Uhh, I remember reading somewhere here a post about how doing 3C>Jump Cancel >Airdash J.C was better than 3C>22C at the end of combos.
I remember there was a whole slew of mixups possible from the 3C jump cancel and i've been abusing the high/low but I wanted to know if someone could link me to that post so I could apply all the mixup options to my game.