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About AchedSphinx
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Raleigh, North Carolina
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[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
AchedSphinx replied to kosmos badgirl's topic in BlazBlue Gameplay
NC has a state tax. So yeah, always gotta pay it, even on digital. -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
AchedSphinx replied to kosmos badgirl's topic in BlazBlue Gameplay
Time to get my inner Sonic on whenever I do that spin thing. -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
AchedSphinx replied to kosmos badgirl's topic in BlazBlue Gameplay
But do they change the color of his effects? I guess we'd need footage of those color palettes to be sure. -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
AchedSphinx replied to kosmos badgirl's topic in BlazBlue Gameplay
Haha. I really do hope Susano'o has a blue color palette. That spin he does reminds me of Sonic. I'm going to say "Gotta go fast" every time I do it. -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
AchedSphinx replied to kosmos badgirl's topic in BlazBlue Gameplay
From the sounds of it Susano'o will be something like a snowbally character. Starts off slow but gains considerable momentum. Sounds cool. Also those pants of his made me think of MC Hammer when ImmaYuukiTerumi mentioned the guitar. -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
AchedSphinx replied to kosmos badgirl's topic in BlazBlue Gameplay
November 1st hype! I wasn't expecting it to be that early. Compared to the previous versions, it's like CT localization level. Though I guess we had to sacrifice the dubs to Izanami to make it happen. At any rate, I can't wait to get destroyed by everyone who imported the game three weeks ahead of time. Go easy on me. -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
AchedSphinx replied to kosmos badgirl's topic in BlazBlue Gameplay
I'm thinking maybe her anti-airs could function like how Nu/Lambda anti-air. She just throws the spear to anti-air or something. I know in P4U, Ken wasn't that great at anti-air despite having a spear, but anti-airs in that game were weak in general. This makes me wonder if the NA version will just come with Mai day one. I think they did something similar with Adachi and Marie. But two different companies so who knows. I did like Ram's combat system when I played her. The funny part was that I didn't play Xrd that much, but when I got the sudden urge to play Ram again, she was patched and none of the stuff I liked about her worked anymore. -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
AchedSphinx replied to kosmos badgirl's topic in BlazBlue Gameplay
The import fees are gonna kill me. I might as well move to Japan at this rate. Temptation will not get the better of me this time! -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
AchedSphinx replied to kosmos badgirl's topic in BlazBlue Gameplay
I guess I can be the cynical one here and say because the console version was more profitable in the past. I don't really buy that early release for EVO thing. The west will still be far behind Japan regardless of when they release the console version and most will just import for that competitive edge. Suffice it to say, I will still buy the NA version so I can follow along with the story. I suck at the game now so there's no need for a competitive edge. -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
AchedSphinx replied to kosmos badgirl's topic in BlazBlue Gameplay
I never considered that. Thanks for the heads up. That makes Es a tad bit more interesting. She does have that stoic look about her after all. I'm still thinking about something for Mai though. -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
AchedSphinx replied to kosmos badgirl's topic in BlazBlue Gameplay
What they're trying to portray as characters. In Izanami's example, she portrays a deity, or godliness (they even add a bit of flair with death). Nine portrays sorcery and magic. I can see that in their gameplay and character art. Right now I can't see what they're going for with Es and Mai. I hope that makes sense. It's like a concept I understand but have difficulty explaining haha. That's part of it. I also go with how they look and things like that. Basically what the character is trying to show "us" without telling "us." -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
AchedSphinx replied to kosmos badgirl's topic in BlazBlue Gameplay
Theme isn't really speculation though. When Nine and Izanami were introduced, I knew immediately what theme they were going for. I don't get that feeling with Es and Mai. So for me, my interest in them is somewhat subdued. Though I suppose you could make the argument that their theme is "outsiders." I get where you're coming from. I haven't watched the Fate series or played any of the games but I can see the appeal. I said earlier that Ken from Persona didn't interest me because he used a spear (or something to that effect). So that's probably why I'm not sold on Mai. Es has a sword and face stomps. Maybe if she used a yo-yo like Killua in HxH she'd draw me in haha. I hope you're right, fine sir. Theme is important to me when it comes to new characters. They have to stand out from the rest in some unique fashion or I won't have much interest. I guess that's why I'm all aboard the Izanami hype train haha. But if Es and Mai have a strong pressure game, setplay, and corner carry I can ignore the theme. Fun trumps all and those three aspects are fun to me when it comes to Blazblue. -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
AchedSphinx replied to kosmos badgirl's topic in BlazBlue Gameplay
The problem I have with the latter two is that I don't know what theme they're going for. Izanami and Nine have some unique flair to them but Es and Mai feel somewhat generic to me. Es is probably a tier higher than Mai on the interest level simply because she can stomp your face in haha. -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
AchedSphinx replied to kosmos badgirl's topic in BlazBlue Gameplay
Well, we don't know about that yet. We haven't seen her battle intro. A lot of the female characters in game enter the battle with pre-battle attire. -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
AchedSphinx replied to kosmos badgirl's topic in BlazBlue Gameplay
That's cool. Brings Mai closer to the story. I don't know much about her though. I really should check out the Blazblue spin-off material sometime. I suppose I'm just used to how Ken used his spear. Tossing the spear just makes me think of someone throwing a knife but they only have one knife.