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zephyr07

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About zephyr07

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  • Birthday 06/09/1989

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    zephyr_se7en

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  1. Or, you know, they could be saving the dubbing for BBCF (Extend+++ Revelator the 2nd Coming) I suspect you're forgetting how BBCP had no library mode, only for it to reappear in BBCP:Extend.
  2. Nope, but I'm assuming there'll be a part 2 for the rest of the characters not covered sometime later
  3. I'll update this post as I go through famitsu's list. Ragna: 5C->2D gatling has been removed, but 5B->2D now combos. This will particularly affect his OD combos, so please remember this point. Furthermore, can now be blocked with both standing/crouching guard, so at mid range Ragna now has to use 6C. His new nightmare edge is an attack that hits from the air to the ground. The follow up attack knocks the opponent directly next to him, so it seems it's an attack that is closely related to okizeme or can be used to push the opponent into the corner. Hazama: His new move Jagai hits directly in front of him, and lets him go into Jasatsu after. It staggers grounded opponents so it increase combo potential. On hitting an aerial opponent all Jasatsu follow ups will link, so his corner combo potential is something to look forward to. The oroboros gauge is gone, and now it recovers based on time elapsed. Jayoku Hotenjin has lost its invincibility, but it seems it comes out quicker now. Jin: 3C has changed to a sweeping attack with his sword. Quite long reach, combos from the tip of 5C, and combos into Toushouzan so 3C is valuable for combos. His new move Hishousetsu uses 25% heat and creates an object on screen. The object remains on screen for quite a long time, so Jin can move around while it's set to control the opponent's movement. Defensively, it remains out even if Jin is blocking, and freeezes the opponent on hit so it's worth the 25% heat. Mu: 2C is jump cancelable. Untechable time remains long, so it's still useful midcombo. 5C->6C connects on aerial opponents, so her pressure at midrange to prevent opponents from jumoing out has increased. Her new move Kuninorokotachi causes her set steins to home in on the opponent. Using it to chase the opponent while closing it will give her a safe chance to set up an attack. Rachel: Her j2C comes out immediately after activation but has been changed to an overhead. Using her wind in conjunction with the attack leads to a very fast overhead, making it useful in breaking an opponent's guard. Her new move Ivy Blossom summons a lot of tiny bats on screen. The bats have no attack hitbox, but if they get close to the opponent they will steal health. Rachel can use wind to move them around, leading to an interesting form of an unblockable attack. She's lost the ability to jump cancel all moves during overdrive, but in exchange her wind recovery is very fast now. Noel: 2D motion has changed, it's now a short jump over a short distance. 6D motion has changed. It now moves forward a long distance to attack, and she low-profiles during the animation so she has body and projectile invulnerabiliy during the period. 4D has gained projectile invulnerability. 6C fully combos both hits on a standing opponent. Revolver Blast input has changed, reducing accidental inputs. Nu-13: She lost Spike Chaser. In exchange she got a new move Luminous Slave. Luminous Slave creates a black distortion over her head, from which blades will fly out targetted at the opponent's position. D button can be held down like her other moves, pressing C will activate it instantly. C version has the blades fly out before the position is set. The held version just has the distortion appear without blades, in that state pressing D will have the blades fly out at set timings. The distortion disappears if Nu is hit or blocks an attack. For the held version of Luminous Slave, the attack comes out a short while after D is pressed, so if it's used as a follow up to a low Cresecent Saber or if the distortion is placed near the opponent then you use act parser after 5D(1) to go behind the opponent, this will cause the guard to be reversed, so this causes a lot of tricky situations. Luminous Slave can be canceled into from Sickle Storm, or any other move that you would normally be able to cancel into Gravity Seed, so you can do something like combo into Sickle Storm to restrict the opponent, then set up a held version of Luminous Slave. Azrael: New attack Panzer Strike. He jumps diagonally into the air, then rapidly slams down to the ground. Has invincibility frames at start-up, and different hitboxes for the ascending and descending portions of the move. If opponent blocks the descending portion, Azrael has frame advantage. Kokonoe: B ver of Broken Bunker is gone, in exchange she has a new move Solid Wheel. Solid wheel is a move where Kokonoe charges forward together with a spinning mecha. It is affected by her Graviton's attraction and repulsion. To put it simply, it's the same as her fireball. Seeing Kokonoe spin above a Graviton or charge forward as a result of repulsive forcce is very amusing, so please try this out. A Bunker now explodes a short while after hit (Even during guard?) 3C->5A cannot combo now, but 3C->A Bunker->5A now combos. Lambda: Act Parser Zwei Blade has been removed. In exchange, she has gained a new move Act Parser Tri. Act Parser Tri has her dash forward then release a few kicks. The follow ups can be inputted both during the dash or the kicks. 6A will result in Sparda. she charges forward while rising slightly into the air. Overhead. 6B will result in her old blade move. It also combos from the kick portion of her Act Parser Tri. Terumi: New special move, Tsuishouga which is an extremely fast overhead. 4D has been added. It's quick to come out and launches the opponent. Jump cancelable. Celica: All her D attacks and certain special moves have guard points. When those guard points are triggered, a green gauge is added to her health gauge. After completion of a full sequence of 3 Drive hits, she swill heal the green porition of her health. Additionally, when Celica uses certain special moves, the green gauge is consumed but the move is strengthened. Relius: The knockback on Id Zain (236C->214C) feels like it brings the opponent closer back to him, so it's easy to use in his midscreen combos. His new move Geara Caus(?) is a command grab for Ignis. While the opponent is grabbed Relius can continue to attack. The activation time of Gira Nose when Ignis is unsummoned has been sped up. Done. Someone else did arakune and amane so I won't be doing those.
  4. just to add, considering cpex revealed hibiki's part of the mutsuki branch that specialises in assassinations, him getting in makes sense. naoto was one character I did not expect though
  5. Nine is playable? Goddammit, I will have to pick this up now.
  6. zephyr07

