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Everything posted by psycofang2
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online...? bahahahahahahahahahahahahahahahaha
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it has a network option so i assumed it had online play, you can play through adhoc party on your ps3...to play against others... online.
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and i have to hit you 4-5 times. and set up blockables that are hard to dodge without a real DP into more 3k+ damage.
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>scumbag >mains tsubaki >doesnt ever have to commit to anything ever >dem absurd number of revolver actions >scumbag wut...
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but we can alr- this man knows~ get guilty gear +R on the vita errol, ill show you all the horrible things i can do to you with great Michael sword JUSTICE. still trying to master superior Trance.
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is it 9k flavored? also my dumb ass...tryin to do TK michael sword with hakumen. guess how that turned out.
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ggs i should probably stop playing blazblue. kept trying to use michael sword with hakumen, kept doing NM bomb inputs, hit errol with max shippu thinking michael sword super was going to come out. then i go mugen trying to do the iad JS>JD dash loops and i get fucking hops. when is Hakumen & Kagura the game coming out again?
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takes time to get my bitch smacking right. gotta warm up and get it juuuust right. then its critical hits all the way, i knida wish this game was melty blood.
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sometime in the near past. (after i play DC with the wife, and lose to you a couple times cuz i r rusteh as hell)
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ive tried to ghetto double michael sword mid combo. you cant do it twice per combo in the air even after a RC. EDIT: you can do it twice mid combo if you can land, jump and combo into JS again. so the limit is 1 MS in the air regardless of meter spent, if you dont touch the ground you cant do it again. i even tested it using jump MS>FRC>jump>41236S and it wouldnt come out.
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[CP] News & Gameplay Discussion (Old)
psycofang2 replied to kosmos badgirl's topic in BlazBlue Gameplay
no one said that... kinda wondering why he isnt god teir. because he is. -
[CP] News & Gameplay Discussion (Old)
psycofang2 replied to kosmos badgirl's topic in BlazBlue Gameplay
if he has 5+ stars and a OD ready and he touches you, you deserve anything you get. also kinda funny how he has an attack that does more damage than the character whom its named for could ever pump out? kinda moots her existence doesnt it? -
[CP] News & Gameplay Discussion (Old)
psycofang2 replied to kosmos badgirl's topic in BlazBlue Gameplay
its a joke errol will get. -
[CP] News & Gameplay Discussion (Old)
psycofang2 replied to kosmos badgirl's topic in BlazBlue Gameplay
And all he needs is 5 stars already in stock and you in the corner for all his stars and burst. (no one in their right mind would really do this unless it was it was the final round vs a tsubaki player cuz that b**** is braindead) also he needs you to stand there and take 5A>renka>kishhu>6C to the face...without bursting. -
been messing around with a couple of smaller damage combos. forgive me if these are already posted. 6P>5HS>41236HS>RC>6>6HS>JS>JD>JS>JD>41236S 6P>5HS>41236HS>RC>6>6HS>JS>JD>JS(1)>41236HS (this will make the opponent wall bounce and youll both land right in front of each other) 5/2P>5/2S>2HS>delay>jump>[JP]>JS>JD>jc>JS>JD>41236S (very easy combo) 5/2P>5/2S>2HS>delay>jump>[JP]>JS>JD>jc>JS>214D>land>6P>JP>JK>JS>JD>41236S on certain characters you can do JP>JK>JS>JD>jc>JS again because of how high they still are. some heavier characters require the JP>JK for stability. you can also omit the 1st of second JD for JS(1) and still get off 41236HS for the wall bounce, if since the combo is MOSTLY free if you FRC air 41236HS you can set up a 22K and make it explode on them or behind them if you've scared them enough.
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[CP] News & Gameplay Discussion (Old)
psycofang2 replied to kosmos badgirl's topic in BlazBlue Gameplay
from what i just saw activating OD seems to give her some small invulnerability, to ignore that mu oki. so from theory she could wake up OD> whatever button makes the staff attack the opponent independantly from herself. -
mid block string UBs are easy to fight against if they are crazy enough to commit. on wake up the situation gets really really tricky and mistiming kishuu will get you hurt worse than just taking the UB, also considering she can release it before it even goes into ub is also what makes it a dangerous guessing game especially from the distance she can use it at.
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i dunno maybe its because i play hakumen but i find facing ragna alot easier than tsubaki, simply because she has alot of choices and can choose when to use them. the double normal inputs and whiff cancelling of normals and specials make her more dangerous in my eyes. ragna on the other hand has higher damage but also has to commit more. but again i r scrub nuts.
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but then what does it mean if i get mashed out on? -Curs be scared thats what that means. ggs to friendly casuals today.
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but you cant handle my final form, lord god arc hakugenshin amabitra. baka now bring out YOUR main (tager) and i might let you catch a glimps of the great power of buddha, channeled through the stream of the omniverse known as Hakumens sword. b-b-b-baka~
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you should take a swim with the fishes, in a tote of gasoline right along with noel mate. oh shi- and there goes the neighborhood.
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youll find that lambda players sub tager/ragna more often than not. valks usually fuck around with jin/hazama. ragna players go with jin and relius hakumens go for relius/jin/Nu-13 bang is by himself but subs others. tagers sub bang.
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i kinda fell in love with his anti mash pressure. the twirl is an anti braindead pressure tool, kinda like...HAKUMENS GOD DRIVE!? nah...close though. least he aint shit teir like jin and the rest of the cast.
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might start using relius as a means to learn a real sub. i like the way he operates.
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lulzy games to errol. had to LET IT LOOSE! he touched me? BURST!!! IAD IN ON HIS ASS ITLL WORK EVENTUALLY (and it did) MASH DAT D BUTTON, MASH DAT 2A, AND UNLEASH DA POWAH OF DA PURPLE GRAPPLEZ. ggs son.