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Spring_Raid

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Everything posted by Spring_Raid

  1. Spring_Raid

    [P4AU] Aigis General Gameplay Discussion

    Played Aigis over the weekend and overall I like her new design. Orgia meter seems to last much so I've been using it more in neutral than in the last iteration. Her meterless 3K mode change combos also feel as if they've get easier for some reason. Either the start up on 22A and 2B got faster or I've just mastered the timing lol. The new 5AA auto-combo works to me like a built in jump cancel on block so I've been using it as another method to apply aerial pressure. You can also get some cool ambiguous cross ups using 5AAA in Origia Mode on block as well. Air Mortar adds some interesting new combo routes. We may have lost triple Megido but now we got Motar loops lol. These combos also feel like they give her new orgia jA+B more purpose mid screen. Orion seems like it has limited use but have been utilizing TK B Orion to catch air neutral tech after a combo to reset damage. I've also caught forward air tech with TK B Orion as well but wouldn't spend the meter if it's not going to kill. You'd be better off using resources for something else in that case. The way she plays now, you get damage/oki commensurate with the amount of effort put in.
  2. Spring_Raid

    [P4A/P4AU] PSN Match Finder/GG Thread

    GGs to the players in Tartarus last night. Seems like most of you guys are night owls since finding matches in the day were no bueno. I can only stay up so late on a work night
  3. Spring_Raid

    [P4AU] News & Gameplay Discussion

    Until the US release, I'll be creepin' nearly every P4AU stream in existence. Can't wait to get my hands on the new Aigis and Marie
  4. Spring_Raid

    [UNIEL] Online Matchmaking

    GGs PSN. Ironically, I got booted out of every yellow square player lobby yesterday
  5. Spring_Raid

    [UNIEL] Online Matchmaking

    I'm not sure if I was the Orie player you mentioned but we did play for about a good 40 minutes or so. That Linne pressure is solid.
  6. Spring_Raid

    [UNIEL] News & Gameplay Discussion

    That's what I mean lol. I remember being hype for the game even in it's beta stages and waiting for years.
  7. Spring_Raid

    [UNIEL] News & Gameplay Discussion

    The nostalgia man....the nostalgia
  8. Spring_Raid

    [UNIEL] News & Gameplay Discussion

    I believe the intent, similar to the new AH3 forums on DL, is to make this the main site for UNIEL. We had a rather large convo on this a while back.
  9. Spring_Raid

    [P4A/P4AU] PSN Match Finder/GG Thread

    lol, I'm pretty sure you'l be able to hit that combo no problem next time. GGs to the Yosuke player, who's name eludes me right now and everyone else. I should be on after work today if anyone wants to play.
  10. Spring_Raid

    [P4A/P4AU] PSN Match Finder/GG Thread

    Some people use Skype or Twitter for matchmaking if you have either of those.
  11. Spring_Raid

    [P4A/P4AU] PSN Match Finder/GG Thread

    GGs to you as well, AchedSphinx. I was diggin' that 6K OMB swag combo you did in the corner.
  12. Spring_Raid

    [P4A/P4AU] PSN Match Finder/GG Thread

    I'll be online later today if anyone wants to get matches in. You guys have got so much better since the last time I played online, which is awesome!!
  13. Spring_Raid

    [CP] µ12: Gameplay Discussion

    Thank you sir, I'll keep that in mind and didn't know about 2A low profiling jump-ins.
  14. Spring_Raid

    [CP] µ12: Gameplay Discussion

    Between Mu's 6A and 2C, which one do you guys tend to go for more often when AA'ing? I like 2C's hitbox but find myself getting counterhit most of the time when attempting to AA someone. I've found myself using 6A more but have been told 2C's a better option most of the time.
  15. Spring_Raid

    [CP] µ12: Gameplay Discussion

    This pretty much answered every question I wanted ask about playing neutral and thanks. Trying to get my Mu-12 better after my performance at CEO
  16. Spring_Raid

    [P4AU] Aigis Video Thread(Updated 7/9/2014)

    5/18/2014 Nanajo Playland King Casuals [5/18/2014] Gurupo (Aigis) VS Yamashita (Mitsuru) [5/18/2014] Gurupo (Aigis) VS Yamashita (Mitsuru) [5/18/2014] Gurupo (Aigis) VS Yamashita (Mitsuru) [5/18/2014] Shita (Sho [Tsukiyomi]) VS Gurupo (Aigis) [5/14/2014] Pika (Aigis) vs Hina (Junpei) [5/14/2014] Shita (Minazuki) Vs. Gurupo (Aigis) [5/06/2014] Guymam (SHO) Vs. Escaflowne (Aigis)
  17. Spring_Raid

    [P4A/P4AU] PSN Match Finder/GG Thread

    GGs Bloo! You've got so much potential to be really good with Narukami if you'd learn when to OMC lightning car, use Ziodyne, give less fucks about using DP and be a bit more patient. Also, abuse the hell out of 5B at max range when Aigis is in the corner because it prevents me from jumping out.
  18. Spring_Raid

    [P4A/P4AU] PSN Match Finder/GG Thread

    GGs to monz and everyone else I played today.
  19. Spring_Raid

    BlazBlue Fanart [Some NSFW]

    @kibakirain: Nice picture of Mu and Noel
  20. Spring_Raid

    [P4A/P4AU] PSN Match Finder/GG Thread

    It warms my heart to hop back on PSN only to be greeted by a lobby filled with Akihikos. Many touchdown passes were thrown this morning.
  21. Spring_Raid

    [CP] µ12: Combo Index

    Looks like the encyclopedia combo, except you're not doing a combo into OD. Nice damage.
  22. Spring_Raid

    [CP] µ12: Gameplay Discussion

    I've used the dash 2B cross-unders most of the time, but that's only once in a while. Unless you want to risk putting yourself in the corner if either setup is blocked I can see why most people wouldn't use them.
  23. Spring_Raid

    [CP] µ12: Gameplay Discussion

    Are you going to making all of them or can some of us start a thread for certain characters? I'm actually more interested in MUs than combos.
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