Jump to content

Urichinan

Members
  • Content count

    2,662
  • Joined

  • Last visited

Everything posted by Urichinan

  1. Urichinan

    [CPEX] PSN Match Finder/GGs Thread

    Hi. Anybody in here that wants to play/plays frequently add me! I'm on almost every day and normally for a few hours, so I'm free to play pretty often. Normally of the evenings is when I'm on. I know I play a good portion of you regularly in the lobby and random player rooms as well, but we can always play more! For anybody who I've never fought, I play Litchi and Kokonoe. I sometimes I like to goof around with Lambda and Tsubaki as well. GGs to those I've fought recently, and let's play again! EDIT: And just to clarify, the PSN on my Dustloop profile is the one I currently use, so contact me on that one if you want to play.
  2. Nine's Xblaze palette is Nobody: https://twitter.com/Urichinan/status/672226549190418432/photo/1
  3. Urichinan

    [BBCF] Litchi Faye Ling - Gameplay Discussion

    I'm actually going to give a few corrections about 4B and ItsuuA: 4B > ItsuuA is a 2f link and doesn't work at the end of highly prorated combos due to decreased untechable time. 4B > 6Bf > ItsuuA has a larger window for connecting the 4B into ItsuuA because 6Bf recovers faster than 4B does. An example of this would be CH 5D launch anti-air > 5B > j.B > j.C > Staff 2 > 5B > 4B > Ender. 4B > ItsuuA won't work here because there's not enough time, however 6Bf > ItsuuA will work because of the faster recovery. The most common starter where 6Bf needs to be used is from 6A[m] > 4B. 4B doesn't recover in time for ItsuuA to combo here, so 6Bf needs to be used. There's a few situations where things like this happen, so it's really important to learn the 6Bf version. The reverse situation also happens, where 6Bf can't be used over 4B > ItsuuA directly. There are times where the opponent will be too close after 4B and 6Bf will put you into a position where either your inputs get reversed or ItsuuA will cause the opponent to fall the wrong way (Like out of the corner). More often than not you'll want to use 4B > ItsuuA when you're really deep in the corner or right underneath the opponent when 4B hits. Make sure you practice both! As for CF routes including ItsuuA, you can special cancel into Itsuu again this version and 4B is now special cancelable, so ItsuuA links aren't a thing anymore. Not to mention that Itsuu can't be used in mid-screen combos anymore, so the 4B > ItsuuA route is only usable in the corner now. Hopefully, this helps! EDIT: Also, to help with the timing on it, make sure you're buffering Itsuu during the recovery of 4B/6Bf. Start inputting 41236D right at the ender of 4B/6Bf and then hit A as soon as you enter Itsuu.
  4. Kurushii has done some digging on the shop and found that everyone has a hidden 11th palette at the moment. They're Xblaze references, I've compiled all of them on my Twitter and you can view them below: https://twitter.com/Urichinan/status/667376481241288704 https://twitter.com/Urichinan/status/667376994183725059 https://twitter.com/Urichinan/status/667377368114339842 https://twitter.com/Urichinan/status/667377978473607168 https://twitter.com/Urichinan/status/667378351078817793 https://twitter.com/Urichinan/status/667379585781243904 https://twitter.com/Urichinan/status/667379975159455744 https://twitter.com/Urichinan/status/667380372213211137 https://twitter.com/Urichinan/status/667380686135951360 https://twitter.com/Urichinan/status/667380898661335040 https://twitter.com/Urichinan/status/667381352132714497 https://twitter.com/Urichinan/status/667381725538992128 https://twitter.com/Urichinan/status/667382031052111872 https://twitter.com/Urichinan/status/667382280571256832 https://twitter.com/Urichinan/status/667382662915600384 https://twitter.com/Urichinan/status/667383319135305728 https://twitter.com/Urichinan/status/667386809886879744 https://twitter.com/Urichinan/status/667383885915955200 https://twitter.com/Urichinan/status/667384390260031489 https://twitter.com/Urichinan/status/667387338608259072 https://twitter.com/Urichinan/status/667389953660346369 https://twitter.com/Urichinan/status/667386502930898945
  5. Urichinan

    [CF] Loketest News (NEWS ONLY OR INFRACTION)

    Compilation of Litchi changes so far. I will continue to update this list as more info arises: https://docs.google.com/document/d/1GmxHXctTA9QfsMDXN1R3cedyiVD6goOCUT8A4IJLdjk/edit?usp=sharing
  6. I also posted my full format here. I have quite a few ideas on how combo thread/wiki posts can be restructured. For starters, with the implementation drop-down boxes in the video threads, I think something along the lines of this should be possible: Drop box 1= starter, drop box 2= enemy state (Stand, crouch, air, etc.), drop box 3= screen position Pick what you want to find, hit "Go!", and it'll generate the tables for whatever it is you're looking for. No more scrolling through giant walls of combos. Also I think it's crucial that we start filling combo sections with combo theory and breakdowns of combo parts along with the lists.
  7. Urichinan

