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xlolxlolx

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Everything posted by xlolxlolx

  1. xlolxlolx

    [CS1] Jin Gameplay Discussion v2 (No bitching edition)

    2B<>5B would be unbelievably broken, Jin would almost become more broken than Bang if that worked.
  2. xlolxlolx

    [CS1] Jin Gameplay Discussion v2 (No bitching edition)

    ^What you translated is correct but it points out that dc is a special dash, it has a fixed distance and more precisely you cannot perform any moves while you are doing a dash cancel. J2Cからも可:Also works from J2C, this is mainly for IAD J2C>JC>JD. 不可:Cannot/Does not work, so 2A>3C and JB>JD does not work.
  3. xlolxlolx

    [CS1] Jin Kisaragi Video & Discussion Thread

    Not bad, but most are wasteful combos that can be extended for more damage and you use ice car more than you're supposed to. Also waste of corner 623b, can do about 2k more damage than what you are doing.
  4. xlolxlolx

    Helpful Japanese for our DUSTLOOP community

    Moar like....IT'S A "TRAP".
  5. xlolxlolx

    [CS1] Jin Gameplay Discussion v2 (No bitching edition)

    Lol if the 2D trade ever happens to you go straight for a crouching block otherwise it'll be a who can mash 5a or 2a fastest. And Jin's 5A has some crazy reach so it makes a decent AA, but you can always attempt for a 623B for an insane 5k+ corner combo. But the thing is trading with 6D isn't really supposed to happen lmao and i've never seen ice arrow being traded, that one is a mystery to me since it looks like ice arrow has invincible frames. If they do go for a block after the air dash they go for 5a spam then once they are low enough mix up with 2a and if they crouch then go 6a ez corner combo.
  6. xlolxlolx

    [CS1] Jin Gameplay Discussion v2 (No bitching edition)

    Most hilarious trade is 2D with another Jin, best shit ever. and if you're going for a quick AA after a trade you might as well go for a 5A, more reliable that doing 623D, saves you meter and you can go for an air combo(if hit) and use that meter for a 214D to get them into the corner, also likely that you won't recover fast enough from trading hits.
  7. It would be better to 5c>j.2C>j.C instead of j.B for more damage.
  8. xlolxlolx

    [CS1] Jin Gameplay Discussion v2 (No bitching edition)

    Will not work on ground unless they're as you mentioned, mashers. Absolutely works in air, but requires somewhat specific timing to get it in.
  9. xlolxlolx

    Helpful Japanese for our DUSTLOOP community

    I don't understand why でぃ would not be romanized as "di", the え sound does not exist when you say it. In old Japanese the small kana used to represent a "w" sound before its own sound, however that has been eliminated from use after an education reform (the kana set being wi, we, and wo, the wo used today exist as an "o" only), this does not apply to small ya, yu, and yo.
  10. xlolxlolx

    [CS1] Hazama Gameplay Discusson

    Oh god...Hazama dubs...I hope I never hear them >_>, BTW horrible translations for the moves(lulz seriously? he's gonna say "serpent's benediction" everytime 214D is used?).
  11. Good job blocking bursts but work on general blocking and your throw>214A>5c also you could've reseted him multiple times in the corner since he obviously doesn't know how to use Hakumen's counters, at 1:17 on the first video you should've went for j.b>j.c>jc>throw since he didn't look like someone who would be able to get out of a purple throw.
  12. xlolxlolx

    [CS1] Jin Gameplay Discussion v2 (No bitching edition)

    I never 5a those that are crouching but I'd say go into 2a then 5c to be safer.
  13. xlolxlolx

    [CS1] Jin Gameplay Discussion v2 (No bitching edition)

    My bad I screwed up on part of that combo, i took this from hiroshi's combo, no reset since he went for a j.C after the second j.2C, but it is completely possible to go from the 2nd j.2C into a reset, and yes I know what a reset yet. hiroshi vs fio: http://www.youtube.com/watch?v=wOpBHWKLuxo edit: oh it's a sjc not a jc, so it would be: b dp>6c>dc>5c>sjc>j.2c>j.5d>mid air 66>j.2c>reset (6a most likely)
  14. xlolxlolx

    [CS1] Jin Gameplay Discussion v2 (No bitching edition)

