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Belated B-day pic for Makoto :3 First time digitally inking/coloring...no idea it would take this long http://chaos11mk.deviantart.com/
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damn, no more Yoko palette... 7 and 9 ...
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[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Chaos11 replied to OmniSScythe's topic in Archives
Hey guys, I'm kinda curious on your take on a few things. I kinda doubt Mori would put the type of depth in his characters as a good manga, since at the end of the day it's a fighting game, but I was thinking why do you think "Alexandrite" was the gem chosen for her theme, and why "Butterfly" sky for the vocal. Alexandrite is a precious stone that is green in daylight and turns red in artifical light...but obviously it has a poetic aspect to it. And butterflies...they can symbolize many things... -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Chaos11 replied to OmniSScythe's topic in Archives
Could I get an invite? Makoto's been my main since CS1. Makoto's debute in CT...just captured my attention (to say the least ). Since then I was hoping she'd be playable and boom, new main in CS. Makoto has grown to me over the years...long story short, she'll be my main forever . -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Chaos11 replied to OmniSScythe's topic in Archives
What the hell...wasn't TGS suppose to have CP almost release ready? They didnt just put the loketest version there did they? Noticed some arcade looking startup on single player...if that really was something new -
[CP] News & Gameplay Discussion (Old)
Chaos11 replied to kosmos badgirl's topic in BlazBlue Gameplay
TGS is scheduled for September 20-23, 2012. Public access on September 22-23 though. -
Badass pose right there... x3
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Seems like the overdrive mechanic will effect supers too, this might open up some major combo opportunities with G-Impact and "super" supers X3
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[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Chaos11 replied to OmniSScythe's topic in Archives
Same Move Penalty, after 10 uses of a move it doesn't suffer from the same move penalty and is therefore able to be looped more times then normal. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Chaos11 replied to OmniSScythe's topic in Archives
6/23/12 BBCS:EX Ji-kamu Kami-Kumamoto Singles Ryota on Makoto Makoto vs Jin http://www.youtube.com/watch?v=6XGsGLXUfEA&feature=youtu.be Makoto vs Platinum http://www.youtube.com/watch?v=N1CKrxQWq1I&t=3m47s Makoto vs Hakumen x2 http://www.youtube.com/watch?v=8h1hZG2fKUQ&feature=g-all-u Omni at TSB for shits http://www.youtube.com/watch?v=3zFH1ElKXHc& -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Chaos11 replied to OmniSScythe's topic in Archives
BBQ pretty much nailed it Eshi, shit happens but don't let if overshadow the fact you made it to top three bro. Hoping someone uploads the matches, it blows that I missed the live stream -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Chaos11 replied to OmniSScythe's topic in Archives
is such a feature useful? I mean doesn't lag vary sometimes, so you can't have an actual way to prepare for it, no? -
Hey all, lurker in need of opinions! Getting a TE stick soon, so I wanted to make a BB art for it, any opinions and critique appreciated!
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[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Chaos11 replied to OmniSScythe's topic in Archives
always awesome to see a good Makoto cosplay :grin: -
Good Luck WayINside, kudos on Makoto representin'