mizuiro-kitsune

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About mizuiro-kitsune

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    Scranton PA
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    mizuiro-kitsune
  1. That's all 1.03 footage, correct?
  2. Do we know how Es' Drive works?
  3. Even MORE Jam! I don't think this is 1.03, but either way, this Jam is going HAM! https://www.youtube.com/watch?v=5mLzRBriimY
  4. Very cool! Do you guys know if there's any good 1.03 Jam Vids up yet?
  5. I want to know more about 2D: If it knocks the opponent further up, does that mean 2D>236K's will be easier?
  6. Sure.
  7. That being Said, Jam's patch notes have been fully translated. What do you guys think? - Crouching Hurtbox Hurtbox while being hit increased upwards - 6K Knocks away less when hit CH state ends when the active frames do Special Cancel window increased by 8F - 2S Special Cancel window increased by 7F - 2HS Special Cancel window increased by 2F - 6HS Special Cancel window increased by 4F - 2D Knock up the opponent further - Throw Number of hits during combo does not change the height the opponent is knocked up - Charge Charge time for 1 stock reduced from 44F to 41F Charge time for MAX stock reduced from 86F to 77F Stock does not go away if Jam gets hit during Charge after 41F - Ryuujin (Power-up) Ground Version: Damage increased from 75 to 80 Invul increased from the moment she leaves the ground until 1F after the attack activates - Kenroukyaku Normal version is Invul until activation Power-up version in the air is Throw Invul Normal version has prorate 90% - Hamonkyaku Knocks up the opponent further Hitbox increased upwards - Hyapposhinshou Hurtbox during dash decreased downwards - Senrishinshou Hurtbox during dash decreased downwards - Pao-Saishinshou Bug during Overdrive animation fixed
  8. Sounds about right. Some people are seriously jumping the gun by calling the 6K>5HS "Loop" "broken".
  9. I have two questions: Does anyone know what exactly "Improved usability" means? And Did anyone translate Jam's stuff yet?
  10. I was gonna post a 1h15m Jam video, but not that the balance patch has been announced, it feels like a pointless thing to do...
  11. I cannot identify players in these matches: MU vs PL MU vs PL NA vs PL NA vs PL NA vs PL NA vs PL RA vs PL RA vs PL AM vs PL AM vs PL AM vs PL
  12. Terurin no Kabe (PL) vs J Anson (TE) Koike (LI) vs Koteru (PL) Koike (LI) vs Koteru (PL) match 2 Sensui (PL) vs Asawa (HA) Inagi (AM) vs Sensui (PL) ??? (PL) vs Rimutsumai Mai (LI) ??? (TA) vs Sensui (PL) Itousae (CA) vs Poropiccho (PL) Terurin no kabe (PL) vs ~Q~ (TE) Terurin no kabe (PL) vs Ino (RC) Terurin no kabe (PL) vs Fenrich (JI) Terurin no kabe (PL) vs J Anson (TE) Kaicho (IZ) vs Sensui (PL) Kaicho (IZ) vs Sensui (PL) Match 2 ??? (NI) vs Terurin No Kabe (PL) J Anson (TE) vs Terurin (PL) First to 5 Okys (PL) vs Pinose (V13) ??? (PL) vs Gaiji Sedai (AZ) (incomplete match) Terurin no Kabe (PL) vs J Anson (TE) Takeyama (NO) vs 8C (PL) ??? (TA) vs Aaru (PL) ??? (LI) vs Aaru (PL) ??? (TA) vs Aaru (PL) ??? (NA) vs Aaru (PL) Inu (PL) vs Koike (LI) Inu (PL) vs Koike (LI) ??? (PL) vs Chiri (CA) Inu (PL) vs Wara (TS) Inu (PL) vs Wara (TS) Inu (PL) vs Wara (TS) Inu (PL) vs Wara (TS) Inu (PL) vs Wara (TS) Inu (PL) vs Wara (TS) Inu (PL) vs Sasaki (RE) Ritton (JI) vs Mottari Anzerika (PL) Hirojin (Jin) vs Mottari Anzerika (PL) Nige (NA) vs Mottari Anzerika (PL) Kare (AZ) vs Mottari Anzerika (PL) Mucchi (CA) vs Mottari Anzerika (PL) Mucchi (CA) vs Sutaritto (PL) Film (HA) vs Sutaritto (PL) Mottari Anzerika (PL) vs Jon (RG) Sutaritto (PL) vs Jon (RG) Sutaritto (PL) vs Monster (RG) Sutaritto (PL) vs Geroshabu (LI) Sutaritto (PL) vs POTY (LI) Mottari Anzerika (PL) vs POTY (LI) ??? (PL) vs Nezu (HI)
  13. Are these combo paths (When she uses Persia) new to CF? I don't feel like I saw them in CP(EX) https://youtu.be/tpdn4DhUoIE?t=9m2s https://youtu.be/tpdn4DhUoIE?t=9m12s https://youtu.be/tpdn4DhUoIE?t=11m31s
  14. Terurin no kabe (PL) vs Fenrich (JI) ??? (PL) vs ??? (BU) Seiyo (JI) vs ?Terurin no kabe? (PL) ??? (JI) VS Aaru (PL) ??? (KA) VS ??? (PL) Aaru (PL) VS ??? (LI) Tokuwara (LI) vs Terurin No Kabe (PL) Kyuu (NI) vs Terurin no Kabe (PL) Kyuu (NI) vs Terurin no Kabe (PL) match 2 Kyuu (NI) vs Terurin no Kabe (PL) match 3 Kyuu (NI) vs Terurin no Kabe (PL) Match 4 Nikki (AM) vs MAVEN (PL) Rukkora (MA) vs MAVEN (PL) Nikki (HA) vs MAVEN (PL) Nikki (HA) vs Koteru (PL) Rukkora (MA) vs Koteru (PL) ??? (TS) vs Koteru (PL) ??? (TS) vs Koteru (PL) Match 2 ??? (TS) vs Koteru (PL) Match 3 Rukkora (MA) vs Koteru (PL) Matoi (KO) vs Koteru (PL) ??? (TS) vs Koteru (PL) ??? (TS) vs Koteru (PL) match 2 ??? (TS) vs Koteru (PL) Match 3
  15. Yeah, I agree. But I just learned a few seconds ago that the 236C is also a fatal counter. I think that one might be a little more piratical as a fatal counter.