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This is what I usually think of at the end of my matches against Mac
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GGs Lonelier! I gotta start emulating your Noel so I can play mine better!
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If it means he can bend his knees and actually jump over shit, I'm all for it.
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Don't feel bad about it. Outside of the hype factor that are the mugen combo come backs, there doesn't seem to be much to be excited about with CPE Hakumen. I'll probably be investing more time in Azrael or Noel myself when it comes state side. In the end, you should just play what you enjoy most.
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CT is a lot stricter when it came to inputs though, pretty much if it wasn't perfect, it didn't work. CS1 or 2 probably had a better balance there.
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Nope, I just didn't see the old GG thread anymore. Granted I didn't look too hard. I'm still playing CP1.1.
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GGs Ricky That first match double down was awesome.
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Promised myself I was going to wait for full English menus this time. It's going to be a tough couple of months listening to everyone have all this fun.
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You might need to play with the timing of the dash and j.2C, but the goal will be to hit them with j.2C as close to the ground as you can. It sounds like you're hitting them too soon and they're recovering before you can get 5C out.
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BlazBlue Question Thread - Ask your questions here!
Raziul replied to KayEff's topic in BlazBlue Gameplay
I don't know if it's actually available, but you'll need a japanese PSN account to do so. There's a guide available on the forums for that. http://www.dustloop.com/forums/index.php?/topic/6703-importing-101/ -
[CP] Hazama Gameplay Discussion [New members read first post]
Raziul replied to Lich's topic in Archive
Just gonna leave this here. -
I experimented with that possibility, and I can do it super slow when on the 1 player side and still get it to come out no problem, so I wouldn't think that's the problem. Maybe I'm pressing D too soon even though it shows up in the right order in the key logger? Whatever it is, it also impacts my Mugen activations as well when I have to do double quarter circles on the left side of the pad.
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Can anyone explain the inconsistency that I keep experiencing with Yukikaze when I'm on the 2 player side. Ignore the bad inputs. I'm talking about the ones that look like it's perfect and I still get 5D or 6D instead. http://youtu.be/U3GUXQoYCzc
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If you want to be a total scumbag, have fun using 5D as an anti-air. ~5 frame start up and it can stay active for a long time. It's a bit more punishable, but I usually feel like a whiffed 6A is just as bad.