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About Henaki

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  • Birthday 01/15/1987

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    writing, cooking, game design

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  1. yup, whatever magic they did made the online better than sf4 is. somehow. even if its delay based.
  2. No one probably cares with all the netcode arguments but Xrd won best looking game of the year from Giant Bomb
  3. after the netcode patch the invite thing is the only thing that sucks about ps4. the search code thing simply doesnt work. at all. the netcode is actually better after the ps3 patch to the point where i cant tell if theresan input bufer now or something, it feels so much less bad.
  4. ive owned this game for over a week and i still dont know the answer to this either lol
  5. Henaki

    [Xrd] Video Posting Thread

    https://www.youtube.com/watch?v=qOLkXM8EODs ghetto pot tutorial
  6. Henaki

    [Xrd] Potemkin Combo Thread

    btw 2s 6k might feel tricky for a while but do 2s qcfK, also since 2s 6k is a gattling, and you're buffering it, you are holding back a lot sooner than you think, so cancel it sooner than you would in the timing of a wallsplat combo also 6k hammerfall is much easier on croucing people,
  7. Henaki

    [Xrd] Potemkin Video Thread

    https://www.youtube.com/watch?v=zJ2tK18Ml8k#t=5m35s really good match between fab and ogawa.
  8. Henaki

    [Xrd] Video Posting Thread

    https://www.youtube.com/watch?v=QZDgdVwbH04 https://www.youtube.com/watch?v=f-bj462DNB8 a-cho
  9. Henaki

    [Xrd] Video Posting Thread

    http://www.twitch.tv/joniosan/b/508693788 mikado archive
  10. Oh, cookie tourney? I'm down. I couldn't make pumpkin crack cookies this year, but I made chocolate chunk. I should be around at 3pm tomorrow, if anyone wants to play poverty anime games or guilty gear. I haven't touched GG in like a year tho.
  11. Who's gonna fight a guy who's never played AC+R in AC+R on Friday night?
  12. Henaki

    [P4AU] News & Gameplay Discussion

    i havent see the hitbox or the follow ups, I need that before making any sort of judgment on that change making a huge difference. Very few videos have a clear example of the change (that i've seen). If you hav a good video, I'd be happy to be wrong. Did the sweep change make it into the final game? It's hard to tell, that was a pretty good one. You're welcome to PM me if you want so we can drop more Kanji silliness hogging up threads.
  13. Henaki

    [P4AU] News & Gameplay Discussion

    Like I said, I was going off incomplete video information. I did mention the tackle seems pretty amazing and is currently not being utilized to its proper potential, that move seems ungodly versatile. 5C -> 2D is a chain? Thats pretty baller and changes a TON actually. I still think he'll get dumped on at mid range, but that's reallllly nice along with the dash cancel. That probably takes away half of that space where he's like in close to do stuff but gets crapped on super bad. That magic mid range spot will still destroy him, but that might be enough counterplay to at least fight some of the mid range gods. I was just saying the personaless grab was funny, it's an improvement but it sounded way better than it is in reality haha. That's just a perception thing, not saying it makes him worse. I thought that was like, a HUGE buff and it turned into an okay one. Like my gut is he's still gonna be like, bottom 2, but a condensed bottom 2 which isn't really the worst thing. You definitelly have more complete information than me on the matter because you can read stuff I can't ArcSys has always made an effort since BB to err on the side of weakness for grapplers, and they never add anything that fixes fundamental weakness (where it should be fixed), but instead try and fix it with weird little gimmicks to adhere to anti-frustration which is fine, but annoying for a grappler player. Maybe the tackle is that good though, and I'm wrong about that. Thanks for adding more information though, preciate it. I'd rather be wrong :P
  14. Henaki

    [P4AU] News & Gameplay Discussion

    Opinions from a washed up old man who hasn't touched P4u in a while from watching vids: He lost some key things: jB -> beatdown combo seems to not work unless in certain circumstances. His new auto combo seems good. The loss of a persona card is pretty big, there's a lot of times where, IMO, Kanji squaked out a lot of wins from the 3/4 difference. Thankfully losing a person at low persona levels seems to return it faster? not sure. His new charge move seems very good, and it's not being utilized to the full potential it seems. Command throw working while unable to persona seems... bad lol. It just chucks them full screen and does like 100 damage. At least that's situationally useful. The biggest issue though is none of his changes seem to attack his big problem: good mid range crushes him, and he still has bad answers to projectiles. A lot of changes also didn't make it through that were listed it seems. I haven't een j.C fatal recovery if it's actually there. I'm pretty sure 5c is still fatal on ch (unless i missed something in the vids). The overall weaker sentiment is probably less from his changes, but more contextually. There's room to grow from what I've watched, but considering mostof the chars that wrecked him don't see much worse, or even got better, while his changes don't address fundamental issues (*COUGH* TAGER *COUGH*), he might be less terrible, but he's probably still bottom tier. In short: Arcsys hates grab people.