Jump to content

Luminos564

Members
  • Content count

    1,687
  • Joined

  • Last visited

Everything posted by Luminos564

  1. That's pretty spiffy. I mean yeah, you still have to be mindful of distance to get tips goings, but it's nice to have a juicy reward for when you do. More shenanigans is always welcome. Hopefully more stuff surfaces soon as I am itching to see just how Susano'o and Mai have been changed in action.
  2. Man, Susano'o be like: "Overkill"? What's that? I'm just putting uppity little worms in their rightful place: face-down in the wretched earth, quivering beneath my foot. OK I know this is just first impressions and the people playing Jubei have not done much work with him (and "fresh character" syndrome is still very much in effect), but he is looking legit scary. He's got good pressure and mix-ups, with that "enhance" DD upping it up even further. Though what frightens me the most is his sheer mobility and I'm already trying to figure out how exactly does one even try to catch this little furball with the slower characters (Haku-men being the sole exception here because Haku-men cares not for a lot of things). It will be interesting to see how he develops further from this so color me excited.
  3. This assumes that supposed project is related to BlazBlue to begin with and that Mori wasn't lying when he said he wanted to take a break from making fighters. We've already established that in the latter scenario, Mori lies like there's no tomorrow so his words carry little evidence. And we know nothing concrete about that project in the former scenario. I am not denying the possibility for BB to switch genres, but I do think that making baseless claims like "Next BB game is not a fighter and it will have Alpha-1" is...unproductive, at least for this thread.
  4. This trend is sounding a little too off-topic-ish so I'll be as brief as I can. The general rule when it comes to Mori is to take everything he says with a grain of salt. The interview which the guy is talking about mentions nothing about the next BlazBlue not being a fighting game. You can check it out yourself here. But I'll quote the things of interest because I don't like unproven musings being presented here. Part 1: "Alpha-1" is the tentative name of the character that Mori has been teasing around for a while now. She doesn't exist, technically, in any form beyond some concept art and twitter posts. To think the next saga stars her is presumptuous. What Mori said in that interview is as follows: Translation: keep your hype and expectations in check. "Alpha-1" is not something that exists as of right now. Ergo, it is pointless to dwell on anything that she might be representing because we have virtually nothing to go on. Again, she's so far only something that Mori draws and showcases from time to time. Part 2: Mori never said that the next BB will not be a fighting game, as far as that particular interview is concerned. His primary response is that he'd like to take a break from fighting games since he's been doing it with BB for a while now. And that's perfectly reasonable on his part. He considers BBCF a complete game so if he were to do another, new BB saga, it'd need to start from scratch (whatever that means for him). We only know that BBCF concludes "Ragna's story" which was made clear months ago. Trying to predict something beyond that is grasping at straws. Long story short: don't worry about it. Start making your judgement after ASW decides what to roll out within that supposed 2 year time period. Right now we've got BBCF with Jubei+patch coming in. We also have BBCTB announced for next year. Focus on that and wait out the time until the next bit of news comes our way. All good?
  5. I see, thank you. The blowback comment was what I was having a difficult time understanding whether or not it was a good thing. I'll take a bit weaker damage and weaker aerial corner carry (it really is too simple) if it means I can do more things at midscreen. Tipper combos are something more situational but hey, it sounds like ASW is trying make them more rewarding in this case so I'll take it.
  6. Is that really the case? I've never been one to properly gauge the weight of a character's changes until I feel them for myself. Primarily I am more concerned with the supposed pressure loss and the "riskier drives" comment. Though your enthusiasm is welcoming anyway and I'd be lying if the prospect of this not being the full list didn't excite me. Anyone wanna indulge me and offer a take on Mai's changes? Beyond the 5CC no longer hitting opponent's behind her (never seen it happen and I don't believe it should), I am not sure how to interpret those changes made to her. Again, never been one to properly read and understand these things until I physically have access to them. Thanks in advance.
