zato IK Setups and tension building.

    https://www.youtube.com/watch?v=BoRxVbL0Z3k

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  5. GREATFERNMAN has been kindly translating Japanese impressions from the latest location test for Revelator!

    https://www.evernote.com/shard/s296/sh/ad1cf263-2937-41d2-8d7c-2cfa3ac608e9/2b18e05e1641fe3b918a772ebd6ef51d

    His translations from the previous location test are here:

    https://www.evernote.com/shard/s296/sh/49215312-6525-4afd-a803-f35ec7d02a54/88aa6dbd7427cf6ee320df1af50a5125

    Also thanks to some ninjas in Japan, we've also got images of Elphelt's new costume!

    https://twitter.com/XiePlus/status/626651750003425282

    Follow the link for 2 pictures!

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  6. French player Alioune-sensei is world renown not only for is amazing Street Fighter IV play, but also for his skill and love of Guilty Gear. In Xrd, this is also the case as the lab monster has been hard at work developing unblockable technology for Elphelt, a newcomer to the series and console-exclusive character. Check out this playlist after the break.

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    • In REV2 GG World, all GGX characters bios retain their same origins listed in the GGX manual, except Baiken. Why it wasn’t left as “Japan before the destruction”, why was it changed to Colony? Baiken’s Arena bio says Japan, but so does May’s. So May is also a hundred? I thought her story was she was found as a little girl in a battle field by Johnny. What is it then? Sorry but just by definition “During” it’s not the same as “Beginning”. The GG timeline lists the destruction of Japan, the beginning of the Crusades and the formation of the first Sacred Order or Holly Knights happening in 2074. Those are three separated events.  "As for the Japanese, no, they're "not quite" Gears, but they ARE sick because of the DNA taken from Justice.  So far the biggest indicators are May and Mizuha with their Gear-like powers." That's what I’m saying. They're not Gears. They have a mutation in their DNA, they got sick when there is an information Flare around, then they become Gears.
    • Let's talk about character prediction/speculation and list down your own character wishlist preference and here mine: I have chosen character that can easily compromised with the game mechanic like homing dash and teleport like mechanic that is supposed to represent instant speed and an obvious complementary to DBZ anime fight scenes. Technically Cell and Goku in DBZF are the only characters that had the instant transmission technique as canon.
      Yet I still put a character with unconventional gameplay but in minimum with my wishlist. Solo Characters
      1.) Picolo
      2.) Killin
      3.) Kid Buu
      4.) Pikon
      5.) Hit
      6.) Broly - legendary
      7.) Super Janemba
      8.) Gotenks SSJ3
      9.) Garlic Jr or Turles
      10.) Syn Shenron - can transform to Omega
      11.) Caulifa
      12.) Kale
        UNCONVENTIONAL PLAYSTYLE - from pair, team and giant 13.) Hirudegarn - Not as large in the movie but along the way SNK position the likes Youkai Kusaregedo in Samurai Spirit/Shodown Pair/Tag Character - Can be either like the implementation of this characters in the named game: Choi with Chang in CVS2, Cait with Sith in Code Chaos and Hisuii with Kohaku in MB.
      14.) Android 18 with Andriod 17
      15.) Rose with Zamasu
      16.) Dr Jero with Andriod 19
      17.) Yamcha with Puar
      18.) Dabura and Babidi

      Team Character - Can be either like the implementation of this characters in the named game: Captain Commando in MVC2, Doronjo in TVC, Tronbone in MVC2 or Ace Attorney in UMVC3. 19.) Tien - Some specials summons Chiaozu and Launch
      20.) Ginew Forces - with The Ginew Forces Plays like (Captain Commando in MVC2 or Doronjo in TVC)
      21.) Meta Cooler - Plays like Ultron in MVCi
      22.) Roshi - Some specials summons Turtle and Oolong
      23.) Napa - Summon numerous Saibamen (like Jill or Tronbone in MVC2)
      24.) Bojack Other worldly parallel Alt Form Characters 25.) SSJ4 Goku - Can transform into SSJ4 Gogeta if paired with SSJ4 Vegeta
      26.) SSJ4 Vegeta Can transform into SSJ4 Gogeta if paired with SSJ4 Goku
      27.) Baby Vegeta - Can transform into Great Ape Baby.

