This year was a huge year at Evolution 2015 for anime and airdasher games. Guilty Gear Xrd and Persona 4 Ulimax were present in the line up of main Evo games, Arc System Works hosted the US Arc Revolution Qualifier for both Guilty Gear Xrd 3v3 and Blazblue Chronophantasma Extend 3v3, and a huge community run event known as AnimEvo hosted a multitude of side tournaments ranging from large BBCPE and UNIEL tournaments that quickly capped at 128 players to other games like Arcana Heart 3 Love Max and Vampire Savior. Competition was fierce this year and all games had good showings which included international players from Japan. Overall the event was a huge success, so please send your thanks and support to the crew at AnimEvo.
A lot of players use Facebook nowadays and players have made Facebook Groups as a convenient way to communicate between local players. Looking for a group near you? @Cool_Camyoin made an openly editable Google Sheet to help players find each other!
The community responses to our outreach have been overwhelming. So overwhelming in fact that we need a new thread just for them.
There is now a General Revamp Brainstorming thread to carry any discussion about the totality of Dustloop and how to improve it. Please drop by and give us your thoughts on how to increase community involvement at Dustloop, encourage discussion, bring in new players, and whatever else you think needs fixing here.
We currently run IPS 3.4, and 4.0 was released back in April.
Upgrade Will Be Longer Than Usual
This is a major change, so downtime will be much longer than usual, as I want to download a backup of the servers in case things go horribly wrong. There are no good estimates for how long this will take, but I expect at least a few hours (and possibly a whole day) will be needed.
I plan on starting this late Saturday night if I'm free by then. If not, then Sunday.
The key feature that interests us is front page should be more configurable. The forums should also see slight improvements as well.
Why Didn't You Upgrade Sooner?
This is a major upgrade. Typically this means major parts of the software has been rewritten and as such, certain features may unexpectedly go missing. I was hesitant to upgrade due to this, but seeing as we're trying to make the Front Page actually useful now, and 4.0 promises more options to do so, I've finally decided to bite the bullet.
Similar to the one created by ChosenNinja for Guilty Gear, a Blazblue Player Database is now available to help find players for matchup training. If you would like to add your player info, please fill out the form here The full list of players can be found here
Now you're wondering why I've brought you all here. The reason why I decided to create this google doc is basically for the sake of being able to find players for the matchups that you lack or wish to get more experience in. Another reason is to find and identify many of the people who play these characters to varying degrees that many people may not even know of. Since starting Guilty Gear (with Xrd) I had to play a lot of catch up and had a pretty difficult time finding certain matchups. Even OG's lack experience against some of the newer characters who can give trouble, but I noticed specifically harder for a lot to find Bedman, so hopefully an open google doc where people can input their own information will create a much quicker way to find what you're looking for. There was about 1,000 people at EVO this year for Xrd and I'm hoping at least 40 or 50% can find this doc and input info. So just keep sharing.
Also as I'm starting to notice. This is a great way to help identify people that are near your scene that you didn't even know existed. Very great way to start having people come to your casuals so hit em up.
A game corner anticipated to have a playable version of BBCF and Xrd Revelator at ARC REVO CUP 2015 has been canceled. It may or may not have had an updated version of BBCF after the first loketest, but either way it would have given the opportunity to learn more about the game.
Arc System Works and Aksys Games teamed up to hold the official qualifiers for ARC REVOLUTION CUP 2015, an annual Japanese tournament, at EVO 2015.
A 3 v 3 qualifier tournament, sporting a $5000 prize pool split between the top 3 teams, as well as the grand prize of an all expense paid trip to Japan to compete at ARC REVOLUTION CUP 2015 with the world's best, for both BlazBlue Chrono Phantasma: Extend and Guilty Gear Xrd.
Just who were those winners? What teams will go to Japan?
As promised, I've created a thread for the resurrection of Dustloop. After receiving feedback, we've realized that one of the biggest issues is...
The Front Page
This includes the lack of articles, informational content, and promotion of community efforts.
