well i was holdin onto these combos for awhile but its time i share. these are the combos i use.
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COMBOS (NO CURSE)
Shark Loop
6A > 5D > JC > j.D~C > LAND > 6A > A-bug hits > 6C~6A > 6C > 2C~5B,6A > B-bug hits > A-bug hits > 6C~6A > 6C > 2C~5B,6A > B-bug hits > A-bug hits > j.[C] > j.[D] > RELEASE ALL
Shark-Dive Combo
6A > 5D > JC > j.D~C > LAND > 6A > 6C > 6C > 2C~5B,6A > B-bug hits > A-bug hits > j.A > j.2A > j.2B > j.2[C] > LAND > ]C[~5B > B-bug hits > C-bug hits > j.[C] > j.[D] > LAND > RELEASE ALL
Throw Combo
Throw > Laser > 5D > j.A > j.2A > j.2B > j.2[C] > LAND > ]C[~5B > 6C~6A > 6C > 2C~5B,6A > B-bug hits > A-bug hits > j.[C] > j.[D] > RELEASE ALL
Anti-Air Combo
5C > JC > j.6C > JC > j.A > j.[C] > j.D > LAND > ]4C[~5B > C-bug hits > B-bug hits > 6C > 6C > 2C~5B,6A > B-bug hits > A-bug hits > j.A > j.2A > j.2B > j.2[C] > LAND > ]C[~5B > B-bug hits > C-bug hits > j.[C] > j.[D] > RELEASE ALL
Wormhole Combo
Wormhole > j.A > j.2A > j.2B > j.2[C] > LAND > ]C[~5B > 6C~6A > 6C > 2C~5B,6A > B-bug hits > A-bug hits > j.[C] > j.[D] > RELEASE ALL
Air Throw Combo
Air Throw > LAND > 5D > j.A > j.2A > j.2B > j.2[C] > LAND > ]C[~5B > C-bug hits > B-bug hits > 6C~6A > 6C > 2C~5B,6A > B-bug hits > A-bug hits > j.[C] > j.[D] > RELEASE ALL
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COMBOS (CURSE)
Dive-Shark Loop
6A > 5C > j.A > j.2A > j.2B > j.2[C] > LAND > ]C[~5B > 6C~6A > 6C > 2C~5B,6A > B-bug hits > A-bug hits > j.[C] > j.[D] > RELEASE ALL
Air Throw Combo
Air Throw > 5C > j.A > j.2A > j.2B > j.2[C] > LAND > ]C[~5B > C-bug hits > B-bug hits > 6C~6A > 6C > 2C~5B,6A > B-bug hits > A-bug hits > j.[C] > j.[D] > RELEASE ALL
I do want to mention that considering the dive loop and the shark loop they both do about the same dmg, but personally i found performing the dive-shark combo easier. You can do 6 dives in 1 combo if you want to. Its a bit hard but doable. On some characters you can only get 5 dives. How that would work is when you go for the second set of dives it would be j.A > j.2A > j.2[C] > ]C[~5B > C-bug hits > B-bug hits > etc
After the wormhole super you can go into shark loop, this I already know. I just thot it was worth mentioning that you can also go into the dive loop as well.
I swear to god that the throw combo does work, very hard but doable. It probably does not work on all chars but definitely jin and ragna. It all depends on how deep you hit 5D. I'll try and do a combo tutorial or at least clips of the combos i mentioned.
Getting j.C to hit on Carl (without crossing up) is quite hard due to his hitbox but there is a way to do it. I cant remember it at the moment but when I do i'll post it up.
sry if i made any notation mistakes just let me know and i'll edit it