Hey, this here be the matchups thread. Complaints about playing against Hellmonkey should go in the thread devoted to that topic. (^.^)
If anyone else wants to do this thread properly, feel free. I'm not as organized as anyone else (the Bridget matchups thread is amazingly well laid out, with "Their Gameplan" sections and all that jazz) so I'm just going to start by complaining about Testament for a moment.
Testament:
Testament is stupid, at least vs Pot. Or maybe it was specifically myself vs Mint. I can deal with the getting-through-traps-to-hit-him, the waking-up-into-a-net-and-a-high/low-mixup, and the 50%-Badlands-loops-into-MoP-into-powered-tree-and-stand-there-next-to-it, but the constant EXE Beast spam finally got to me. I swear EVERY TIME he hit the ground from a jump, tech, or wakeup, he was throwing one out. I even got to combo 5k->5s->Judge Gauntlet because of the constant Beasting. The safest possible thing was just to try for PBs, because they'd grab the EXE beast (which it was 100% guaranteed he'd try to do) out of startup.
You cannot win this match if you can't FDB, either. Be sure to know when you can burst out of BL loops without being combo'd again, and don't let him get away once you've got him. He's not terribly good at escaping, but don't Extend unless he's going to die from it. Instant-blocked Badlands is PBable. Also remember that one blocked 5k->2s->PB tick can do 90% if you have meter.
Openers:
For some reason in AC moreso than previous games, at the start of the round 2p seems to beat a ton of other character's opening moves, and leave you pretty safe if they opted to be defensive instead. Against certain chars (Johnny, Anji, Faust OMG!) anything that 2p doesn't beat you could do Slide Head against and win. If you do open with 2p, make sure to cancel to HF and go from there (Break/Buster, whee).
In conclusion:
You can always backdash the 3rd unblockable in the Triple Unblockable from Eddie, making him easier to beat than Testament.
Thank you for your time,
Mike Z