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Everything posted by GR33NT3A
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[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
Oic, well then looks like i have some new technology,to use this up and coming weeks. Thank You -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
i never really understood the 2D Lvl.1 ender. Is it for a reset? -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
It's has already been noted. but thank you. The word doc is useful. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
pktazn1213 posted another makoto/tsubaki cmv http://youtu.be/bg-ep6cjtEo -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
I've seen Goro with 50 heat do 6C>214A~CD>RC>66>5D>Corner Combo but that's with a rapid. If u want meterless go with omni. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
thnks -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
Does this work on Noel? I seem to be dropping 236A~D on noel. Comet Cannon hits but when drive hits, the orb goes past her. After the 2C into 214A~C~B i'm guessing i delay the C for the B to Combo. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
Im loving the new Makoto combo video by kuroku on pktazn's channel. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
That's good to know! (^~^)/ -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
Yea its kinda sad tho. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
I was looking at the leader boards for makoto on xbox and the bottom 50 players were 0 and something and still were rank 200. At that moment i thought to myself "Wow, my character's community is dying!" (T~T) -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
oh kool then! Great that you give me example and frame data!(^~^)/ Learning something new. -
yea they were
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[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
yea but there are some instances where it can be baited with buster or dp. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
thank you, although 2A is a given. :P okay so not much different than what i have been doing. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
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[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
Just to clarify. Makoto's mixs ups consists of stagger hits such as 2A or 5C~C. 6B even though its 2 frames slower, and pretty much any jump can. attacks? Is there anything else? And block string wise what do you use? -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
Haha Low Tier warriors. Every character pretty much had their moments of top tier then bottom tier with some exceptions. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
Hahah nice to see that we still have some people still playing her in here. I picked her up in CS2 but not because she was top tier. Her combos were fun to execute compared to lambda and noel. (^~^)/ -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
well 2A>5b>6A>5B>5CC>infinite rush is almost corner carry mid screen. It's Not corner carry full screen though. Ending aerial combos mid screen with j.D rather than cornona too. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
IMO Makoto's BnB were just corner carry combos, since her damage output is high in the corner as for most character. So i wouldn't worry about it being the staple Bnb. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
Yea i feel for u man. (^~^)// i was 7 and 0 until i fought back to back Ragnas. Ragna is imo is Easy mode. :P Also Makoto has always been spaced out by every character again IMO. Her reach is too short. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
GR33NT3A replied to OmniSScythe's topic in Archives
im not to sure i just noted whatever is on video, i have yet to test it out. But i do believe it is character specific. Same goes with this combo 5B>5CC>5D[Lvl.3]>66>5B>6A>2D[Lvl.3]>2C>214A~D[Lvl.3]>66>5CC>j.B>dj.D[Lvl.3]>2C>214A~D [Lvl.3] 39/3857 Dash 5b after the level3 5d wiffs too, on certain characters,so it is character specific. I'll check in to it sometime when i am free. BTW I'm sorry to ask this but is there going to be a combo thread? (^~^)?? -
It would be greatly appreciated! (*^~^*)//
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After you finish this video, will you be able to put the notations and heat gain/damage output, outside the video for an easy reference? (^~^)?? If not than the video itself is supplemental.