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kotokot

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Everything posted by kotokot

  1. meh, it feels much easier and better than in windows. Thought this depends from window manager. At least i used awesome wm, which is actuly awesome.
  2. https://twitter.com/#!/kamashion/status/186105337840025600/photo/1/large
  3. kotokot

    [CSE] Makoto Nanaya's General Gameplay Discussion Thread

    this. She have too much problems with some chars in neutral for calling her footsies "good"(lol Ragna). But when she is close it becomes scarry, because wrong time to mash in blockstrings can lead to good damage. And is able to reset blockstrings. Bibiquadium mostly. Some can be done with hori parts(very bad), some with seimitsu(se editions).
  4. kotokot

    [CSE] Makoto Nanaya's General Gameplay Discussion Thread

    no. Have good mobility. Have nice pressure and frametraps. Have good corner carry/damage from CH or with 50%. Very vulnerable to 720 and inferna-a divider.
  5. kotokot

    [CSE] Makoto Nanaya's General Gameplay Discussion Thread

    my favorite part of quanba=)
  6. kotokot

    [CSE] Makoto Nanaya's General Gameplay Discussion Thread

    it IS madcatz stick. Get whatever you want. sfxt stick must be okay, but don't know about modding.
  7. kotokot

    [CSE] Makoto Nanaya's General Gameplay Discussion Thread

    quanba pcb and case are pretty good. And i don't think most of people need anything except ps3/xbox360 mod. And you can mod quanba same for other consoles afaik, since ps360+ isn't yet available. And dual mod pcbs cost 50-60$. And madcatz modding is meh, you must do something with turbo/home buttons. And find nice place inside stick for your pcb if its big or mod internals.
  8. kotokot

    [CSE] Makoto Nanaya's General Gameplay Discussion Thread

    quanba is pretty good overall. And why someone will prefer madcatz/hori over dual mod stick? Especially when you mod this.
  9. kotokot

    [CSE] Hakumen Combo Thread

    2C CH>j.2C>5C>2C>sj.B>j.2A>ad>j.B>j.2A about 3.5k afair, tight spacing for 5C>2C for good starter(5C/renka) you can do 5C>2C>sj.B>j.2A>ad>j.B>j.2A with some timing you can do ad>j.A>j.B>5C>2C>j.B>j.2A>ad>j.2A>j.C for other starters 3C RC>5B>j.B>j.2A>ad>j.B>j.A>2C>j.2A>ad>j.2A>j.C(about 3k) - the only combo with RC lol catch>shippu and throw>shippu are worth to mention, since it can't be bursted. some mugen combos: midscreen: 6D>mugen>shippu 6D>mugen>hop 236B>(623A>41236C>236B)xN>shippu near corner: something AA>j.2A>ad>j.2A>j.C>(6A>)6C>mugen>236B>623A>Tsubaki x N>shippu corner: 6D>mugen>hop 236B>623A>Tsubaki x N>shippu B+C>6A>6C>mugen>236B>623A>Tsubaki x N>shippu 3C CH>2B>5A>j.2A>j.C>6C>mugen>236B>623A>Tsubaki x N>shippu 6C must hit very close to ground. If your opponent have burst and does not uses it in 6C, you can use shippu after mugen. Or bait burst with RC and do your favorite combo%)
  10. kotokot

    [CSE] Makoto Nanaya's General Gameplay Discussion Thread

    anything is good, but quanba/etokki is better%) now i modding hard my madcatz te. Wireless stick <3
  11. kotokot

    Small question with DLCs

    it's ps3/vita compatible since makoto. on xbox you can have dlc from any region afaik.
  12. https://twitter.com/#!/damusyuuto/status/184261910215143424/photo/1
  13. Finished with brackets Brackets: Block A: http://challonge.com/burerevo Block B: http://challonge.com/bluerevob Block C: http://challonge.com/bluerevoc Block D: http://challonge.com/bluerevod Top 4: http://challonge.com/bluerevofinals
  14. there is now another "america" team)xie, kubo and ren got last chance quote.
  15. updated block C with last qualifiers. From twitter it seems to be kubo, ren and xie. Forgot kubos char(Relius?)=( Note that most teams were taken from kamoihitos blog, so there could be some other namings than used there(like seth seems to be sesu) Possibly i'll sleep during most time of this and won't fill brackets with resuls=( i think timeshift will work if you by ticket even after event. It'll be available after 30 min after end of stream.
  16. hmmm i forgot that ps3 jp version was F too=)then i assume it does not have anything new. i think i'll see revo later since i want to sleep and have some things to do today=(
  17. what has been added in tog F? Had finished it after japanese release. AND BLUEREVO IN LESS THAN 4 HOURS! GET HYPE!
  18. kotokot

    [CSE] Rachel International Videos + Critiques

    good shit%) have learned some things like frog shield from staff) can't critique much, dropped combos, AA, hitconfirm, ib. And it was netplay :\
  19. kotokot

    [CS2/EX] Hakumen Info and Discussion

    on block every Ragna will do rc if he have enough heat, so you can't punish this most of times. Yukikaze is pretty good deal for mashing dp. after kishuu you can do whatever you wan't, can try delayed enma if he likes mashing/backdashing, block/catch for dp and mixup(5B>j.B>Tsubaki for example) if he does nothing.
  20. kotokot

    [CS2/EX] Hakumen Info and Discussion

    ragnas dp is designed to counter anything, just bait it and punish, if he have 50 heat you can try yukikaze if you almost sure that he will do it. 5B can be beaten by 2A/5B/5C/3C/kishuu depending on case. Try to see mixups thread. Haku isn't best char for pressing, or better to say he have very specific pressing with mix of zoning and frametraps.
  21. i hate 360 pad pcb=( that fucking dpad, i failing at soldering this points so much=(going to do wireless dual mod since my etokki pcb died
  22. kotokot

    BlazBlue Official Art Thread and Directory

    anyone have this art? i want to use this for stick but can't find T_T
  23. kotokot

    [CSE] Makoto Nanaya Changes Discussion Thread

    shoutouts to akoto nanaya in katakana but it still godlike
  24. again?:O can someone equip it on this?
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