Jump to content

jedpossum

Members
  • Content count

    64
  • Joined

  • Last visited

1 Follower

About jedpossum

  • Rank
    Meh
  • Birthday 06/10/1989

Contact

  • Skype
    mountainmanjed
  • Twitter
    mountainmanjed

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. VSAV2 changes from VSAV. FYI I don't have a full list of differences but here is the mechanics: Air Links ES moves cost half a bar (the one where characters turn blue). EX moves still cost 1 level (Chase the Rainbow) and the old dark forces(Change Dark force) have become ex moves. Dark Force cost 2 levels and every character has the same Dark Force now. You get Air Chains and the white damage is now red damage. Throws have a shorter start up. Dash Links have been removed. I believe most of the glitched unblockables been fixed. Oboro Bishamon now playable and added a boss version as well. Removed Shadow Gallon (Hunter 2). Hit box changes Example Felicia There is more just don't feel like looking and comparing to other ones. Rotanibor was the one to notice hit box differences.
  2. jedpossum

    [VS] General Discussion

    Switching character names is easier to edit than the lag reduction in sfa2 and Custom win quotes. Frame Data as much as you want to see it sorry it isn't happening too much work to set up a table Too much trouble to set up hit boxes being visible. Sure it may seem like easy work but that is if you cut out testing which can take up hours of work that could be done on making sure it is a good port. 20 mins of development(no testing) on a feature that would only be barely used or that 20 mins be used on making sure the frame data, the turbo frame skipping, or movement data is right?
  3. jedpossum

    [VS] General Discussion

    It doesn't appear on arcade versus.
  4. jedpossum

    [VS] General Discussion

    Only Fetus of the God is bigger.
  5. jedpossum

    [VS] General Discussion

    Sorry, color editing Vsav is a very confusing deal especially since they're using the ps2 version. Music select there is no differences between vsav 1 and vsav 2 other than Phobos, Pyron, and Donovan win themes. The Vsav2 stages aka Rival/EX is just to get them going is there just make 1 byte in the memory a 4 so it should be possible to do it quite easily. Shadow and Dark Gallon are already there. Frame Data isn't happening. Original Portraits are already in.
  6. jedpossum

    [VS] General Discussion

    Good indication if it will work on vsav is to do it on sfa2.
  7. jedpossum

    [VS] General Discussion

    Meh.
  8. jedpossum

    [VS] General Discussion

    The main thing that causes the confusion was the naming of the second game (blame Capcom USA). Japanese names excluding the exclusive games like Hunter 2. Vampire Vampire Hunter Vampire Savior Vampire Chronicles: The Chaos Tower Western World Darkstalkers: The Night Warriors Night Warriors: Darkstalkers Revenge Vampire Savior (PSX version named Darkstalkers 3, was going to be named Darkstalkers: Jedah's Damnation but they couldn't keep it a teen rating for the console releases if the name had damn on it) Darkstalkers Chronicles: The Chaos Tower
  9. jedpossum

    [VS] General Discussion

    DS1 was just called Vampire in Japan. Hunter was called Night Warriors in America. DS1 isn't in the new collection.
  10. jedpossum

    [VS] General Discussion

    Mightymar has already messed with the feint cancel against heroic legacy. I wish they were able to record that. The push box edit was a joke.
  11. jedpossum

    [VS] General Discussion

    One of my goofy side projects. The many ways to make Anak better. This episode Feint Cancels. I replaced Standing HK with a feint.
  12. jedpossum

    [VS] General Discussion

    Anak's much needed buff. Edit: Mightymar approves.
  13. jedpossum

    Tekken Tag Tournament 2

    The Miguel one reminds me of a Steven Segal movie.
×