  7. Sorry I meant to edit that part out as just quoting Jourdal's twitter. But on closer inspection, I'd say the timer box is different and the healthbar has some other touches (like the techno-lines). Compare to this one for better results. https://apollo2.dl.playstation.net/cdn/UP1024/CUSA04191_00/FREE_CONTENTpgMgfiXxeVo7mYhDWI1F/PREVIEW_SCREENSHOT1_128272.jpg
  8. Well the HUD is different at least so maybe that points to something more than just base game DLC: https://pbs.twimg.com/media/DE4ljT-XkAAitYD.jpg:large Courtesy of Jourdal's twitter.
  9. Fair enough. I'll just hope for the latter for the time being. "Summer 2017" is already here so that's a plus at least.
  10. So can someone indulge my heathen curiosity and extrapolate on the whole Jubei situation? Is he being added as DLC to base BBCF or are we getting a whole new BBCF package? I've been trying to find this out for a while now since waking up and sadly have had no luck...or am just not looking in the right places.
  11. Not even that, but I think it's just that GG shifted "gears" into their sprites from Xrd onward that trying to "go back" to ones that fit more in with this cross-tag battle game would be kinda...awkward.
  12. Far as I'm concerned, the game can come out on a goddamn potato with wires crudely attached so long as it means the game(s) are available to as many people as possible and plays sweet. These 2 new entries might be the perfect time to gather new fans/players while retaining the current ones. So I'm all for it.
  13. Holy flappin' Amaterasu shenanigans Haku-men! Jubei!? Didn't actually think I'd see the day when he becomes playable. Good job guys, your patience paid off. Now I have to dust off the rust on my fingers and wait in anticipation for the day when my Susanoo gets to grind the feline into powder. It's a good day indeed. The new multi-cross tag battle is looking promising as well. Hype is real indeed. Always possible but never expect it. That seems to be the best possible course of action.
  14. Not sure how much I like the new changes to Raven. I get that they're trying to make his Excitement meter a core part of his game and I'll certainly applaud them for that, because up until now it has been more of an afterthought (didn't help that the only way to raise it meant an extremely risky game for little reward). I'm just not sure this is the best way to go about it. It's one thing to encourage it but this feels more like they're pointing a loaded gun turret at you and demanding its use. But as with anything, this is still all loketest information and the only real worry comes when everything goes live. Looking forward to Revelator 2 now that the holiday rush is long over.
  15. Played against a Mai player, though considering they had half a thousand matches under their belt, they probably had the JPN/HK version. I can confirm that there are no problems when playing against a Mai in that regard. But the jury's still out on what would happen if I were to use her. After playing some Lobby Matches, people are right: the netplay is much, much better this time around. 4 bar connections are as smooth as ever. 3 has no noticeable difference. 2 has some stutter here or there, but I think the stage had more to do with that than anything (played on Sacrifice, Sight of Gods and nighttime Oriental when they occurred). Put it on Lessons the next time and there really was no lag that made it detrimental to the match. I was set to really not enjoy CF, to be entirely honest. The past few months has really brought my spirits down in regards to it so I was fully prepared to just buy it and not touch Online or interact with anyone. But as soon as I picked up my newly purchased fight-pad and started messing around with the new blood, I felt reinvigorated. The matches I've had up to this point were a blast, regardless if I was winning, losing or getting utterly thrashed (usually the last 2). CF really does feel like a "complete package" and it's quite impressive since the humble beginnings of CT.
  16. So Store has the DLC up. No PS4 color and for those living in Canada (like me), be prepared to pay a bit more than the US prices. Mai will cost you $10.99 and Suasano'O will be $3.49.
  17. Gotcha. Thanks Vulcan. I'm kinda surprised nobody ever mentioned that we now have a "Forum" on the Network mode in BBCF. It's a small thing but I like it.
  18. So I got my digital pre-order. Find it rather odd that I had the full thing downloaded but was still locked until right after midnight but details. This is a first digital pre-order for me so I apologise in advance if the questions I'm about to ask are common but a couple things: 1. At what time does the PSN store update? I wanna get my hands on the DLC ASAP and get to practicing the new blood that interests me. 2. Since I still have the demo at the moment, but the full game is out, is it safe to delete it so that it doesn't take up space? 3. Does anyone know if we'll be getting the PS4 colors as DLC since those who pre-ordered digitally are not getting it like in the Japanese version?