How would you change this? Please leave any suggestions for improving this issue as a response to this post. Currently, one of the greatest issues for generating content is a lack of motivation. If anybody would like to help contribute to the front page, please speak up.
Once again, please continue to leave any other feedback regarding issues or potential changes to Dustloop.
Under Night In-birth: EXE Late [st] ( UNIEL [st] ) has been given an arcade release date of July 23rd 2015 by Arc System Works, complete with new introductory trailer and opening theme to accompany the arrival news.
This past weekend, Mr. Biscuits from TSB/TEC, in conjunction with Mikado's Satou (Satu) held an open Japanese lobby to tease some of the competition coming from Japan to EVO, and how there training has come so far. These are some great sets, so check them out after the break!
Let's take a moment to talk about One Frame Jumps.
The fact is, what most of us understand One Frame Jumps to be simply isn't the case. Actually, a lot of what we know about the first few frames of jumping is wrong! Here I'll attempt to demonstrate how jumping really works, and how it impacts the game.
Thanks much for the reply. It seems I have a lot to learn.
As for what you asked about in regards to a Desktop environment, I am actually trying to save up for a high-end PC that is suited towards Game Design (3D rendering, Animation, Art, and Programming) rather than simply a Gaming PC. So assembling a good PC would probably be more reasonable for me.
The main reason I had considered a Steam Console is because of DRM and my overall lack of knowledge on Steam.
It's been said that Gaming PCs and Game Design PCs are the same in spec, though I'm not so sure about that (also I originally planned on not distracing myself with games if I plan to be a developer).
Still, yes, I am interested in games like BlazBlue and Guilty Gear 2 Overture, as well as a few other titles I missed on Xbox and Xbox360.
I have been around in the PC gaming realm for somewhat longer than I have the console one, so I can probably give you at least a little bit of guidance here.
Steam is the PC gaming realms most preeminent game distribution service. At a high level, it works much the same way as the Xbox or PSN distribution services. You have a storefront, you have your library of games, and you have some social tools (friends lists, text and audio chat, etc). Like the console distribution platforms, it does use digital rights management software (DRM) to make sure you aren't hacking things or stealing stuff. Steam also tends to provide at least the option for games to use its Steamworks service for multiplayer, though not every game uses it. Keep in mind that when you use it, you are basically going straight digital. Most games that use Steam as the primary platform don't have physical versions, and even if they do, Steam doesn't really need the disc you have. It's going to install everything off the disc to your hard drive, and then run updates on its own on it. Once you've registered the Steam key to the Steam client, you don't even need the disc anymore, as Steam can install all the files you need from it's own servers.
I do not know a ton about Steam Consoles (so take the following with a grain of salt). However, it is to my understanding that a Steam Console is basically a mini gaming PC designed mostly to run Steam games, and not much else. It's operating system is SteamOS, which is basically a customized version of the Linux PC operating system. The primary focus of the Steam Console is to replicate the overall feel of a console (designed for the living room with a controller and a TV), rather than the traditional PC gaming feel (I sit at a desk with a keyboard and mouse, and an actual computer monitor).
My own personal opinion is that if you're wanting to step in to the realm of PC gaming via the vehicle of Steam, a Steam Console is not the way I would go about it. Here are the reasons why I think this way:
1. It seems to me that the Steam Consoles are pretty expensive for what they offer. As is usual for this kind of thing, if you were willing to build a desktop PC for yourself (or by the parts, and find somebody to assemble it for you that won't charge you a huge amount for it), you would get a lot more capability for the money.
2. I don't think that there is a way to upgrade the hardware of a Steam Console once you have it. Keep in mind that unlike the console world, there's nobody that enforces hardware standards for PC gaming. That means that eventually, the hardware requirements for modern PC games will outpace what your Steam Console can do. This is a problem for all PCs, but with a desktop (non-laptop) PC, you at least have the option of upgrading components in the PC, rather than having to buy a whole new unit.
