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  1. jam retains asanagi and gets followups to her parry sounds good to me!
  2. coolest

    [Xrd] Elphelt Gameplay Discussion "The True Best Girl"

    version 1.03 is out for jp and people are saying apparently that it nerfed elphelt's unblockable? i can do it just fine though... also for something minor some notes on self-berry explosions: you can avoid it with anything with invinicbility frames (backdash, throw, overdrives) and with 6S you can blitz shield it too. does not cause mortal counter in danger time (thank goodness) you cant FD it so if you ever forget to throw it just do the above
  3. might as well post one here 2ch threads mostly complaining about how broken he seems to be, unlike justice who was majorly changed, kliff gets a net amount of buffs imo, since most people assume kliff would always be top no matter how much was tweaked back in AC+ the expectation would be to completely gut the character itself... but now you have crap like chargeable normals (what) compared to relatively minor nerfs that make him a definite god tier which makes the reaction justified, i think
  4. coolest

    [AC+R] News & Gameplay Discussion

    aaaand im done with practically every character. call me if there are any corrections. time to get back on stream
  5. coolest

    [AC+R] News & Gameplay Discussion

    kliff was buffed. discuss
  6. coolest

    [AC+R] News & Gameplay Discussion

    ...noones going to do the others? oh well, time to get back to work then
  7. coolest

    [AC+R] News & Gameplay Discussion

    potemkin 6H now wallbounces ground untechable time from 25 to 28f dizzy modifier from 1.5 to 1 added 50% proration j.S during an air hit, knocks opponent away can be gattled into j.D j.D ground untechable from 16 to 40f 6k damage increased from 23 to 40 gattling to HS removed but now you can gattle into sweep (what) slide head can connect after a knockdown gets higher float during hit, longer advantage can be frc'd after the quake megafists cause knockdown hammerfall reduces guardbar by 12 can be frc'd 1 frame after the active time untech increased from 18 to 20f attack level reduced to 4 hammerfall break can be frc'd around 5 to 10 frames heat knuckle tension gauge increase changed from 0 + 6.0 x 2 + 24 to 0 + 6.0 x 2 + 6 can be frc'd when whiffed from 24-25f heat extend tension gauge increase changed from 19.20 to 37.20 untech increased to 80f potemkin basutaa can connect attacks when done near screen edge can not be frc'd anymore now throws opponent farther decreases guardbar by 6+15 damage added from 140 to 180 judge gauntlet upper hitbox shortened now has an interrupt air potbuster added frc during 7-9f larger horizontal hitbox dead angle now knocks down
  8. coolest

    [AC+R] News & Gameplay Discussion

    sol c.S guard advantage now ±0F 2S ground untechable time from counterhit lengthened j.D ground untechable time from 17 to 26f 6H can now be gattled into from S attack level now 4 no longer staggers damage reduced from 40 to 32 bandit bringer now ground bounds, also clean hits air bandit bringer can now be held, it seems (not too sure of the wording here) HS fafnir new move FB sidewinder new move FB fafnir can now be cancelled from a normal now knocks down groundslides during a clean hit unthrowable FB tyrant rave command is 64D can also be held can be done from HS fafnir increased damage when you do a number of clean hits in a combo (?) <sidewinder has the same property> damage now 25 x 3 + 84 wallbounce removed faster by 2 frames tyrant rave ver.b 1st hit floats higher 2nd hit wallsticks dragon install / second recovery shorter by 8 frames now gets a new knockdown attack!! what wonders
  9. coolest

    [AC+R] News & Gameplay Discussion

    you wont mind if i help out, right? ky 6k during air hit, now blows opponent away horizontally untechable time from 25 to 18f 3h new move 6h decreases guard bar from 17 to 12 j.d recovery lessened by 4f can not be done more than once stun edge charge distance increased lightning strike can now be frc'd. now bounces s raging javelin new move fb greed sever new addition lightning sphere larger hitbox now vacuums grounded opponents command changed to 4d charged drive now wallsticks base damage now 70% ride the lightning can now be frc'd around the frames where ky stops charging in air ride the lightning startup changed to 7+1f. can now be frc'd around the frames where ky stops charging in sacred edge ball speed now increased
  10. coolest

    [AC+R] News & Gameplay Discussion

    hahaha 52 pages. youve got your work cut out for you
  11. aegis' playstyle really appeals to me, shes very much like a marvel character with orgia mode and that speed and bullets everywhere ooohhh. cant wait to use her :3 she first appears oon the 4th vid of the hachiouji set btw