Jump to content

Argent Zero

Members
  • Content count

    675
  • Joined

  • Last visited

Everything posted by Argent Zero

  1. Here's arakune (CSII) list of modification: -Dive, 236C, 6C+follow ups are weaker. -Jump, slower around 5F -Slower backstep -Edge Warp slower (2 seconds?) -Curse time reduced to around 6 seconds. -During curse, reduction time will not slow down even when Arakune is blocking. -6A, JC slower + DD-FO is not unblockable, but hits low and tracks enemy (able to use in combo) + DD-FO will curse the opponent in one shot. + New combo route: 5B then 4B(Old 6B) + JB knockback reduced + increase in 5A attack power + 5D, 6B longer range O D bug faster (less hits) O 6B motion changed to 4B O 6D= bug will appear a bit farther away from Arakune O 5A to 6B followup = the 6B can be used by itself (a bit slower though) Hope this will give an idea of how Arakune fights. Still will be able to dish out 6,000 to 8,000 damage with curse. We'll see how Arakune develops over the course of time
×