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StarGazer

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Everything posted by StarGazer

  1. StarGazer

    [CP] News & Gameplay Discussion (Old)

    Sweeeeeeeet! Purple, Pink, Goro, Zessica, Ragna, Chie arghhh all palettes looks beautiful <3... still hate Order Sol palette Thanks zeth for the catch
  2. StarGazer

    [CP] Makoto Nanaya Loketest Changes Thread

    Awesome! Ughh, didn't know that such a thing exist (´Д`) Thanks for all the translation Hiago <3
  3. StarGazer

    [CP] Makoto Nanaya Loketest Changes Thread

    She do have a move that looks exactly like that in her Unlimited form, but yeah the name is not flashing... and there are no new move listed aside the ones we know
  4. StarGazer

    [CP] Makoto Nanaya Loketest Changes Thread

    http://blazblue.jp/cp/chara_makoto.html Makoto on the official site Cosmic Ray looks effing cool Unlimited Makoto? Sorry for double post ( ´∀`)
  5. StarGazer

    [CP] Makoto Nanaya Loketest Changes Thread

    So much posts on JBBS lately. The combos on post #612 looks feasible, it might be our new opt BnB. The rest of the posts seems to be talking about how poor/lame/boring Makoto is etc... so I picked this interesting batch of posts only. Also this wth does it mean :D?
  6. StarGazer

    [CP] News & Gameplay Discussion (Old)

    As far as i know; the SMP values is still the same in CP, it just takes effect immediately now. I don't think it have anything to do with SMB glitch combos, but it will hurt double SMP move enders like Platinum's car, Hazama's Flash kick, Makoto j.D/2D ender etc...
  7. StarGazer

    [CP] Makoto Nanaya Loketest Changes Thread

    Too early to call OD useless, if Meteor Dive Groundbounce can combo into 2C then we can do: Hit > OD > DP > 2C > 214BD > Stuff. In corner it might make Cosmic Ray or Lander Blow comboable which enhance our Damage output. tl;dr: OD still have unknown potential. That's awesome! why didn't you say that earlier?!
  8. StarGazer

    [CP] Makoto Nanaya Loketest Changes Thread

    I agree on the whole thing that Eshi wrote Guys, forget about the tier for a second and look at how she plays, its like she is the exact same Extend Makoto with even less options. Sigh... i really hope that they have a reason to nerf our int dashing speed like that or bring it back to normal in the final version of the game like what they did in EX. If anything then we do look stronger than EX with everyone being tuned down, but Ragna will still be problematic for our popularity :/ He is easier, stronger, more fun, and looks like he have more potential than us now?!?! (lol?) I highly suspect a big amount of players picking Ragna over Makoto again just like EX. Maybe, it felt like that when i watched the videos but i can't really judge without testing the hitboxes myself. 5B picking up Valkenhayn i hope it means that they buffed the lower part of it so we can normally otg Jin and Valk, also beat a lot of low profile moves and maybe use it to beat both Noel 2D 4D drives. New Moves are: Cosmic Ray (214A~D): a lungging attack like Hells Fang, disadvantageous on block but it have a strong pushback to keep you safe. Lander Blow (214A~C~D): Slow Start up (can be beaten by mashing) but it's plus on block, a pressure reset move in other words. Crush Trigger (A+B): Universal, takes 25% heat, breaks guard if not blocked by barrier. Shooting star input changed to 236D, you can also do it now without going into AV. Moves description is based on JBBS posts, don't quote me on anything. Bad part is that they say these new moves are near useless lol.
  9. StarGazer

    [CP] Makoto Nanaya Loketest Changes Thread

    Looks like Stargazer is back, it used not to connect at all on crouching opponents. vs Valk http://www.youtube.com/watch?v=_BXs5x6EbMg You can clearly see the huge initial dash speed nerf. Also, 5B otg'ed sliding Valk, could it be 5B lower hit box buff? i hope so as it may help us vs Taokaka. Shoutout to this Makoto player, destroying everyone with Zessica palette and actually having and idea about how Makoto plays. My opinion? BBCP in general looks so beautiful, i liked it, but the new Makoto is full of fail. She hardly changed from Extend (as someone who played Makoto in EX thats a good enough reason to be mad) which was somewhat boring and limited already. Also, she hardly adds anything new to the character diversity now. First we lost our tools (AV/3C/Parry/Comet/j.2C), then our insane Max damage capabilities and Oki flavor, and now we are loosing the only thing left for us, our int dash speed, in EX her normals and speed gave her an insane mid-close range footsies potential along with her ability to chase, she had her place as the footsies goddess in EX but now she will lose it in CP leaving her with nothing. What you guys think about CP Makoto? Correct me if i'm wrong on what i just said above. I believe that's her CT, the animation looks identical to what other characters do along with the knockdown. Down are the posts right after 366, skim fast through it Hiago pwetty pls
  10. StarGazer

