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BoogE-Man

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About BoogE-Man

  • Rank
    Legit Member

Other Info

  • Location
    Oklahoma
  • PSN
    SpookE-Man
  1. BoogE-Man

    Soul Calibur 5

    I've been JGing since I got the game. Really isn't as hard as people make it seem imo. Still need to work on the timing for certain characters' strings and unblockables, but other than that it's pretty great. As far as GI goes, the only time I use it is with moves that have GI properties. Rarely do I actually spend meter for a GI.
  2. BoogE-Man

    Soul Calibur 5

    Yeah I got it. It was pretty funny. My mom was the one who answered it and she thought it was some gypsy trying to sell us something, but she soon figured out it was Gamestop and gave me the phone lol.
  3. BoogE-Man

    Soul Calibur 5

    Same here. But if Kilik is a mimic character, then it will be easy enough for me to drop him. I really do hope that Ely and Kilik aren't mimic characters though. 1 mimic character is enough, we don't need anymore than that.
  4. If I recall correctly, Dio was the first person everybody saw do the Clap Trap. It also seems that there has always been significantly more videos of him than of Kyaku, Ranrebo, and Eesuke. I mean, in CT/CS1 I saw my share of Kyaku/Ranrebo/Eesuke vids, but it did seem like there were more Dio vids than vids of those 3 combined. I think that's why he's been considered a great Carl by most of the BB community (minus the Carl players, lol), people just see him more and he wins. But yeah, I agree. He's a good fighting game player, and he's good at reading his opponent, but he's nowhere near as good of a Carl as Kyaku, Ranrebo, and Eesuke.
  5. BoogE-Man

    [CSE] Video Discussion Mk.II

    It's actually DP safe. Only way to really escape it is to burst or hope the Carl screws up. As far as it being unblockable, that's up to whether or not the Carl times it right. I still see Eesuke and Ranrebo screw up the timing quite often and the opponent manages to block it (block high, then low). But yeah, the loop is stupid. It's like CT Carl all over again.
  6. School work keeps me too busy to attend pretty much any offline tournament. And Tulsa is like a 4 hour drive from here, so I'd have to clear up a couple days to go there. Did you mean j.B? Because I meant the part where the Litchi blocked the j.B/3D reset. I thought j.B/3D was a legit unblockable, or did the Carl not time it to be a true unblockable? I swear it looks like the j.B and 3D hit at the same time to me.
  7. http://www.youtube.com/watch?v=0DIVLLQfVfU @ 32:00 How the heck did Galileo manage to block that?
  8. BoogE-Man

    [CS1] Carl Clover Tactical Discussion/Questions/Help

    The pink Carl is Eesuke. In CS2, he uses the 4th DLC color (white with some red). He's always been one of the top Carls as far as I can remember.
  9. I've seen some Carls try it from a ground loop. Sometimes it works, sometimes it doesn't. I haven't seen enough Carls try it to explain why it will/won't work though. KD > 3D is the most reliable way so far.
  10. I don't know if 5C is better. It was a decent poke in CS1 as well. I think it's harder to combo off of a 5C CH in CS2 though.
  11. BoogE-Man

    Tekken Tag Tournament 2

    Item attacks and wall breaks were in T6. Not that surprised they're in TTT2. I do like that they've changed the rage system though. Could be really cool if it's implemented well.
  12. I can only hope that this means 2C is actually useful now in some way. I don't use it at all except for the occasional combo filler.
  13. I thought Vivace B only had head invincibility in CS1, and even then you'd still get hit during recovery. In the vid it looks like Carl goes through 5A spam and recovers fast enough to jump away before getting hit.
  14. To be fair, I've already seen Satoshi, Kaqn, and a few others use multiple characters. Only seen Kyaku once. He could easily be using Carl, but isn't comfortable enough to enter tournaments with him. At least that's what I'm telling myself so I can sleep at night.
  15. We know we're not CS Rachel now (though it really looked like we would be on paper). I'm also sure that Carl will still end up being a solid character. The problem now is that we're a puppeteer who is better off without his puppet. After watching Dio and Eesuke, I'm much more comfortable with what Carl's become. Sure, CS1 Carl was perfect, but CS2 Carl doesn't look nearly as un-fun as I was afraid.
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