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Kasou

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Everything posted by Kasou

  1. Kasou

    the chipp blog thread

    Gtactics, i think somewhere inside you, you understand that there is no easy solution against someone jumping out of pressure (outside of the corner). To be honest you should play it patient, and force them to the corner. Maye stand there and wait for them to double jump their way back to your beautiful 6p, 6hs. Deliberately spam a whiff 6hs, and then counter their jump in with a counter hit beta blade. But honestly, play it slow when they escape. The quicker you are, the more easy it is for you to fall into a SET pattern, and allow them more chances to counter you. It's obviously better for you to react than to attack in those situations. Force them into the corner, then spam stuff like dash, j.k and then double jump if you wiff, e.t.c. Or if they're order sol or aba or someone with a slow and low jump, start spamming 6hs in the corner. (okay dun spam spam, but you know what i mean). Attack when ya gotta attack. Defend when ya gotta defend. Counter when ya gotta counter. Chasing someone is a shitty risk/reward for chipp so cut it out man. Though, slow multiple jump forwards for a crossover are usually a simple way to chase and is hard to punish. But still reacting is still a betta choice...
  2. Kasou

    General Millia Q&A Thread (Ask away!)

    ok let's get this right. WHen you say jump install you mean "super jump". And when you say super jump you mean jump install. xD conventions. Super jump = you press down then up JI = you tap up during a JC-able move so you get an extra jump when you super jump.... lolz confused man
  3. Kasou

    General Millia Q&A Thread (Ask away!)

    -.- after discussing with IP about why he thinks normal jump is the awesome, he explains: 1) FUCKIN" OATH KASOU. Normal jump relaunch combo is the BOMB BITCHES. Brings you to the corner, and you can choose between pin or pinless versions for the fuckin' win. 2) easier execution on the keyboard and pad. NOne of this bullshit 2,9 business on the keyboard. which in reality is most likely going to create keyboard lag. 3) Same friggin damage, and wall carry for easier execution. FUCK YEA. yea. I was really struck to know that he did the normal jump relaunch combo after a throw. Maybe it's just me, but if that's the case, then since it does wall carry pretty damn well, it's a matter of preference and execution ease i guess (between super jump combo and just normal jump) maybe you discussed it before, but how do you do the normal jump relaunch combo?
  4. Kasou

    the chipp blog thread

    hahaha, thanx kensou glad you liked it ^-^ random note: if you sticked a poke out and it whiffed, and your opponent jumped, sometimes it's best to block instead of 6p their jump attack. ^^"
  5. Kasou

    the chipp blog thread

    oh i know what you mean my emoticon friend ^-^ hahahaha. I was saying as *drumroll* a TACTIC!!!! like the early stages of a round.... ANd c'mon we all know noob slayers love to D-step here and there. What betta than hitting an easy gold burst xD
  6. Kasou

    the chipp blog thread

    are you neutreul? DO YOU SEE A DANDY? dash in GOLD BURST FTW! At least i think you'll get a free throw, or punish or something ^^" And another thing. Um, 6hs dandy step pressure being the exception, anything else you can just FD 1 frame jump out when you see slayer sway backwards for a dandystep.
  7. Kasou

    the chipp blog thread

    at least chipp's close game is still there im happy. i was so scared that ex mappa can rape our close game. And yea, due to his new short air dash, gamma is a tad scary, especially when we have a strong close game, which would encourage him to get in to the air. Maybe in that situation we could pluck in a 6hs. But then that's REALLY risk, but hell sometimes you gotta do some cool pokes LOLZ. Oh one wmore thing. Is there invincibility on crossup dandy?
  8. Kasou

