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Tetra - K

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About Tetra - K

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    [23626B] x N

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  • PSN
    tetra-k
  1. Tetra - K

    [CSE] Iron Tager Combo Thread

    It's great thanks a lot. However I've got two coments to improve the quality : - there's some combos without damage and heat gain - FC 2C>j.2C>5B>j.2Cx3>5B>5C>Asledge>hammer>j.2C>5B>2C> collider>j.C>j.2C>5B>5C>spark>6C>j.2C>3C>22D -> it's written j.2C * 3 so it can confuse some people not familiar with it. Add some brackets around 5B > j.2C I also have one general coment about the shape of the list : there's a lot of combos for the same starter and as I said earlier in the topic, some do less damage than other without particular explanation. I said that some may be non optimal but I will precise my post : some less damaging combos are made to improve positionning (for example to keep the ennemy in corner) or just because there's a special positionning to some combos (less damage because started far from the ennemy). So maybe, to explain why some combos are less damaging than others, it should be nice to explain a little the reason. For lisibility it could be made with spoiler for example. Was I clear or not? Thanks for all the work you do and did ^^
  2. Tetra - K

    [CSE] Iron Tager Combo Thread

    The second version build more heat then. FC 2C>5C>Asledge>5C>AC>j.D>whiff>j.2C>5B>5C>6C>j.2C>3C>AC whiff>j.2C>5B>5C>Spark>j.2C>3C>GF 4.6k Can you add that in the first page please Sir? o>
  3. Tetra - K

    [CSE] Iron Tager Combo Thread

    There's no problem with proration with the second version with asledge? That's a lot of hits sir ! o>
  4. Tetra - K

    [CSE] Iron Tager Combo Thread

    Axis you said that you had strechted the 2C FC combo to its extent. Can you give us the combo (for max damage and max heat).
  5. Tetra - K

    [CSE] Iron Tager Combo Thread

    With fatal isn't the j.2C loop better?
  6. Tetra - K

    [CSE] Iron Tager Combo Thread

    Messed up with some corner 6B combos in the corner, on magged opponent. Does 6B>6C>j.2C>2B>2C>AC>GF>3C>AC (back in corner)>5B>5C>4D seems good/optimal? 2968/50 Adding a 5B before the 2C decreases the damage. Anybody got better?
  7. Tetra - K

    [CSE] Iron Tager Combo Thread

    Did it on Jin with a little microwalk and a timed 5C it's ok. I will try on other chars tomorrow if I have some free time. 5B>...>j.D ender was a bit rough on Jin. I even tryed j.A>j.C to connect but didn't worked out well... So i gave up.
  8. Tetra - K

    [CSE] Iron Tager Combo Thread

    Why isn't there any 4BC>5C>6B>AC>... starter in the grab section? It's better than 4BC>6C>... beginner, no? 4B+C>5C>6B>AC>j.C>j.2C>5B>5C>5D (3085, 40) 4B+C>6C>j.2C>5B>5C>AC>Egadget which is on first page do 2980 damage for 41 heat.
  9. Tetra - K

    [CSE] Iron Tager Combo Thread

    There's a lot of combos, that's good, but is it possible to underline optimal ones? Personnaly, I don't see the urge to list so much combos when others are better (except maybe positionning combos ending with 5C > 4D for knockdown in the corner).
  10. Tetra - K

    [CSE] Iron Tager General Discussion

    "yakitobe, heh yakitobe, heh yakitobe, heh yakitobe, heh kuraridae hoooo adzugero" New Tager hymn.
  11. Tetra - K

    [CSE] Iron Tager General Discussion

    Tager for BRO tier.
  12. Tetra - K

    [CSE] Iron Tager General Discussion

    What's the point since (AC) would have be the same °°
  13. Tetra - K

    [CSE] Iron Tager CS2 -> CSE Changelog

    5A > 5B > 3C > ASledge > SB > AC > Egadget No? But well the prorate after SB drop a lot... would only do like 2,300 damage...
  14. Tetra - K

    [CSE] Iron Tager CS2 -> CSE Changelog

    2D has been modified no? Seems safer. I've heard something like this in the discussion topic some week ago but it's not in the first page's list.
  15. Tetra - K

    [CSE] Iron Tager CS2 -> CSE Changelog

    That would be the case if we over use it (like the tager in the previous video). But well used I'm sure it's something that could be added to our package against carl.
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