  19. Considering how you normally act in regards to this matter, that remains to be seen. You're confusing your personal wants as though they apply for everyone. Which in case you haven't already noticed, isn't the case. No, it really is not. Not everyone likes every single roster addition or the same character equally. If I had my way, characters like Platinum, Rachel, Carl, Arakune and even Litchi wouldn't have been made. I find them to be awful and insufferable, but you don't see me going around complaining how they took a potential roster spot for a character I happen to like or how they're "second-place substitutes" because I know that I am not the unified voice of the BlazBlue FG community. This would be the definition of "entitlement". You were never promised Jubei, only teased at a potential inclusion (in a side gag segment no less until these sound files got datamined) and ASW is under no obligation to make him to appease you. If they do, then congrats, you got your wish. If not, then you might as well be on your merry way. Like others have said: wait. The game isn't out yet for NA (but very soon). We do not know ASW's plans for DLC (if any after Mai) so all you can do now is wait. And no, spending every waking moment of that asking "When's Jubei" is not what I mean. Now to prevent this thread of being derailed any further than it already has, I'm gonna stop right here.
  20. Oh stop twisting your breeches into a melodramatic wad. Jubei not being playable is a mild annoyance at best, a far cry from a supposed "tragedy". You act like you're married to the furball. This. So much this. You got teased some sound clips but keep your expectations in check. Meanwhile I'm pretty happy with the roster we have at this point. If they add more stuff down the line, then excellent. Maybe the game gets to live some extra months. If they do not, then all is still good considering the amount of content in this package. 35 character is a plentiful number already.
  21. It's not that people want to bury it, but more a case that we've had BB constantly show up at our door for 7 straight years. Think about it: ever since CT, we've had a new BB entry (and Extend) and each of them was a separate disc/game. Unlike the competition in say SFIV (loathe as I am to mention it) where Capcom tried to prolong the longevity of the game. BB instead opted to shell out as many titles as possible for 7 years, meaning you had maybe what, a year for any one game before the newest one was around the corner? I'm in agreement with TD on this. Much as I loved the series over the years, it really has gotten quite a bit "stale". Those sales numbers, while not indicative of the actual quality of the game, seem to reflect this among the playerbase. Not helping is ArcSysWorks' business decisions over the years so perhaps it is for the best for this franchise to take a bit of a rest, before deciding to make another splash. It might do it some good.
  22. Even barring that, wasn't one of the Guilty Gear entries on the Wii at one point? I remember it being really super awkward to play with motion controls.
  23. Nah. If there's any balance changes to be had, it'll be after Mai takes her rightful spot on the roster. It wouldn't really make sense otherwise. And Susanoo hardly has anything really worth nerfing at the moment. For one, he's very very fresh and unexplored. For two, he needs to focus on unlocking his stuff to really work his magic. I'd suggest waiting it out for a bit until matches of him become more abundant before making any calls on that.
  24. I'm curious. How can you hurt a character's chances, if they were never planned in the first place? Likewise, personal wishing gets you nothing. There's plenty of characters I'd want too (like an alternate form of Ragna, Kiro, Acht and Suzukaka) but I know well enough to not expect anything. I go with what's released, not what kinda-sorta-maybe-will-or-not. Also, I'm not sure if this is the place to ask, but is BlazBlue manageable/playable with a fight pad? I was thinking of grabbing the Fight Commander (PS4) since I am finding some things really awkward and stiff on the PS4 controller, so I was wondering if anyone here plays on it/has experience with them?
  25. It's not all bad. The roster is plentiful enough already. I'm having a hard time actually gauging how long it'll take me to: -Learn Susanoo. -Get match-up experience with all the OTHER 34 characters on the roster (Es and Mai included) for him. I'm not even sure more characters are needed at this point and in retrospect, Mori making the claim that he'd add more characters via DLC based on fan demand shouldn't be taken at face value.
×