    the chipp blog thread

    after some heavy testing in reload i found a few interesting things (okay not that heavy but still). a) Yes if the opponent is in neutreul (does nothing), jumping in is a bad mistake, they can punish you, crossup or not. b) to minimize the chances of getting punished badly the way to beat 5p is to do crossover j.hs relatively EARLIER. On crossup, if they want to 5p, you would hit the top of their head FIRST b4 their 5p connects you. Remembering that you might even get an air alpha frc after that hit. However if they chose to do 2s, well it does take TIMING for slayer to do it right, you would get PWNED. As for BDC air throw. Blah, if they do it early, you could always see it, and rejump. If not too bad. Betta than getting air comboed though. c) HOWEVER if you jumped and they were doing something (ie poking with 5k/2k after a blocked rekka) THEY WOULD LOSE due to extra recovery time (BDC included). Again though this is from a single jump, that crosses the opponent over. WHat this means is that, if you do rekka pressure and s© pressure and make them start fidgeting, you've just landed your perfect chance of coming in from the air ^^"
  9. Kasou

    the chipp blog thread

    why don't we beta blade? i usually beta blade slayer's air game. And im not sure if it's just that im lucky, but i usually do go in from the air. Like for example after a blocked rekka, i might jump and cross him over with j.hs, or double jump depending on distance. For some reason they always have trouble against it. Now most probably i haven't met a great slayer yet, but that's how i've been earning my wins. Stay close (5k, and s© is still win), put in gamma here and there. Use alpha blade to destroy dandy attempts. And when im a bit further away (after a blocked 2d, rekka), just jump naturally towards the opponent, and cross them up. Also i usually just jump naturally towards them after a non IB-ed mappa. Or i may dash a tiny bit then alpha blade, just in case they might wanna be gay and dandy step punish my whiffed poke.
  10. spell check? NO!!!!! to hell wif that man! >< it'll suck if i can't make short abbreveations n' stuff like dat. And c'mon, im sure you can figure out what they're trying to say if it's just spelling error. If we need ne'thing it'll be grammar checker, but grammar checkers have sucked since day one. Shrug...... no no no no no spell checker -.-
  11. Kasou

    the chipp blog thread

    Hahahaha, that's exactly like the tournament i had last year. I knew there was only one threat, a POTEMKIN player. Well actually, he picked potemkin coz he knew it was a good anti matchup against chipp, and that i didn't have that much POT experience (since im stuck in australia). But yea, unlike you, i got read, and i ATE the super a few times. So yea. I lost the finals to his pot. THen got back into the grand finals. Beat him in one set. ANd lost the 2nd set. So that was it. -.- sigh.
  12. Kasou

    the chipp blog thread

    HEY everyone. Um, i was wondering (after some discussion in the hidden sectors of the staff forum). Have i been very authoritative so to speak? 0.o Or does anyone feel that they are not well respected or anything? Becoz um, i personally don't think me, or the other moderators are the be all and end all of top level gaming, and that only our views are important. Personally i want to use this chance to remind those who have contributed that they are very important, and that their information plays a key role in the forum (at least the chipp forum) and all i do is compile the information(or lack thereof at times xD hahaha) and sometimes add my own thoughts (which has exactly the same weighting as all of you). Additionally i want to point out that apart from me, who really isn't that good, Kensou, Lil Majin, ATG, americanpsycho and a lot of other players in the chipp forums are great players as well. If some people actually do really care about the mod status, i am willing to pull out and swap (as long as admin agrees). Hell we all work together as a team anyway, our opinions all have the same weighting, so it doesn't really matter to me. It just means i don't have to clean up the mess. ^^ but yea...... Um, i also want to use this chance to remind ppl that.... THE POKING GUIDE HAS YET TO BE COMPLETED!!!! Let's all contribute, start testing and start posting. RAWR!!!!
  13. Kasou

