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Posts posted by kotokot
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samthegreat
dont whiff against mu, never
stop doing chairs if you not sure if it hits, its easy 7-8k for mu, and you at best can half of it on ch
watch for lazors. Throw is great option against it, even if it isnt green
you must apply pressure in corner, since its unwinnable in neutral. Dont run from this bitch
stop doing pumpkin instead frog in combos
for oki you can go for 5B clash with dp same as against ragna. Work on knockdowns and oki
air lobelias have landing recovery, so you can always be punished for whiffing it
work on ib, in this matchup ib is really easy and gives you shitloads of heat
use td for approaching and mixups instead setting up frog and pumpkin
mu strengths are in absolutely retarded damage from 5c ch/2c ch and in corner and 50/50 mixup with 6b/6b rc 2b with retarded 22f startup and safety on block, so you must try dont give her chance spam it. Lazors are annoying, but cant really hurt you much if you not failing holding block/avoiding it.
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S+: JinJin it to win it
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About Instant Block, iirc when you IB a hit you IB automatically all the next hits within a short duration i forgot what it is, but you will only gain the heat of one IB.for multihit attacks only, though applies only to advantage, for heat better to ib every hit.
for rolling forward from corner there is os 214214D~AB
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This is arguably the most retarded match-up in P4U. -
respect naotos houtenjin in corner, it leads to easy over 9k combos:<
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Work on the next exhibition video is coming along nicely and I have a good idea in the other tools I want to focus on in this one along with some new combos I haven't seen around.Anything you guys would like to see or would like to see a more in-depth coverage of?
some setups, oki, char specific stuff, properties on moves, etc. Less combos, more usable stuff.
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a+b i think is a plusminus b
http://jbbs.m.livedoor.jp/b/i.cgi/game/45148/1344171130/132
some new info about raoh azrael, too lazy for translating. May be later or someone else.
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play a lot%)now with pad i feel like i have no hands and playing with facerolling it.
bbcsex is best of bb edition, but fuck this lazy community, most of players still drops bnbs, though playing bb since ct, and too much hype for p4u and ggxxac+r.
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Sherlock Shellingford counterpicking. With colors!
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is it just me or most of wishlists seems retarded?
and when scrubs will stop complaining about arakune? he wasn't even S-tier after CT.
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you must hold 6C in some combos for going into mugen. Though its hardly usable.
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restart option in versus and netplay(why no one fucking did it?).
and Celica A. Mercury%)
lol at Ragna bad mixups, he have best crossup, fuzzy guard after 6B RC and other. He just needs some meter for mixups.
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i'm top 3 in unlims tournament with Rachel lol. Unlimited George is so unlimited. Nu is still broken=(
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Ashura is + on block right? You can actually cat chair on reaction to super flash if you are close enough (risky).-7. feels kinda stupid because to punish it properly you have to ib it.
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but Arakune took responsibility!
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goro wasn't gdlk at bluerevo=(at least not in 1/4 and judging from his twitter.
sherlock shellinford if my brackets are right%)
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not an option,,, i do 5cc 6B as quickly as possible however,, it seems if they IB 2a will always beat the 6B how could 'timing' possibly fix this if im using it as fast as possible & im not saying u cant punish them... cause 214A~C will catch the mash, but thats so unsafe imo. If they do block im hit =<you can use mash 2A tactics or 214A~C~A/214A~C CH~B or 214A~D or 214B/C or 214A~C reset.
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rape:
csex - cs2
2A
5B
6B
3C
6C
j.A
j.CC
j.2C
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why valk matchup here?%)
236A - now can't be punished on ib=(
jabs for wolf form if you want play safely. [w]5B>5C>j.A can be beated by 6A without ib unlike other chars, though he can bait it. Cannons can trade with 6A or whiff if think. 6A have guardpoint since 5th frame, can beat with frametraps. Instant overhead can't be blocked on reaction, see for jump cancelable attacks and 50 heat.
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Well, the advantage of a cross-up is that it screws up, for example, an ashura input, so you'll actually hit him if he tries to ashura because he'll get an a mash and counter hit. (same would go for any super/dp input)...this is especially true for like wake up daifunka, bc if you back dash on his wakeup you'll still be in recovery from the back dash when daifunka hits you (and any bugs you summoned wouldn't hit him cuz he would still be invulnerable. But I'm used to playing stay free who does the most random shit and I have to expect things like wakeup daifunka and steel rain, as opposed to ashura.opponent can OS crossup
2363214A+B+D
214214A+B+D
412364A+B+D
421A+B+D
for C specials/supers is possible C~A+B but is much harder and isn't that effective.
very char specific because different invul/input/hitbox, can beat forward dash, j.236A/B, 236A/B, loses to j.236C/236C.
[CP] News & Gameplay Discussion (Old)
in BlazBlue Gameplay
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bluerevo didn't had much tagers, but it had team,that lost to dacidbro:-)
bad mat cups becomes bit better with every bb, this time he looks pretty strong. and most of his hard matchups aren't that bad as considered by forum/yt players.