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  1. 1 point
    (IN PROGRESS) Currently Ripped: Story Mode - Includes the Audio from the Cutscenes / Endings of ACT. 1 / 2 / 3 from Arcade Mode. Click on the Spoiler for Previews - Includes All the Sprites used on the Cutscenes / Endings of ACT. 1 / 2 / 3 from Arcade Mode. Click on the Spoiler for Previews - Includes Portraits / Names / Emblems / Drives / Misc of All Characters. Click on the Spoiler for Previews - Includes the All the Images from In-Game Gallery Mode. Click on the Spoiler for Previews - Includes all the Character Sprites / Effects / Color Palettes. ( IMPORTANT NOTE: CURRENTLY THERE'S NO WAY TO GET SUSANOO / ES / MAI / N.O.L. Noel SPRITES ) Click on the Spoiler for Previews - Includes all the Background and Character Sprites that Appear on Story Mode. Click on the Spoiler for Previews
  2. 1 point
    Well, UNIEL does have auto-combos, but I haven't played P4A or BB:CF to compare one to another. How are P4A's and BB's different? One is not just spamming the same button?
  3. 1 point
    Penguinator

    The "Picking a Main" thread

    Jack-O is pretty versatile: she has an invuln reversal (2D), a variety of strong normals, command throws (regular and super), and the whole servant system which can be used for both okizeme and zoning. Ram and I-No aren't very versatile because their toolsets are designed for getting the knockdown and running mixups afterwards, former having midscreen combos that practically always carry to corner for sword setups and latter having the hoverdash that allows quick high-low mixups from any knockdown. Their only reliable reversals are supers, and I-No's isn't even throw invulnerable (unless you do the Burst version of it). Not being "versatile" doesn't mean the character isn't viable in tournament play, it just means the character is more polarized (eg. good mixup but no defensive options, big damage but bad mobility, etc.) compared to an orthodox character like Ky who has a good set of normals, good DP and projectiles, safe projectile okizeme for mixups, decent movement, decent damage, etc, but isn't particularly great at any single area (which means you need to adapt more to how the opponent plays).
  4. 1 point
    BlazGearRegalia

    ArcSys OST Discussion

    Honestly, would it be wrong to call Daisuke a god when it comes to vs theme compositions?
  5. 1 point
    solidscheme

    Susanoo vs. Noel

    Discuss Susanoo vs Noel here.
  6. 1 point