    BlazBlue Official Art Thread and Directory

    surprised it hasn't popped up here yet, but completing the survey in the age premium with remix heart 12 grants you a nice wallpaper of young ragna and mai. http://i.imgur.com/gv3YNxP.jpg quite nice, if I do say so myself.
  7. zephyr07

    BBCP Story Thread [Old]

    I can only remember terumi legitimately freaking out twice. One was when Nine was putting mind eater on him. The other was when jubei revealed his sekigan and trapped terumi in the boundary. Mind eater still lets the base personality through, like phantom/nine helping valk or terumi's general attitude throughout the dark war. Based off that saya seems to genuinely want to destroy the world
  8. zephyr07

    BBCP Story Thread [Old]

    It's very unlikely though, since in hakumen's cp ending he actually acknowledges her as nine. No. Just... no. I can't even dignify this with a proper response.
  9. zephyr07

    BBCP Story Thread [Old]

    Eight's dead, and seven's a guy. That picture had boobs. Unless you're suggesting seven got breast implants at one point...
  10. zephyr07

    BBCP Story Thread [Old]

    Mori already kicked the dog when he recasted saya. Clearly this is the next step in making kondomu's life as shitty as noel's.
  11. zephyr07

    BBCP Story Thread [Old]

    All that celica images reminds me of the time she was the guest on bururaji and they were joking she was the true heroine of bb rather than noel. Guess it's becoming true then. Mori's new waifu is celica.
  12. zephyr07

    BlazBlue Official Art Thread and Directory

    about damn time. This and cp will hopefully get my hype for bb back.
  13. zephyr07

    BlazBlue Official Art Thread and Directory

    the crest behind the title is reminiscent of the CT one, so it'll probably start from CT.
  14. zephyr07

    BlazBlue Official Art Thread and Directory

    artwork looks nice. Hope they do more than just convert CT story into a manga format and explore the BB universe. Supplementary material is always welcome
  15. zephyr07

    BlazBlue Official Art Thread and Directory

    http://www.fujimishobo.co.jp/bk_detail.php?pcd=201208000373 details on the 2nd CT novel, out on the 18th of this month. Looks like it's going to cover CT proper and not WoF timeline Illustration for those interested:
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