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Litherain-XIII

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About Litherain-XIII

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    ~ Death B4 Kira ~

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    GA
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    Litherain

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    Litherain

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  1. Litherain-XIII

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    Blame Discord , Twitter , and YouTube. after a few years ago of trying to "revive" Dustloop, the reality is this place has fallen to damn near the same fate as Myspace
  2. Litherain-XIII

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    I doubt it. nothing really to alter about it. the game meta focus is to use OD more over bursts by Active flow and EA giving you the incentive to use it in the first place since your burst comes back faster this way as opposed to the old fashion burst which comes back way slower. this is to offset the old bb mentality that CP era had in which at the time OD was usually only used for combos that would kill at the end of the round otherwise it was virtually almost pointless to use OD. And as a result OD raid ended up being pointless as well in most cases in which ppl just get 2A staggered out of OD raid because at the time there wasn't a real threat behind OD raid on block. iirc the recovery was pretty bad and unless your character had something like a dp to compensate for it, it was a underwhelming mechanic that served no purpose behind it original intent. this is why Exceed Accell was introduced to make the OD raid mechanic make more sense and viable to use in general.
  3. Litherain-XIII

    [CF] Noel Vermillion Q&A Thread.

    We don't have access to that atm tbh
  4. Litherain-XIII

    [CF] Noel Vermillion Combo Thread and Discussion

    unfortunately no. the highest damage ive seen is 4.7k off an OD confirm on CH. the only other is being 5.6k but requires 100 heat and OD. · 5B > 5C > ODC > 665C > 5D > Spring Raid > 5D > Bloom Trigger > 6C > 5D > d.5B > d.2D > d.5B > d.2D > j.214C > j.2C / 4.7k (in corner) · 6B > ODC > 5C > 5D > Sprind Raid > 5D > Bloom Trigger > 6C > 4D > d.2D > Thor > Fenrir / 5.6k (in corner) Theres also a 5.8k combo but requires 100 heat and needs active flow to be triggered during combo. · 2C > 5C > j.2C > j.D > d.4D > d.2D > Spring Raid > 6C > 5D > d.5B > d.2D > d.5B > d.2D > Thor > Fenrir / 5.8k (In corner & AF triggered) Overall noels damage really doesn't exceed past 3.8k at best In most situations in CF. her damage pretty much rests in 2.7~ 3.7k confirms majority of the time. This is taken into account with CH damage increase (CF mechanic added) and Active Flow as well being involved on a regular basis. last ive seen for a muzzle flitter combo was 4.5k. that's pretty much the cap on a big punish. you wont get much more than that meterless considering everyone else cant get that in CF without some form of meter involved its pretty fairly tamed compared to others whos best is like what.....3.8~ 4.3k with no meter and/or Active Flow triggered.
  5. Litherain-XIII

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    why do I feel like Es is essentially Fiona Mayfield from Arcana Hearts? _-_ just sayin I mean look at her
  6. Litherain-XIII

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    My body.....is too fuckin ready...
  7. Litherain-XIII

    [CF] Noel Vermillion Combo Thread and Discussion

    yes it still works. Nano was messing around with the concept when he was playing CF in socal a while ago
  8. Litherain-XIII

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    tsubaki gets a netplay unblockable. alright So when will noel get a dp like Azrael and izayoi?
  9. Litherain-XIII

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    Why are we still talkin bout this nigga? just askin. _-_ ill wait.
  10. Litherain-XIII

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    despite him "logically" deserving to be playable, there happen to be a decent amount of ppl who don't care for the cat. last I checked in the story he was getting his ass handed to him at the last minute against nine in CP. so much for "world strongest" man that's gotta sting on his conscious like bret the hitman hart getting salty over the montreal screwjob. I do like his personality sure but I just don't care for him to be playable atm unless he rolling around like yoda from star wars or something. his fighting style is vague as hell atm to my knowledge outside of dual swords of such. maybe if they give him a lightsaber he'll make blazblue canon to star wars like tekken 7 is to street fighter lol akuma.... maybe he'll be interesting then.
  11. Litherain-XIII

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    Man fuck Jubei. ASW just threw the tag "world strongest" on a cat and suddenly the world swoon over a house pet? Id rather see more about Es or Mai than him I'm growing tired of the jubei nagging only for him to be broken on release and ppl cry again like the whole kokonoe deal.
  12. Litherain-XIII

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    or the idea that Mori personally loves the attention and demand of jubei only for him to not have any intention to actually make him playable because "some men cant be reasoned with. some men just like to watch the world burn."
  13. Litherain-XIII

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    My body.. is ready for the console date..
  14. Litherain-XIII

    [CF] Noel Vermillion Video Thread

    That is what we like to call "Drive Landing Cancellation". It can be executed off j.A , j.B or j.C by inputting (insert jump normal) > j.D > 6B towards landing frames on the way down to the ground. you have to input that sequence relatively fast in general before you completely land so the air normal has to make contact first as you must be inputting the j.D while still airborne while the air normal is making contact and be inputting 6B right as you should be landing to the ground if you do this right she will cancel from the air normal of your choice into d.6B as she lands to the ground. The j.D should never come out and if it does it means you did j.D too early. a practice is by doing j.B on the way down and pressing j.D right before she lands and if she does a reload as soon as she lands but the j.D didn't come out that means you did it right and all you need to do is continue the same concept but add 6B right afterwards to make the transition come together smooth. This technique in general is actually old tbh as far back as like BBCS1. it is essential to noel's competitive play as I recommend learning it.
  15. Litherain-XIII

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    Why does Izanami's purple special guard remind me of sasuke's Susanoo jutsu from Naruto? she does look awesome tho on the real.
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