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Kashell

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About Kashell

  • Rank
    International Gaymer

Profile Information

  • Interests
    Check out my review page! Also, I'm always happy to have new GG friends so never feel afraid to say hi.

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  • Website URL
    http://www.gamefaqs.com/features/recognition/21421.html
  • Skype
    Growllanser
  • Twitter
    @Kashell_Triumph

Other Info

  • Location
    Nashville, TN
  • PSN
    Growllanser

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  1. Kashell

    [Xrd] I-No Gameplay Discussion

    Mornin' folks. I have been playing Venom (poorly) since I got Xrd and things still really aren't clicking. For *hits and giggles, I did some of I-no's challenges and had a surprisingly easy time getting the majority of them down. That said, I know that using her in a Challenge is very different from an actual match. How practical are her challenges? Also, how critical is it to lead into a combo with a jK? Any other tidbits would be great. I love how fast she moves and how she basically plays pinball with the opponent.
  2. Kashell

    The "Picking a Main" thread

    I'm sort of struggling to pick a main in Xrd. I say "sort of" because in previous iterations of GG I would always use Venom. Now, I wasn't very good but I had a fun time with him and won a fair amount of matches. Since Xrd, he lost a couple of my favorite moves and the adjustment, while not difficult, is kind of a pain. I asked this on the Venom board, and the advise I received was to keep up with him. However, something doesn't seem to be clicking. So, I'll ask y'all who to go with. I've always liked unique characters in terms of looks and play style. Since most of GG's characters look cool, it comes down to how they handle. I like characters that do well in the air; they have the opportunity to create situations where they (and the foe) hardly touch the ground. After watching some videos I started to gain an interest in the following: Chipp is hilarious as a character and looks like he'd be a blast, but I'm not good with JIs and apparently they're crucial to success. Slayer is an all around bad-ass (DAT HAIR), but his timing feels different than the other characters. Millia seems like Chipp, but her execution seems even more strict since she can do two air dashes. I-No is a bitch on legs, but her low range makes me think I'd rely on her 236 projectile and not utilize her to the fullest. Zato seems like he'd be really tricky, but after seeing some videos, I'm totally flabbergasted by the amount of "stuff" at his disposal. And of course, Venom since I've always used him. Thanks for any input. I can be more specific if need be.
  3. It sounds like there isn't much use for it at all, especially if you properly utilize YRCs and RRCs. Thanks for clearing that up, y'all!
  4. Kashell

    Put yourself on the COMPETITION MAP!

    I posted on the Tennessee forum, but I'll post on here as well. I'm always down to play delightful games of Guilty Gear. Feel free to add me and we'll have a lovely time.
  5. Quick question. What's the benefit of a Purple Roman Cancel?
  6. GG is all about tea.

  7. Kashell

    Arcade Stick vs Controller

    I've been going back and forth since picking up Guilty Gear Xrd, and I have to say the control pad feels better on my hands and feels more comfortable in terms of muscle memory. The stick, on the other hand, feels like it has more options due to the various ways the controls can get customized. I'm likely going to stick with the control pad, but I see the benefits of a stick.
  8. Kashell

    [AC+R] Venom Discussion Thread

    Any updates regarding those tutorial videos? Or do you plan on waiting until R patch gets released? EDIT: Nevermind, I went back and saw this, I am, but I want it to be applicable for +R so I think it'd be pertinent to wait for the loctest to come out to confirm various things, so I guess it's a bit delayed... My bad. XD
  9. Kashell

    [AC+] PSN ID Thread

    Happy turkey day, GG players! Guilty Gear is still my favorite fighting game of all time, even though I'm not as good as I'd like to be. I'll be playing as soon as the PSN acquires it...which will probalby be December. Anyways, I'd be happy to play anytime I'm able! PSN: Growllanser Character: Venom Location: ATL
  10. Kashell

    [AC+R] Venom Discussion Thread

    It's over already? XD
  11. Kashell

    [AC+R] Venom Discussion Thread

    "Now, I know Kashell's in the readership and he hasn't played much..." Damn, do I sound that novice? *re-reads some older posts* Good lord I sound a' fool. XD I guess in comparison to the regulars on this forum, as well as on Dustloop I haven't played Guilty Gear as extensively as others. I should point out I played GGX2 a few months after it got released to the PS2. The problem was me and my brother (a fellow fighting fan) would rather play...wait for it...Super Smash Bros. Melee instead. So, GGX2 ended up collecting dust and that was that. It was BlazBlue that actually reignited my interest in Guilty Gear, and Venom was always a character I enjoyed using from the olden days. So, here I am. W00t? Anyways, enough of a history lesson. Well done on the explanation, Adelheid. More importantly, was it you or was it someone else who said they were planning on making some Venom tutorial videos? I remember one such video being stricly for 6P>6H> S Carcass Raid. Although I guess for ACR, it would be 6K instead of 6P. XD
  12. Kashell

    [AC+R] Venom Discussion Thread

    Yep. I definitely lawled at that one. XD
  13. Kashell

    [AC+R] Venom Discussion Thread

    God I feel like such a broken record. ~_~() Is poking out the term used to stop a foe from running/IAD-ing towards you? EDIT: Nevermind. Saw some information on it on another website. Simple stuff, really.
  14. Kashell

    [AC+R] Venom Discussion Thread

    DAA? O_o That's an abbreviation I'm unaware of.
  15. Kashell

    [AC+R] Venom Discussion Thread

    Y'okay. Time for another stupid question, but it might not be just limited to Venom since I think I've seen other characters do this. In the video that Reioumu posted, at 9:56 in the fight against Johnny I see Venom interrupt Johnny's assault with a 5K. I'm not sure if that's a timing thing to land between gatlings or if it's just knowing the combos your opponent has or...what but it seems that Venom's 5K is kind of like a go to move for counters and going back on the offensive. Is that true? Does my question make sense? >__> I just woke up so...pardon my rambling if it appears that way. XD
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