    [CSE] Makoto Nanaya's General Gameplay Discussion Thread

    5D > 2D > 2C 236AD > 5CC > j.B jc j.D > Ender [Enders] 5CC > PF 2D level1 > 236A 66B > 236A 66B > 214AA 66B > 214C j.A whiff > 2B 5C > 236A 2D leve1 > j.CC 6C > 214CD 6C > 214C j.A > B+C And there is more About Instant Block, iirc when you IB a hit you IB automatically all the next hits within a short duration i forgot what it is, but you will only gain the heat of one IB.
  11. StarGazer

    [CP] Makoto Nanaya Loketest Changes Thread

    Stargazer juggle is gone but Shooting Star now wallsticks, aside of that we are the same as CSEX right? But if you look at it, all the other characters got nerfed badly so we actually might be a top tier in CP. If anything im worried about how fun Makoto will be. So far she is keeps decaying with every game while Ragna gets a whole new moveset. (sucks to be a side character) Mori: *Challenge Accepted*
  12. StarGazer

    [CP] Makoto Nanaya Loketest Changes Thread

    Works for both EX and CP. It has been reported that 2C 236AD still works after a high hit 2D. Actually it looks easier and might deal more damage in CP Edit: We need Isuna for gameplay footage ;(
  13. StarGazer

    [CP] Makoto Nanaya Loketest Changes Thread

    New posts 5000 and 50% heat from 5CC starter? Makoto for S tier? Oh hax, i like it. Makoto OD feels like BK. Activate it > Do all Drive moves > Finish, I just hope it doesn't become braindead meaning every OD will be confirmed into the same combo over and over from any position, also, i can see now why they added SMP to Meteor dive Tell you whats the connection... hatred. Everyone want Ragna's head for his crimes, everyone hates Makoto duo to her race.
  14. StarGazer

    [CP] Makoto Nanaya Loketest Changes Thread

    http://jbbs.livedoor.jp/bbs/read.cgi/game/45148/1346203391/312 Tokkan in BBCP hype thread listed them all
  15. StarGazer

    [CP] Makoto Nanaya Loketest Changes Thread

    I remember reading "5B and 5C is not jump-cancel-able on block" for some other characters, so the 5B nerf might be a universal thingy?!? Dashing initial boost nerf might be a miss-report or it might get changed back to normal in the last build just like BBEX (i hope). Edit: We are getting Ragna palette as our in-game reference palette :3
  16. StarGazer

    [CP] Makoto Nanaya Loketest Changes Thread

    More posts, i doubt it have anything new and useful so if someone have some extra free time then please, do feel free to translate them.
  17. StarGazer

    [CP] Makoto Nanaya Loketest Changes Thread

    Need a translate, taken from Makoto's JBBS thread (Not sure if all of em are relevant to the changes or the loketest)
  18. StarGazer

    [CSE] PSN Match Finder/GG Thread

    gg to kaneneko and puromite and jin with hard name to remember. bg to 6A for giving me two double downs in a single day, bg also for me, winning only 8 matches out of 100
  19. StarGazer

    [CSE] PSN Match Finder/GG Thread

    Is he good/bad? I know about Zaldus, i actually trained him, but this dude is new Its like fighting a bad Ragna or a drive-less Noel x3
  20. StarGazer

    [CSE] PSN Match Finder/GG Thread

    Makoto mains are few, should be easy to remember. Anyway if you don't remember then thats better *poof*
  21. StarGazer

    [CSE] PSN Match Finder/GG Thread

    Not sure if BB servers are gone bad or my new net is so bad that it needs a min to search for a room. ggs Daedron, sorry for being the worst player in the world
  22. StarGazer

    [CSE] PSN Match Finder/GG Thread

    will hop in for some BB netplay goodness before GG release
  23. StarGazer

    [CP] News & Gameplay Discussion (Old)

    If Ragna, Haku, Haz, Jin are top tier then CP is fairly balanced and will give new players a very good impression ¯\_(ツ)_/¯ Seriously i encourage CP changes so far and want to see more and more of it, sure CS2/Extend were really balanced but they were dull and boring.
  24. StarGazer

    [CSE] Makoto Nanaya's General Gameplay Discussion Thread

    Alexandrite is a unique gemstone that gives you a beautiful green color when it is exposed to sunlight, with that said, Noel is the heir of the Sankishin family which is named after the goddess of sun, so yeah. Noel is the sun that brings out Makoto true colors... Mindblown This thread been choking with gameplay unrealated stuff lately, please guys make use of the group instead of this thread :<
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