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Shinsyn

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About Shinsyn

  • Rank
    Gotta Go Fast!
  • Birthday 12/30/1986

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  • Location
    Chicago, IL
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    ShinSyn
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    ShinSyn

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    @cj_shinsin
  • Discord
    ShinSin#4835

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  1. Shinsyn

    P4 Matchup Directory

    I have a few threads that have match-up data in them so its going to take me some time with my schedule to add them. I'll try to stick to creating two a day and update this post as they're created. So far, these are ready: Yukari vs Ken: http://www.dustloop.com/forums/index.php?/forums/topic/11646-yukari-vs-ken/ Yukari vs Shadow Labrys: http://www.dustloop.com/forums/index.php?/forums/topic/11647-yukari-vs-shadow-labrys/ As I complete more threads, I'll add them in this post (I'll be working on the vs Yosuke & Mitsuru boards later).
  2. Shinsyn

    [P4AU] Yukari Takeba - Video Thread 1.1

    Posting this tech, it may serve useful for some. You guys might like this setup: [P4AU] Yukari Fatal Counter DP Setup
  3. Shinsyn

    Combo Breaker | May 22-24 | Chicago, IL.

    BlazBlue ChronoPhantasma Extend Tournament Update: The #BBCPEX Side tournament at #CB2015 will be held on Sunday after #GGXrd Finals. I will be taking signups at the venue through the weekend. Sorry for the delay on getting that info out there guys. I'll be around all weekend and won't be hard to find so hit me up when you see me about the BBCPEX tournament over the weekend. I'll be taking signups on site and I'll be taking payment Sunday Morning during Xrd Finals. If you do not pay before Xrd Finals are over, you will not be put into the bracket. I'm taking money late because I don't want to hold all that cash over the weekend with the chance of me losing it. I did this at UFGTX for P4U to make sure nothing bad happened to funds for that tournament so please understand why I'm only taking pay the day of. Talk to me beforehand to pre-register on site and pay on Sunday.
  4. Shinsyn

    [Xrd] Match Finder/GG Thread

    GG's to everyone in ElvenShadow's room yesterday and others I played randomly.
  5. Shinsyn

    [P4A/P4AU] PSN Match Finder/GG Thread

    GG's to BananaKen, Tectal_Eastside, Violin_FRC and everyone else I played Yesterday. Sorry if I forgot the names.
  6. Shinsyn

    [Xrd] Match Finder/GG Thread

    GG's Doren2K, Sym, dot_Nova, Malik and OmniSScythe. That room was something else! BG's to netplay drops and me being bad.
  7. Shinsyn

    Combo Breaker | May 22-24 | Chicago, IL.

    With BBCP having the Extend release a month before Combo Breaker, I'm sure that's the game everyone would want to play. I'll get with the staff later and see if a side tournament for BBCP is possible.
  8. Shinsyn

    Combo Breaker | May 22-24 | Chicago, IL.

    Talked to an admin and it has been done.
  9. From what we got in translation: After Sweep, you cannot cancel into ANY D Persona move. @StylisH: The video promo gives you a good grasp on what the Mahagaru changes look like and how things work. Look at that video and you'll see.
  10. Shinsyn

    [P4AU] Yukari Takeba - Video Thread 1.1

    Got a Famitsu Video for Yukari Changes: Yukari Takeba 2.0 Changes Video
  11. Alright, I had a friend of mine do some translations for the Yukari Changes for 2.0! + = Buff - = Nerf * = New/Re-Balance System Changes + AOA has more Armor. + C Persona Attacks have invulnerability on start-up. + Ailment Status Effects, also appear on screen in text + When All out Attack connects, you can hold A+B rather than mash A+B for additional attacks - AOA has more recovery on block. - Back Throw has more recovery. Yukari 2.0 Changes Yukari Change Video Reference can be found in *This Link* Character/Persona Normals and System Changes: * 6D Added: Same as 5D but in the farther position. + B Arrows are faster. + AOA after 5AAA Possible. + 5AAA Whiff Recovery Decreased. + Persona Disappears from screen faster from D attacks. + CH j.C non-tech time increased. + Feather ☆ Slasher (Yukari's DP) cannot hit Personas, she does goes past the Persona! + Feather ☆ Slasher travels slightly farther on block. + 5C, 2C, j.C, 214C/D have Persona invulnerability on start-up. - 5A slight Nerf. - All D attacks has less hit-stop. - Cannot sweep after 5AAA. - Ground Bounce from j.C has reduced non-tech time. - 2AB > D moves removed. Feather ☆ Flip (236C/D) Changes: + Feather Flip has invulnerability on Start-up. + Feather Flip can go through the opponent. + Feather Flip can cancel into a different version of Feather Flip after the shot (Example: A Flip > A Shot > B Flip > B Shot > SB Flip > SB Shot is possible). Once all version have been used, you cannot go into another Feather Flip. - Feather Flip has more recovery. Feather ☆ Shoot(A/B/C/D Follow-Up) Changes: + Feather Shot is faster. + SB Feather Shot recovery reduced. Feather ☆ Arrow (236A/B) Changes: * B Feather Arrow (Air version) has less float and faster fall. * A Feather Arrow (Air Version) has more float and slower fall. + Feather Arrow is faster. + Less recovery on B Feather Arrow. + Feather Arrow puts grounded opponent in spin-state on hit. + No restrictions on Air Feather Arrow (You can do as many as you can as long as you recover in the air) [What?]. + Feather Arrow (236A/B/A+B)) is much faster, all hits will get reflected too. - More recovery on A Feather Arrow. - Feather Arrow has more push back on hit. Feather ☆ Bomb (214A/B) Changes: + Feather Bomb comes out faster. Mahagaru (214C/D) Changes: + Mahagaru: Multiple attacks from Feather Arrow will come out of the orb instead of one. + D Mahagaru has a different trajectory and goes Lower to the Ground and further away. + D Mahagaru stays out on the screen longer. + SB Mahagaru (D orb copy) trajectory goes further away. Hyper Feather ☆ Shot(236236C/D) Changes: + Fatal Recovery Removed. Shadow Yukari 2.0 Changes Shadow Berserk: + No restrictions for Feather Flip > Feather Shot (Can keep doing this until Shadow Berserk is over). This is what we were able to translate, if something is off from the translation, please let me know and I will change this post. The PDF Document with all the changes can be found in *This Link* on Page 21. The Feather Arrow Air Change is kind of an awkward application to the move so I didn't place it as a Nerf or Buff because I'm not sure myself.
  12. Shinsyn

