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Wicked Cricket

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About Wicked Cricket

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    whoop dee doo
  1. Wicked Cricket

    Slayer AC Combos

    After the HS, what is a nice and easy loop vs Jam mid-screen? I only know the basic air combo everyone dropped after 1 day of AC. Is there a way to go into air combo-land-more air combo just from jump cancel HS? Or am I bound to use funky(and hard) stuff like HS jc iad HS land etc? So all in all what's an easy air-land-air combo vs Jam mid-screen? Thanks in advance, I always find it hard to combo Jam whenever I practice something new with any character
  2. Wicked Cricket

    Slayer AC Combos

    Hey I just started playing AC Slayer half an hour ago and I figured out this combo: 2K, 2HS > BBU, 5HS > K Mappa, 5K jc j.k, j.2k, j.k jc dj.k, dj.2k, dj.D, dj.214K. It deals about 220 damage to Jam and works on other characters I've tested on as well. Is this known and if so: is there a better option that deals a lot more damage or is there a way to improve the air combo? Sorry if these questions are basic as mentioned I just started the guy. Thanks in advance!
  3. Wicked Cricket

    AC: Basic and Situational Combos

    This was probably known. Plz don't flame me if it is cuz I just played GG for te first time in like half a year. Basic combo towards corner > Rensen FRC > 63214 S > Instant Downwards Bomber > Loop X2. Deals a bit more dmg than your basic loops off rensen IIRC and looks much cooler. Not that hard to do anyway.
  4. Wicked Cricket

    ACCENT CORE General Discussion

    Mike, I must say I really respect you for always trying(and finding!) new stuff with Pot. GJ!
  5. Wicked Cricket

    Guilty Gear Videos on YouTube

    May combo vid: http://www.youtube.com/watch?v=jTRSHWXcFMQ Very evil May combo clips: http://www.youtube.com/watch?v=8CQ_Vqw4AaU
  6. Wicked Cricket

    [AC] May: Combo discussion thread

    Very nice combo vid: http://www.youtube.com/watch?v=jTRSHWXcFMQ NOT practical but very entertaining to watch: http://www.youtube.com/watch?v=8CQ_Vqw4AaU
  7. Wicked Cricket

    List of moves that Potemkin can FDB

    False. Only his Rensen could be flicked and I guess that can still be done. But stuff like Axl's 5P can't be flicked. That'd be evil.
  8. Wicked Cricket

    [AC] May: Combo discussion thread

    Ok something that may come in handy: All the combos you guys post here involve launcher > S©> Loop Why not add A Vertical (S) dolphin before starting the loops? It deals more damage in most cases, and has vacuum which makes some combos a lot easier. For example: 2D > Jackhound > run in S©, HS, Vertical S dolphin, 2P, Vertical S dolphin > 166 DMG vs Testament Compared with this: 2D > Jaclhound > Vertical S dolphin, S©, HS, Vertical S dolphin 2P, vertical S dolphin > 181 DMG vs Testament It deals more damage AND is easier to do in most cases because you don't have to time the run-in *EDIT* After some more testing it isn't THAT great as it only really helps agains Sol, Testa, Robo Ky, Johnny and especially Millia.
  9. Wicked Cricket

    [AC] May: Combo discussion thread

    I am not good at May's ID yet so I was wondering what you guys do as a regular dust combo? I use D -> D, D, S, H, D jc H, D But maybe there are better options(I don't think so but you'll never know)
  10. Wicked Cricket

    GGSlash May: Match-Up thread

    I really like May. Had my first PvP experience with her yesterday. She seems like a good counter for Jam, in my opinion. Her 3K kills all versions of Jam's dash attack, even the FB one!
  11. Wicked Cricket

    [AC] May Tactical Discussion/Questions/Help

    Thanks Still a few more questions: *Whats the use for 3K(and especially its FRC). I know it's a great move but how to use it correctly? *What about anti air? So far I came up with these: 5HS trades when timed early 6P Wins when timed early 2K Dodges when timed correctly 2D is a goood anti air(as far as I can see in training) as it dodges some jump ins 3K dodges like 2D but isn't as safe I think she really lacks an AA that just...hits! like faust 5K, Johnny 6P or Jam S©...or am I missing things?
  12. Wicked Cricket

    Guilty Gear FAQ Thread - Ask your questions here!

    question: Can I slashback a ground hit when I am in the air as though I FD-ed it?
  13. Wicked Cricket

    [AC] May Tactical Discussion/Questions/Help

    Hey I just started May today and Ican nail most of her combos now. I was wondering what her use is for the Jackhound move. After a sweep I can just go into vertical dolphin FRC air combo, which deals more damage than sweep > Jackhound > loop. So what do you guys use it for? Second thing yes I know there are combos involving the FB dolphins but I have yet to find a real use for them...they seem shitty but apparently they are not. Any tips? May seems so much fun now that her loops and charge combos are that much easier...I like her a lot. Especially the Dust fakeout. Priceless!
  14. Wicked Cricket

    Accent Core : Zappa

    Wow great topic. I just picked up Zappa an hour ago and the stuff you posted is very good. I always thought Zappa was a horrible character without summons but it isn't like that. I just have to adapt to the fact that I can't link everything into 5HS lol. Blockstrign I like(haven't tested on player yet though): 2P, 2K, S©, 6P, S(f). The spit lands in front of them enabling you to run in and repeat(sure they can FD to escape or jump after the 6P I think but I just like it) Also his 6HS isn't as worthless as I thought. After a JI'd blocked S© you can go into some damn good mix-ups. Ok right now is the time to check the combos you guys posted. I can't wait! BTW one last question how do I make Zappa say mamamama. Thanks in advance!
  15. Wicked Cricket

    [^C] Baiken [STRAT]

    What is it that Baiken's got that makes people say she's top tier? Sure, she had some improvements(new counter, Easier loop, better tatami loop etc) but she lost sakura and some of her combos(like after 2D > tatami on lights, I can't seem to combo after) So basically I think she's a bit better but nothing more that upper mid. She still lacks a good mix-up game, doesn't deal much damage outside corner, eats lots, has crappy range and can't combo well from her f.S. All the stuff she had back in the day when she was near bottom. Why do people think she got THAT much better? Or is it just me?
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