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Everything posted by Lensta
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To add to what Sey has written, if your 5A hits them whille they're in the air you should omit the 5C and go straight into 5B > 2C. If the opponent is too far for 5C to connect after 214A, use 214AB instead and go into 5B>2C.
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Kyosuke I got my codes for Play-Asia. Kurushii made a poste about the different places where you can buy JPN PSN Cards. http://www.dustloop.com/forums/showthread.php?16987-Importing-101&p=1534698&viewfull=1#post1534698
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[CP] Litchi Faye Ling - Gameplay Discussion (Read first post!)
Lensta replied to Lord Knight's topic in Archive
This should also help you out. http://www.dustloop.com/forums/showthread.php?12938-CS2-Litchi-Basics-Thread-v2-%28Read-the-first-post%21%29 Like EXonestar said, if you need any help we'll be happy to help. -
[CP] Litchi Faye Ling - Gameplay Discussion (Read first post!)
Lensta replied to Lord Knight's topic in Archive
I noticed this too. I think after you do 4Kote the opponent has the time to roll past you if you stay there. After watching a few videos of puromete I noticed that after 4Kote he would backdash. The opponent never tried to roll past him, so I suppose this is the way to stop your opponent from rolling past you. Also it puts in a safer position in case they decide to DP on wake-up. -
BlazBlue Question Thread - Ask your questions here!
Lensta replied to KayEff's topic in BlazBlue Gameplay
Okay I found how to do it. When you create a player room, you have to change the very first setting. - The first choice is the default one (it's white). - Second choice is what you want. Everyone in the room can plya at the same time. If you have this optiion selected, in the room there will be 8 slots. - Third choice is training mode. It's basically training mode but online with someone else. - Fourth choice I don't know what it does. -
BlazBlue Question Thread - Ask your questions here!
Lensta replied to KayEff's topic in BlazBlue Gameplay
I'm also searching for a way to do this