    Site Feedback/Suggestions

    When doing a forum search and switching the results from "Relevance" to "Date" it counts it as second search and gives you: Sorry, there is a problem Please wait 18 seconds before attempting another searchError code: 1C205/3 I don't know if there is a way for you to fix this or not.
  8. Urichinan

    [CPEX] PSN Match Finder/GGs Thread

    Anybody down to play at 12AM EST?
  9. Yo everybody better pick Litchi CT-9 and CS-15 or I'm going to die.
  10. Urichinan

    [CPEX] PSN Match Finder/GGs Thread

    GGs xAzureFlameGod! I really enjoyed the matches, despite the few hiccups here and there. Had a great time.
  11. Urichinan

    [CPEX] PSN Match Finder/GGs Thread

    GGs to everyone from yesterday and today
  12. Urichinan

    [CPEX] PSN Match Finder/GGs Thread

    Sure, we can play sometime this week if you're free.
  13. Urichinan

    [CPEX] PSN Match Finder/GGs Thread

    GGs to everyone I've played lately. Special shoutouts to Vevion for the 5 hour long set last night on my stream. Also shoutouts to the stream chat, that was fun! -------------------------------------- I finally got net, so I'm open to matches now! Hit me up on here, Twitter, or my PSN (Uri_WoZ) if you guys want to play some sets sometime.
  14. Urichinan

    [Xrd] Video Posting Thread

    Multi-Character Combo Video: DangeRISC: https://www.youtube.com/watch?v=bsif7dDKoL4
  15. Urichinan

    [Xrd] I-No Gameplay Discussion

    Made a visual aid for a bunch of stuff that's constantly being asked. I get questions about these a lot on Twitter and YouTube, so I figured I'd post it here too: https://www.youtube.com/watch?v=z-4pkheBPTk Includes Hoverdash > Airdash, j.D FDC, and the IAD j.K link
  16. Urichinan

    [Xrd] I-No Gameplay Discussion

    Dust~8 > P Dive > AD > j.HS > P Dive > S Dive. On larger characters (Like Slayer) j.D > P Dive works.
  17. Urichinan

    [P4U2] Video Posting Thread

    Margaret stuff: https://www.youtube.com/watch?v=L6RKszqmuXc
  18. Urichinan

    [P4U2] Video Posting Thread

    Day 1 Margaret stuff: https://www.youtube.com/watch?v=xM3V2gRuRFY
  19. Urichinan

    [UNIEL] News & Gameplay Discussion

    Information regarding Byakuya and Nanase from my time at EVO can be located here: https://twitter.com/KusogeKings/status/489632346849546240
  20. Urichinan

    [P4A] Video Posting Thread

    This thread is for posting P4A videos only. Any and all discussion should take place in the Video Discussion Thread. Guidelines:To avoid unnecessary clutter, if someone posts 1 part of an event (e.g Tachikawa Random 3on3 Part 1), assume that they'll edit their post with the rest of the parts. This means don't quote and continue to add onto it because they will get to it especially if they are a regular uploader! When posting new videos, always put the source link to the video in your post. Netplay matches will go into it's own thread in the P4A Online Play section, not here.
  21. Urichinan

    [CP] Video Posting Thread

    BlazBlue: Chrono Phantasma: Unlimited Character Combo Video - 「Six Trillion Years」 https://www.youtube.com/watch?v=OKwG_G-MwnI EDIT: Thanks to Kurushii for uploading this to Nico! http://www.nicovideo.jp/watch/sm23259313
  22. I don't know if this is old news or what, but I didn't notice this in here: (Missile) 5B > 5C > 3C > B Persia > Dash j.C > j.D > Dash 6C > 22C > Dash 5C > 6A > Mami (3571 DMG/25 HG) Do 236A~A~A as fast as possible, then delay the final B. Works on everyone past the B Persia part (Though it's insanely hard on Rachel and Kagura), the starting chain into B Persia still falls within character specific requirements (Like having to use raw 3C > Persia on Makoto, and omitting 5C after 5B on Arakune, etc.).
  23. Burst combos all day.

  24. Only Litchi, Kokonoe, Makoto, Bullet, Izayoi, and a little bit of Terumi and Valk. I can still play Relius because he's pretty much the exact same. But really though, I've only been playing with Litchi, Kokonoe, and Bullet. Everyone else I've just messed around with in training mode. I haven't had the desire to play lots of characters this time. Not even Valkenhayn, who has been my main sub since the day he came out.

×