    the chipp blog thread

    Hm, yes i agree with you that reload chipp is a bit dodgy. If it's really that laggy then yea, don't bother. But i think you can have the mentality that you're actually training your chipp skills by playing reload. 1) to be honest there isn't that much of a game breaking difference between reload chipp and his other versions, in fact, it would be great for you to get used to j.d not knocking down anymore. The only thing is that you will do less damage. 2) like personally, i find the most key to consistent winning is knowing how to minimize the chances of getting hit, and maximizing the chances of hitting. This whole concept involves the skills of knowing how to zone effectively, how and when to bait, to counter, to escape, to keep blocking, and how to mix up your attack strings effectively (throwing, dust, teleport 6k, FDC, OTG gamma). All of your basic essential tools that you use in slash/AC is also present in reload, so it is perfect for your training and is transferrable to AC and Slash. So i personally recommend you to try netplay if it doesn't lagg. You will surely benefit from it. 3) don't worry if you lose. You can always fall back on chipp is lowest tier in reload!!! MWAHAHAHAHAAHAHAHAHAHAHA But yea, i wish i could play online >< If you are good in reload, you will be god in slash/AC ^-^
  14. Kasou

    Chipp Match videos (Slash / Accent Core)

    how's your online play going then? doesn't that help? *edit: to aya: plz post your reply in the blog thread ^^"
  15. Kasou

    Chipp Match videos (Slash / Accent Core)

    hahahaha, nice matches. You totally owned your friend or whoever. You trashed him around so badly ^^" man, your friend realli doesn't know what to do against chipp. ^^" Hell, i thought OS's 2s should have beaten many of your stuff after REKKA. And if he was patient, he could have easily blocked all of your strings, and waited for you to do your j.hs, where he can IB the 2nd hit and DP his way out; alternatively he could have just jumped on reaction to your gamma blade. Or just jump out of the corner/bait your air throw by doing VV when you might air throw. I guess your opponent didn't know his pokes and fidgeted WAAAAY too much. ^^ overall, if i must force an advice is: a) be careful with your OTG into air teleport; b) get a betta opponent because your levels are too far apart xD
  16. Kasou

    the chipp blog thread

    Hahhaha any vids? and hey, give us some more details, like what you really liked about your play. And what you didn't. And how come you could beat the potemkin. What did you outguess him in? e.t.c e.t.c ^^" But yea you should be proud. I find playing potemkin under stress is really hard. I got owned if you guys remember xD
  17. Kasou

    the chipp blog thread

    hahahahaha, LET"S create a list. A list for 22d, and a list for normal jump. I believe that normal jump should work with everyone, but who knows. Maybe except for may, coz she gets up extra early in slash. xD
  18. Kasou

    the chipp blog thread

    what about othere characters? only ky? xD
  19. obviously that has to be an HK/CHINESE guy..... (name = fuck your mother) *edit: disclaimer: that is not me!
  20. i think ppl have the right to complain, and IMHO Klaige's bitching is very minimal and quoting from him, it's just for good fun. Bleh. (And the moderating relationship between stupid motivation on the stress and performance relationship SUCKS!!!! )
  21. YEA KLAIGE!!! we expect more from you!!!! at least i do ^^ so yea, are you owning or getting owned?
  22. i wanna play too, but my comp is a piece of trash And even worse is that i live in Aus, so the lag should be incredibly bad. I can imagaine my CHipp being completely useless as i go for Gamma traps and FDC. >o< Anyway, try to find tgoh/gohT. he's like my GG buddy in aus, and he plays this online. His main is venom, but then he'll use chipp as well (influenced by me) xD. Oh and he's a 2d venom spammer. See how the connection is with him, then i might push myself a bit harder to go play this online ^^"
  23. but anji sucked in reload compared to slash, hands down. Unblockable wasn't realli guaranteed, and the more guaranteed version did shitty damage. Altogether reload anji's damage was dodge compared to slash, and had too few tricks anyway. BOTTOM TIER!!!
  24. Kasou

    Chipp Match videos (Slash / Accent Core)

    i swear the last vid is all pot matches!!!!
  25. Kasou

    Chipp Match videos (Slash / Accent Core)

    Is this you kensou: www.youtube.com/watch?v=hCvs368p1e0 www.youtube.com/watch?v=dNQaCOT8q80 Looks pretty cool and aggresive to me. Though slanting towards the bit TOOO aggressive side of things. But, i loved the last round you had with the slayer. Extremely nice movements. ^-^
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