3. The Windows operating system is the operating system that most PC games support by far. While there are a growing number of PC games that support the Linux (and SteamOS) operating system, the number is much smaller than what is supported on Windows. So you may find your selection of games is limited somewhat on the Steam Console.
4. You are artificially restricting yourself to just the Steam ecosystem. Keep in mind that there are other distribution services on the PC (such as Electronic Art's Origin service and Good Old Games Galaxy service), and if you run a Steam Console, you won't have access to them. Heck you can often buy game directly from the publisher without using a distribution service! In addition, if you have a Steam Console, you'll be running what is essentially a PC, but one that has a restricted ability to do the things that most modern PCs can do (web browse, office productivity software, video and graphic editing, etc).
Given, well, the place you're posting on, I would sorta assume you're interested in the Steam ports of Arc Systems Works fighters. If so, be aware of a couple of things. Firstly, ASW doesn't, to my knowledge, port the games to PC themselves, but go through 3rd party developers. Secondly, the PC ports tend to lag behind the console releases by at least several months (example, Blazblue CF came out on console in Nov 2016, and its Steam port will show up on April 26, 2017. We do not yet have a release date for a PC version of GGXrd Rev 2). However, the PC ports, from what I have seen and heard, are still capable products, with some extra benefits such as variable screen resolutions, the potential for mods, and in the case of Revelator, supposedly less input lag than the PS4 version (though that's not something I can confirm).
I can try to answer more questions you have, especially if you can give me a better idea of what gaming you are specifically interested in. You might also check out the PC Master Race reddit at https://www.reddit.com/r/pcmasterrace/. It's a PC-gaming focused reddit, and there are people on there who are frankly waaaay more experienced than I when it comes to PC gaming, and they might be able to answer more questions that I can. But, let me know if I can help further!
Momocon is back again this year with even more tournaments.
Smash 4 Doubles - Pot bonus of $500
Melee Doubles - Pot bonus of $500
Under Night in Birth – Pot guarantee of $150, pot bonus of $150 provided by United Gaming League
Mortal Kombat XL - Pot guarantee of $150, pot bonus of $150 provided by United Gaming League
Pokken Tournament – Pot guarantee of $150 + $1000 pot bonus, provided by EVO
BlazBlue Central Fiction – Pot guarantee of $150
Tatsunoko Vs Capcom - Prizing provided by United Gaming League
Samurai Shodown 6 - Pot bonus of $100 provided by United Gaming League
Garou Mark of the Wolves - Pot bonus of $100 provided by United Gaming League
Rivals of Aether - Pot bonus of $150 provided by United Gaming League
Ultimate Marvel Vs Capcom 3 - Pot bonus of $150 provided by United Gaming League
Smash 4 Singles Pools - Pot bonus of $5000
Smash Melee Singles Pools – Pot bonus of $2500
King of Fighters 14 – Pot guarantee of $150, pot bonus of $150 provided by United Gaming League
Tekken Tag Tournament 2 - Pot guarantee of $150
Guilty Gear XRD Revelator – Pot guarantee of $150
Street Fighter V – Pot guarantee of $200
Nitroplus Blasterz - Pot bonus of $100 provided by United Gaming League
Dengeki Bunko Fighting Climax Ignition - Pot bonus of $150 provided by United Gaming League
Melty Blood Actress Again Current Code - Pot bonus of $100 provided by United Gaming League
Injustice 2 - Pot bonus of $150 provided by United Gaming League
Brawhalla - Pot bonus of $150 provided by United Gaming League
Registration and other information for all of these tournaments can be found at https://smash.gg/momocon2017.
Momocon membership information can be found at momocon.com/momocon-2017-registration/.
Momocon hotel information can be found at momocon.com/hotels/.
I don't really think this is needed, it doesn't help to be strict like this right now - I believe it'd be best to just let us run rampage to get some more activity going. If it works, you can start being a good mod again.
I'm not 100% sure that's the right course of action, but it would be a start.