    If you are going for pressure ice sword C is better, 2B would be if you are aiming for quick gattle into 5C. It is not the same combo btw, not going for a IAD but you are taking advantage of the j.d frames and doing a air dash after it into a j.2C>j.C then you land and that j.B was out of habit because I'm not used to doing a j.2C from a 5C, that's how much I miss it :[. Also what you put before is definitely not the same, you are going for a reset and this is a much more effective use of a B DP in the corner for a reset damage wise.
  15. xlolxlolx

    [CS1] Jin Gameplay Discussion v2 (No bitching edition)

    2b oki isn't that likely to hit, and 5c into a j.2c then a 6a thats just a huge waste. after a B dp in the corner you can do alot more than that like 6c>dc>5c>jc>j.b>j.2c>j.d>66>j.2c>j.c>land and after you land there are plenty of possibilities like doing a reset.
  16. xlolxlolx

    [CS1] Jin Gameplay Discussion v2 (No bitching edition)

    Doing a IAD j.C won't really get you anywhere in fact it'll probably get you killed faster, it's a good air poke, but those top 3 are just waiting for us to fall into one of their extra long invincible start up DPs, once that happens we'll be getting looped or taking ~4k dmg. j.B works but just not the way we'd like it to.
  17. xlolxlolx

    [CS1] Jin Gameplay Discussion v2 (No bitching edition)

    2D not that great on hit, but it's the best Jin can do in terms of range now and it also knocks them towards you so you can get a combo off of that. If you miss, well, recovery for it is somewhat better now so try and barrier block as fast as you can or something? >_> 623A's recovery isn't that great so it's somewhat risky, and 623B is alot better than relying on 2C as an AA, but both 623B/D are great in the corner. 623C does have alot of invincible frames, but it's rather risky and you're screwed if they block it, a dead angle or a yukikaze would be more reasonable.
  18. xlolxlolx

    Helpful Japanese for our DUSTLOOP community

    Ah, then the best way to explain it would be that the small kana replaces the ending sound of the regular kana. Put dennou as Bang also. フィオ(fio) as Bridget, CT Rachel, and Litchi. マスタニ(masutani) as Bang. 村亮 this player's name is unusual so I don't really know how to say it my best guesses would be "mura makoto" or "son makoto", he plays Anji, very good player with videos avaliable on youtube. 充利(mitsutoshi) as Ky, as good as ぶっぱ, very good at pressuring.
  19. xlolxlolx

    [CS1] Jin Gameplay Discussion v2 (No bitching edition)

    Revision of the above: 2D is the best ground poke now, use it. Avoid using 623C at all, 623B is the only usable DP besides 623D. Never use j.A unless they're blocking, j.C and j.2C is the best Jin has in air now. 236C is best option for okizeme, neither 2A nor 5B are reliable enough. Only use a DP when you know it will definitely hit or have 50% meter to RC from. You're a fool if you perform an air dash while they are not frozen or far away. Best knockdown for Jin = 5b(2 hit)>2b>5c>3c, possible to do a 2c after the 5c for more damage, however this is not meant to do damage as it is used to put pressure and force them into a corner. Use regular ice swords, they've been upgraded so they're better than they were before so use them, especially j.236C from far away and j.236A/B especially on a blocked j.B. Depending on height, be ready to 623B or 2D if they decide to come for you, 2D is the most viable option because you can go into a 5C from it.
  20. xlolxlolx

    Helpful Japanese for our DUSTLOOP community

    Lol i don't know what onomatopoeia is since i'm not that good at english but the small "i" doesn't really express "emotionality" but is more of a play on characters as in the kana itself people use the small kana usually for looks because just typing up み as a name is very plain so making it "mu" with the small "i" makes it longer and "better looking" of course that only applies to some people depending on taste. Think of hakumen's "ズェアアア!" it uses a "zu" and a small "e" but is still pronounce "ze" there is no difference.
  21. xlolxlolx

    Helpful Japanese for our DUSTLOOP community

    むぃ would be romanized as mi because the w sound does not exist anymore expect for わ(wa) でぃ would be romanized as di, nothing else to it. Also, add 電脳(dennou) under Axl and Jin, his offensive is pretty insane even with the nerfed Jin in CS.
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