Jump to content

TheGreatReptar

Members
  • Content count

    1,157
  • Joined

  • Last visited

Everything posted by TheGreatReptar

  1. TheGreatReptar

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    Airk, they could make 5B combo directly into 6C on non-CH, and reverse prorate, and make it unblockable and you'd still probably find a reason to say Tsubaki's bad
  2. TheGreatReptar

    [CPEX] Tsubaki Combo Compilation (Updated 5/19/15)

    I dunno if Konan played games before BB (I'm assuming he didn't pop up out of no where though), but there's arcade footage of him using Konan from 2009
  3. TheGreatReptar

    [CPEX] Tsubaki Video Thread (Updated 7/3/15)

    You can do them without the j.BCC route too, just you're giving up like 700 damage per go (and the j.236A combo just won't work because you'll be too close) 6B just so happens to be just long enough to perfectly time meaty 5C. I only figured that out because I was trying to see if it'd combo (which sometimes it can off a short enough starter)
  4. TheGreatReptar

    [CPEX] Tsubaki Video Thread (Updated 7/3/15)

    I made at thing https://www.youtube.com/watch?v=kp1NmExU3c8&feature=youtu.be
  5. TheGreatReptar

    [CPEX] Tsubaki Combo Compilation (Updated 5/19/15)

    In the corner 5BB5CC>623C>j.236A(w)>5C>2C>j.BBC>2C>214B>2C>236A>214B>22 3031 damage, 22 heat gain, gets the full untech time on 22. Alternatively, it's 2846 damage and 20 meter gain if you stop at the last 2C for a safejump, which is probably her most damaging way to end in a safejump without charge. Also after j.BBC>2C you can do j.236A oki in the corner. Just requires that you neutral jump when you do the j.BBC part.
  6. TheGreatReptar

    [CPEX] Tsubaki Combo Compilation (Updated 5/19/15)

    Command throw, 75 meter, 0 charge: 63214C > RC > CT > 6CC > IAD j.CC > 5C > 2CC > j.C > dj.CC > j.214A [3490 DM] [12% HG] (it's literally the same combo as the 22D one just replace the one move) I found a nice little glitch with Tsubaki this morning. If Overdrive runs out during 236236C's animation, you'll start losing charge.
  7. TheGreatReptar

    [CPEX] Tsubaki Video Thread (Updated 7/3/15)

    Oh hey, a combo video appeared https://www.youtube.com/watch?v=vX6KCziQV4U
  8. TheGreatReptar

    [CPEX] Tsubaki Video Thread (Updated 7/3/15)

    Magic combos or whatever. Keep a spare pair of pants on hand for when you guys see 3CC enders http://www.nicovideo.jp/watch/sm24821035
  9. TheGreatReptar

    [CPEX] Tsubaki Video Thread (Updated 7/3/15)

    I was answering within the context of "why would you want to do it over any other ender" which seemed to be more what Airk's question was implying, in which case I stand by my answer.
  10. TheGreatReptar

    [CPEX] Tsubaki Video Thread (Updated 7/3/15)

    There is no reason. The only time you'd ever want to do it was after j.214D and that was only because it was the only thing that would connect without burning another charge or RCing the j.214D, and now you can just dash 2A after j.214D. 3CC had a slightly better safejump situation (safejumping after it beats Houtenjin and Kagura's DP) but 2A>5C>2C>214B would also give you a safejump that'd beat those options as well.
  11. TheGreatReptar

    [CPEX] Tsubaki Video Thread (Updated 7/3/15)

    DP launched lower in the loketests, so if that change is still in, just do j.214A(w)>5C on everyone.
  12. TheGreatReptar

    BlazBlue Question Thread - Ask your questions here!

    There isn't crossplay
  13. TheGreatReptar

    BlazBlue Question Thread - Ask your questions here!

    http://www.playstationtrophies.org/forum/blazblue-chrono-phantasma/214780-highlander-mode-help-thread.html A couple characters are a little iffy (especially Litchi. OD All Green destroys in Highlander mode) but it should at least give you a good idea of what to do for everyone. Also regardless of which character you're using, save OD for core mode. You just straight up do more damage to it regardless of what moves you're using in OD.
  14. TheGreatReptar

    [CP] Tsubaki Yayoi Video Compilation (Updated 4/1/14)

    Shouldn't have dropped that combo or whiffed that 6C =P
  15. TheGreatReptar

    [CP] Tsubaki Yayoi Video Compilation (Updated 4/1/14)

    Kagetsu (HZ) vs Konan (TS)
  16. TheGreatReptar

    [CP] Tsubaki Yayoi Video Compilation (Updated 4/1/14)

    Oh hey, FR matches got posted Reptar vs Teo (KG) Reptar vs LK (VK) Reptar vs Bennie (KG) Kiba vs Hoshi (AM)
  17. TheGreatReptar

    [CP] Tsubaki Yayoi Video Compilation (Updated 4/1/14)

    Oh hey, after watching your video I thought of a chargeless punish that ends in oki https://www.youtube.com/watch?v=xicw6QZzOBg
  18. TheGreatReptar

    BlazBlue Question Thread - Ask your questions here!

    There's no "pretty much unreactable" about bursts now. They're just straight unreactable. They only have 6 frames of startup.
  19. TheGreatReptar

    [CP] Tsubaki Yayoi Video Compilation (Updated 4/1/14)

    Jin and Hakumen can't even escape her just ending a combo in 6B>Black Hole at the right spacing (which most of her combos can end her at that spacing). The only characters that get out for free without any resource spending are Azrael, and Tager (Growler and B Sledge) but those two characters will probably have the hardest time at neutral against her. Tsubaki can astral out of every setup, but that's it. Good luck having her health low enough to use astral in the first place~
  20. TheGreatReptar

    [CP] News & Gameplay Discussion (Old)

    That's what I did. A friend and I split the costs for 10000 yen so now we can get Kagura without playing story mode and DLC characters.
  21. You forgot 3CC antiair Errol
  22. It seems to do a ton of guaranteed damage.
  23. TheGreatReptar

    [CP] Tsubaki Yayoi Video Compilation (Updated 4/1/14)

    She's always had back. I guess she just sticks it out a bit now while doing her backflip for 3CC. Wish I had the video of it on hand, but I've definitely seen it hit backwards.
  24. TheGreatReptar

    [CP] Tsubaki Yayoi Video Compilation (Updated 4/1/14)

    3CC oki isn't dead Errol. 3CC has a hitbox in the back now. It's just harder to space.
×