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[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
Mumm-Ra replied to kosmos badgirl's topic in BlazBlue Gameplay
I hate it. Mai is the most obvious obscure fetish fuel bait so far in the game. What's next? a Vore inspired character? Oh wait, Arakune is already in the game. -
[CF] Arakune Technical and Gameplay Discussion Thread (The Combo Thread)
Mumm-Ra replied to Skye's topic in Arakune
Why does it appear left or right again? Timing? -
[CF] Arakune Technical and Gameplay Discussion Thread (The Combo Thread)
Mumm-Ra replied to Skye's topic in Arakune
I'm scared guys, Arakune is looking way too legit in this version, I can already see the nerfs -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
Mumm-Ra replied to kosmos badgirl's topic in BlazBlue Gameplay
This character looks bananas, air EA? So she can reversal out of air OD? Kek. Where's the Izanami subforum mods. -
Carl combo video by Renza, https://www.youtube.com/watch?v=2lT4DAuKUp0 Unblockable resets that can kill Tager lol https://www.youtube.com/watch?v=ZsOg-jsOvg0
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[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
Mumm-Ra replied to kosmos badgirl's topic in BlazBlue Gameplay
So if you need to jump before you can begin floating, I wonder if it has a minimum height requirement. -
You've got to be dumb to think that Xrd isn't trying to pander more to the current anime fandom (uguu~ kawaii shit) than the original series though, not my cup of tea but as long as it plays well who gives a fuck? Why are we having this discussion again anyways, this is the gameplay thread not the aesthetics thread. When's ABA?
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[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
Mumm-Ra replied to kosmos badgirl's topic in BlazBlue Gameplay
Linhua Bang's Subordinate B Jubei's Brother -
[CF] Arakune Technical and Gameplay Discussion Thread (The Combo Thread)
Mumm-Ra replied to Skye's topic in Arakune
I wonder if you can do a standing combo with mothra looping 2C by canceling into 6D before the opponent pops into the air? -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
Mumm-Ra replied to kosmos badgirl's topic in BlazBlue Gameplay
What's this about ABA? -
[CF] Arakune Technical and Gameplay Discussion Thread (The Combo Thread)
Mumm-Ra replied to Skye's topic in Arakune
Shouldn't it work as a fuzzy or something then? I know there's fuzzy guard in BB. -
[CF] Arakune Technical and Gameplay Discussion Thread (The Combo Thread)
Mumm-Ra replied to Skye's topic in Arakune
I thought rising j.C didn't work anymore? -
[CF] Arakune Technical and Gameplay Discussion Thread (The Combo Thread)
Mumm-Ra replied to Skye's topic in Arakune
I saw a full combo from GC (wheel, rekka and dives) Doing over 6k Also https://youtu.be/bCgDUHLk3Ms?t=228 Is this real life? -
[CF] Arakune Technical and Gameplay Discussion Thread (The Combo Thread)
Mumm-Ra replied to Skye's topic in Arakune
Isn't j.D JCable on hit? -
[CF] Arakune Technical and Gameplay Discussion Thread (The Combo Thread)
Mumm-Ra replied to Skye's topic in Arakune
Transcribed the combos from this video, in order: IAD j.4B>5A>6B>JC j.6D>IAD j.B(1)>j.C>j.D|>j.A>j.A>j.B(1)>j.C>j.D>Bird>JC j.C>j.D>Bird>Wheel>6 Cbugs>Fog/Invis>6A 6A>6B>JC j.6D>IAD j.B(1)>j.C>j.D|>j.A>j.A>j.C>j.D>Bird>JC j.C>j.D>Bird>Wheel>6 Cbugs>Fog/Invis>6A BPQ Catch>SJ j.B>j.C>j.D|>6D>j.3D|>SJ j.C>j.D>Bird>Wheel>6 CDbugs>Fog/Invis>6A CPQ Catch>AD j.B(1)>j.C>j.D|>6D>j.3D|>SJ j.C>j.D>Bird>Wheel>6 CDbugs>Fog/Invis>6A Throw>6D>j.3D> SJ j.C>j.D>Bird> JC j.C>j.D>Bird>Wheel>6 CDbugs>Fog/Invis>6A Corner Throw>6B>2D>5D> JC j.D>6D> SJ Bird>Wheel>6 CDbugs>Fog/Invis>6A Corner IAD j.4B>5A>6B>2D>5D> JC j.D>6D Back to corner Laser>sideswitch 5D>2D>6D> SJ j.C>j.D>Bird>Wheel>6 CDbugs>Fog/Invis>6A Corner 5A>5A>6B>2C>6D>j.D|>6D>j.D> JC Bird>Wheel>6 CDbugs>Fog/Invis>6A 5C> SJ jA>jA>j.B>j.C>j.D>6D>j.3D>SJ j.C>j.D>Bird>Wheel>6 CDbugs>Fog/Invis>6A Air Throw>j.D>6D>j.3D>SJ j.C>j.D>Bird>Wheel>6 CDbugs>Fog/Invis>6A j.A>j.A>j.B>j.C>j.D>6D>j.3D>6D>SJ Bird>Wheel>6 CDbugs>Fog/Invis>6A 3C>BPQ>SJ j.B>j.C>j.D|>6D>j.3D|>SJ j.C>j.D>Bird>Wheel>6 CDbugs>Fog/Invis>6A Precurse combos seem generally pretty easy this time around and do good damage, now if only we had a consistent way to break 7k during curse ...