    [P4AU] Yukari Takeba - Video Thread 1.1

    12/31/14 P4U2 Shinjuku Sportsland 5V5 - Tahichi (Yukari) vs Damosu (Elizabeth) - Tahichi (Yukari) vs Ji (Chie) (Hype Ender) - Tahichi (Yukari) vs Tetsu (Chie)
  13. Okay so I've been looking around and I found a bunch of things for the upcoming update. There was some confusion last night because there was a miss-translation being passed around so, I'm just going to go with what Stunedge translated/RT: System Changes: - AoA: You can hold the buttons to increase hit, NO NEED DESPERATE MASHING anymore! - S-Hold removed from 2 Player mode, now only available in 1 Player mode. Rest in peace (Thank God!) - Throw aare special cancellable now - Auto combo (AAA->skill part) grants more bonuses? Bad Status: - Confusion: YOU CAN BLOCK WITH PULLING EITHER DIRECTION (WTF?!) - Freeze: You can defreeze with button mash Shadow Changes: - Added burst (like normal) - berserk could be activated only when burst meter is 100% - YOU CAN'T BURST DURING BESERK! - If you do berserk with 100% meter, you regain all persona cards. - Tuned HP for each shadow - Change in meter gain - Overall damage buff - Cost for SP moves during berserk have changed Yukari - Feather Arrow (236A/B/A+B)) is much faster, all hits will get reflected too - B moves are faster - 6D, put 5D in the farther position So things have changed quite a bit! Faster Feather Arrow along with all the hits reflecting from Magaru orbs, Faster B Moves which will slightly alter how combos work and we have a 6D now which could prove to be very beneficial to us. So with these buffs, things are looking up. Just let it be known, there were hardly any nerfs noted for ANY of the characters so don't get too hype just yet!
  14. Shinsyn

    [P4AU] Yukari Takeba - Q & A Thread

    It's best to honestly say to give her a shot and find out for yourself. I won't lie to you; she takes some time getting used to but once you do, everything else comes easy. She's like most Zoners; Great screen control and can set the pace of the game. Also, her combos hurt. However like most Zoners, her lack of a decent reversal and lack of a decent AA is a factor so you gotta get to the right spots. I will mention that her movement and speed makes up for a few of her issues and her pressure game is fairly good so in the end, she's a solid character! Try her out in training mode, try out some of the trials and feel it out. Hopefully Yukari is to your liking
  15. It's been awhile but I wanted to say thanks for the hospitality at Michigan Masters (I FINALLY MADE IT TO A MM!) All the Chicago players enjoyed themselves that weekend, Youmacon is always a blast when we come down! With that being said, Chicago will he hosting quite a few events: GGAnime Main Event Saturday November 22nd 2014 Galloping Ghost Arcade - 9415 Ogden Ave, Brookfield, IL 60513 An upcoming event we have really soon at Galloping Ghost Arcade! We'll be hosting UNiEL, BBCP, P4U2 and DFC! We're willing to add more games if people show up and support their game. The Fight Before Christmas Saturday, December 20th 2014 Ignite Gaming Lounge - 3341 N. Elston, Chicago, IL 60618 This will be the first event Chicago will host a Guilty Gear Xrd Tournament outside of Frosty Faustings VII! We will be hosting USFIV, UMvC3, GGXrd, UNiEL and many more to be announced! Frosty Faustings VII January 23rd - 24th 2015 Crowne Plaza Chicago - Northbrook - 2875 Milwaukee Ave, Northbrook, IL 60062 Obviously a Guilty Gear based event but expect anime to be represented there well! List of games will announced soon on the @@FrostyFaustings Twitter account so be on the lookout for that! Once an update is announced, I'll update this post! If any of you guys can make it let it be known, I can house about 4 people comfortably at my apartment so housing wouldn't be an issue (I could squeeze two more if necessary). If any of you guys are willing to show up and play that would be great!
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