KrsJin
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Everything posted by KrsJin
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^Nice, some good stuff late in that vid. I didn't think to use 5B before going for DP finishers. And comboing after dog super in the corner was sliiiiick.
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Great find, thank you! Was just complaining about how Ken's combos seem kinda stale/one dimensional. This adds some replay value and variety.
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What are all the properties of ex 236A+B?
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^ Starting to see uses for 214C/D in corner combos and some midscreen ones even but seems suited for corner combo only so far. To me I only plan to use it for Oki atm. I too wish he had at least one more special or an air special but I guess the dog adds the bulk of his variety. Mid match feels hectic but fun to me managing the dog's health and positioning.
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^Stylish stuff. I like your use of 2C in some of the combos. For the ground throw, there is more damaging stuff found so far, like what Synastar1 posted above with the dash 5B, 236A followup.
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^ Check this one out as well. (08/30/2014) P4U2 1.1 - Ken Combos https://www.youtube.com/watch?v=d_3vm762gkk Has both combos and some ranked match footage (which isn't so great honestly, but good combos).
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https://www.youtube.com/watch?v=8vHNlWVMpBc "Ken Basic Combos" but it's different from the one above. Taken from Nico originally.
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What is the difference between his S-Hold special and inputting the 214A+B command? (Sorry can't test things for a bit)
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Response in bold within your quote. These are my personal opinions for these situations but I have had success with them. Note that I play Kagura pretty conservatively most of the time. Patient, then explode when something connects.
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Great to know. Thanks Seo and LordPwnage18.
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I feel scrubby asking this, but how is it Kagura can combo both of his supers into one another? Is it just a link while in OD?
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Sorry if it's been mentioned, saw some brief talks on it, but what exactly are the properties on 6DA and 6DB?
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Awesome, thanks a lot man. Now to get that 5D~C, 2D~A link down and I think my offense will have a good foundation! haha
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I read somewhere in this thread a bit back about how to cancel from command grab to OD but I can't seem to do it. Saw it in one combo vid, looked useful. What I remember the post saying was something like 2D~4D, OD activate?
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Well, there is a few who qualified for SBO
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I don't really know what recovery is considered 'safe' in BB so I figure I'll ask this here. What's 6C like on normal block? More specifically, what's 5C, 6C looking like in terms of safety if both are blocked?
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No shame man, I appreciate any vids at this point to hold the wait. And that's really the best use of videos. Good variety of characters too, thanks a grip!
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^I liked the stomps at the end lol.