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KomagPHL

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About KomagPHL

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    fight while blocking
  1. reloy here, GG's to everyone I played. Tons of killers in every pool made for a really crazy tournament. Shoutouts: Kyle W: Wish we could have played more. I still don't understand the match-up! Jais: Thanks for the casual matches Friday night. I gotta figure out how to hit you without getting hit myself. Digital Watches: Wish we played earlier Friday night. Couldn't function well at around 4AM much less figure out how to approach you. KBNova: It was great seeing and playing you. Greatly appreciate the tips, wish I could have played you more.
  2. KomagPHL

    [AC+] PSN ID Thread

    PSN: KomagPHL Area: East Coast USA (Virginia) Feel free to message me anytime. Usually on around 8-10PM EST on weekdays.
  3. KomagPHL

    Tatsunoko vs Capcom

    hey that's my ADAPTer really funny using a psx dualshock against those smashers. i guarantee that thing works as i was the one that gave VR a taste of that adapter. tested it to work with ps1 and ps2 controllers. used a hori stick and a psx dualshock. there are however some problems with ps2 controllers when shielding in smash brawl.
  4. KomagPHL

    [GGAC] Baiken - short Q&A Thread (merged)

    [...] [how useful is] TK YZS FRC -> air dash in case i was misunderstood. anyway, in general i was just thinking how useful this would be. like after a j.D knockdown, to use this to bridge the gap between you and the enemy or is it just something really flashy. it was a long time ago but i remember one japanese player that did this. oh and can a tatami even come out when you do this?
  5. KomagPHL

    The Good, the Bad, and Ugly as Hell Baiken Matchups

    how would you deal with a j.D -> aerial stun edge setup? j.D -> ground stun edge? what would happen is it's spaced just enough that if i do iad j.S on the ground stun edge i either get nailed by the j.D or i hit them with j.S but i have to stop or else j.D will hit me. in other words, with the j.D waiting for me, i have a really hard time getting in. usually shit happens pretty quickly that the stun edge FRC -> VT that i can't really FD in time since i'm already air dashing towards him with j.S out. in any case, i'll try to see with i can do with the j.P, i already use the other options when i'm poking. ky's range and zoning capabilities just flat out pisses me off. all in all, i think i'm doing things right, just i'm not as patient as my opponents.
  6. KomagPHL

    The Good, the Bad, and Ugly as Hell Baiken Matchups

    i'm not really sure how effective this is but using the baku that seals the movements is really good against slayer. this practically kills all of slayers high damaging air combos, if you seal dust, there goes the really fast slayer forcebreak uppercut. again i'm not sure how useful using seals are in actual matches (i just used it a couple of times and it worked pretty well in my favor). in any case, tatami mat zone works since slayer is primarily melee, but remember that slayer is one tricky bastard and can kick your ass while you're zoning. ouren is pretty good at getting away from slayer's 50/50's and standard pressures. slayer's high damage output and baiken's rather weak defense forces you to play more conservatively, in other words don't get hit. if you try to rush down slayer, you'll most likely lose half your health in one combo. i'm not really a matchup specialist but yea i tried =\ i'm really having trouble fighting ky's, mainly mr. mamation and steve harrison. what do i do? they just sit there throwing lightning at me. i try to attack i eat either 6P or VT. ouren gets stuffed by j.K or i get hit by lightning. i mean i try to bait VT's on wake up whenever i get a chance to throw them and punish it, but they're smart enough not to do it recklessly. i try doing iad j.s to punish the stun edge but that's about the most i can do. sometimes it's stun edge (frc) -> VT *cry*
  7. KomagPHL

    [#R] GGXX#R: Known Online gameplay Issues

    i still have not been able to play #r online ever since v1.08 my ports are forwarded and everything however, this is what boggles me the most. i run ggxx#r then i test my port using the custom port test found at whatismyip.org found here ttp://whatsmyip.org/ports/ it would always say timeout. so i close down ggxx#r, open up a different application that uses the same port, i retest the port and it says it's open. anyone have any idea what's going on here? EDIT: Using Windows Vista Business, I was able to play just fine before. I can still see people in the servers and get as far as the character select screen if they connect to me.
  8. sigh... i've given up on #r online. i used to be able to play just fine until they patched like no tomorrow. now i can't even get past the character select screen
  9. i don't know why i can't play anymore. when i challenge people, i get stuck on black screen. if i get challenge, i can only go as far as the chara select screen then back to black screen.
  10. sorry to chuckles and naggr, my connection went to the pits.
  11. gg's, i noticed something was up. i saw you play at c3 and it was definitely much better. i'm not sure if i'll go or not. (low cash reserves)
  12. KomagPHL | KomagPHL | Fairfax, Virginia USA | Delay 4
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