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About Ryudrake
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Riiiiiiight...
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PSN
SlackingAzn
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I thought on one ending in CT he claimed that he wasn't wanted for dine and dash(yet)?
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There's only one scene in CT that I thought looked funny and that was the scene where Ragna enters the NOL branch and fights Jin. Their faces just looked weird imo.
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Pretty much almost everything transitions over. You'll probably have an easier time with links. You just gotta get used to dashing/air dashing/instant air dashing. P4 also has a lot of unique skills like the All Out Attack and side ways turning in midair. It also borrows some skills from KOF like rolling and hopping which are generally intermediate/advanced techniques. The latter doesn't get seen often though.
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[CP] News & Gameplay Discussion (Old)
Ryudrake replied to kosmos badgirl's topic in BlazBlue Gameplay
Someone who died indeed...He's never gonna live that down. -
BlazBlue Question Thread - Ask your questions here!
Ryudrake replied to KayEff's topic in BlazBlue Gameplay
In extend you can change announcer in the gallery. Some popular ones are Carl type B and Jin type B. -
[CP] News & Gameplay Discussion (Old)
Ryudrake replied to kosmos badgirl's topic in BlazBlue Gameplay
At this rate it might be half a chop stick set... -
Oh that's sweet and simple. I'll take that rather than going into some insane topics of who knows what.
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Oh just wondering but during Relius's dash animation, he's technically flying. What's up with that? All I know about Relius is that he makes dolls and was somehow transported to the future with Hazama.
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I think in CS Hakumen can check other parallel universes by slashing the air with his sword. I'm pretty sure he does that during his fight with Arakune to see if he lost to him. But yeah parallel universes with time traveling makes a very confusing story.
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[CSE-CP] Jin General Thread "Jin it to win it... again"
Ryudrake replied to Yuushiro's topic in Archive
Well at least we have two ways to wallbounce in CP. -
[CP] News & Gameplay Discussion (Old)
Ryudrake replied to kosmos badgirl's topic in BlazBlue Gameplay
When I read "sandwhich" I heard Tao screaming it in my mind. On another note I didn't realize that there was this many Noel haters. -
Probably been answered but about axe levels: Let's say I finish off an opponent with a red axe. The red axe will carry over but does the timer on the red axe reset at the start of the match? (I think it was stated that it takes about 4 sec to go from Red to Yellow.)
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Am I the only one that thinks this is like GGxKoF? I mean the burst and the button layout feel the same to me. Invincible dashes and hops help me move in while my opponent zones etc etc. Oh and basically no conditions for instant kills like GG.
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BlazBlue Question Thread - Ask your questions here!
Ryudrake replied to KayEff's topic in BlazBlue Gameplay
About Arakune after CS, what exactly happened to him or will this be answered in CP? He was just captured by Relius and basically removed from the picture. CP made it look like he was fine the entire time. -
[CP] News & Gameplay Discussion (Old)
Ryudrake replied to kosmos badgirl's topic in BlazBlue Gameplay
Does anyone know what these "weak points" are? I'm just assuming whether to hit low or do an overhead but that could be totally wrong.