       
      Ginyu would be playing like Captain commando would be cool
          Assist in a DBZ Extreme Butoden featuring Ginyu      
    • DBFZ Optimization of power-ups & different form to a meaningful transformation.    Hi, Guys I'm copying and sharing my earlier post from SRK forum about transformation without having the need of multiple character slot and without the absurb broken ideas of buff but still emphasize better a version that will not stack or overide each other. It doesn't need complicated drawbacks and impractical conditions to see it more in play because it depends on proper strategy and management without health condition and life restrictions. Feel free to share your thoughts. Thank you ___________________________________ Gogeta and Vegito ___________________________________ Gogeta and Vegito can be a game mechanic like pandora mode in SFXtekken but with condition of having Vegeta and Goku because it can only be access by keeping both Goku and Vegeta alive in the team. Without any damage and speed buff other than changing character models to either Vegito or Gogeta depending who is  the active character from the two required in play field then being rewarded by restoring a 100% vitality with 1 level gauge refill to super meter as a trade for sacrificing another reserve character and consuming 3 or 5 level. No expiry and permanent till the match is over. So if Goku is the active character in the play field he turns into Gogeta with 100% full life meter but sacrifice of the reserve tag out Vegeta in return as a part of the cost then if Vegeta is the active character in the play field instead he turns into Vegito with 100% full life meter but sacrifice of the reserve tag out Goku in return as a part of the cost.  No damage buffs, speed buffs and with special move retained other than an interesting "comeback mechanic" for having both Goku and Vegeta alive and part of your team but it needs to be carefully strategize because of the consequence and trade off.  Why? It's like 3-5 level and sacrifice a reserve/tag out character for a 1 level and full health tag in character. The design seems not going to broken at any means.   ___________________________________ Zamasu, Black, Rose and Fused Zamasu in a single character ___________________________________ Zamasu with Black in SSJRose that fight as a pair in one character slot is okay since Zamasu isn't better or stronger than Vegeta and Goku. Zamasu without Black Goku is weak because he is just an immortal that's why he has staying power to keep up with Goku and Vegeta. Pair/ 2 in 1 characters are interesting for the two.                 ___________________________________ Then had them had a fusion form in level 3 like Freeza having Golden Freeza. ___________________________________ Why should this form not be selectable? because this form didn't even last long because it was replace by the monstrosity form which is another form that didn't stay long also. But I believe this form should be accessed like Freeza's Golden form and not the monstrosity form. Black destroying future trunks alternate world was weaker than the current DBS Goku. Zamasu being Black without SSJR was unfamiliar with his capabilities and just starting to learn from every encounter he has with Goku that gradually reveals the potential and abilities in the body(Goku's Body) he had stolen. Zamasu and Super Saiyan Rose side by side fighting together as a pair was the climax of that saga were they both also shine individually in fighting prowess in fact better than their earlier separate encounter with the Z fighters and future trunks that is more about mystery and holding back. So I don't think Vanilla Black and Zamasu need to be an individual character and Goku Black should be always in SSJR form in the game along with Zamasu as an assist that goes along to blend and empowers SSJR Black's special and super attacks. ___________________________________ Super Saiyan Blue and Kaoiken application to the current Goku and Vegeta ___________________________________ If I want a different character of another version that would be Vegeta in Baby form and Goku in SSJ4.
      Used to imagine kaioken when Ryu does Xfactor in UMVC3..   Now with SSJB it's like hado kakusei...  I like what UMVC3 does to Ryu with hadu kakusei that alters his supers to be stronger and better version it can be by range. by height, by wide or by damage.
       
      So SSJB can be something that permanently alters to Goku and Vegeta super moves with better enhanced versions like Hado kakusei does to Ryu in UMVC3 that alters his supers. SSJB if permanently enhance there super it doesn't need to alter the non-super moves from damage and speed. Or it could be someting that gives additional super moves How about Kaoiken? Here during SSJB form Goku's Meteor Smash is altered rather than seeing SSJ3 we see SSJB with Kaioken instead.  
    • I think you're getting confused. http://gear-project.tumblr.com/post/37901512592/baiken-bio-and-trivia Baiken's GGX Bio states her Birthplace was "Pre-Destruction Japan". It's in the Manual. https://www.dropbox.com/s/f1sf3grgzs12z99/Guilty_Gear_Manual_Archive.rar?dl=0 GG World Bio says "Colony" while her Arena Bio says "Japan".  That's because she moved to the Colony AFTER Japan was destroyed.  That should be obvious. Her PWAB Report states she lost her parents DURING the Crusades.  2074 is still considered the "beginning of the Crusades" according to how GG categorizes its history. Most older GG Bios don't say where characters are living, only where they were born.  As of GG2 they started adding info where characters currently live and groups they're affiliated.  Ky Kiske is French, but he's considered Illyrian because he's the High King of Illyria.  Political lines were redrawn is all. As for the Japanese, no, they're "not quite" Gears, but they ARE sick because of the DNA taken from Justice.  So far the biggest indicators are May and Mizuha with their Gear-like powers.