Jump to content

darkpath

Members
  • Content count

    79
  • Joined

  • Last visited

2 Followers

About darkpath

  • Rank
    Glasses Guy
  • Birthday 07/06/1998

Other Info

  • Location
    Here
  • XBL
    Casual Guy
  • PSN
    Casual Guy
  1. darkpath

    [P4A] Yu Narukami - Combo Thread

    Ughh.. been so long.. here's a 2C FC combo FC 2C>214CD>OMC>5B>j.C>j.214B>2B>5C>j.214B>2B>j.C>j.214A>5AAA(214214C/D) 38XX/75heat (4632/125heat) 214D can be substituted if it's in mid to corner and 2nd j.214B can be changed to j.214AB for an extra loop.
  2. I will thanks.. I ask a lot sometimes so bear with me :)

  3. I was where you were right now. I've always been pretty slow to catch onto FG's and when I saw MashThat5A and SKD doing so much better in the beginning, I was so disappointed with my own progress. Don't let someone else progress get to you, people learn differently and at different paces. Keep doing what you're doing and ask for help if necessary, that's what this forum is for. If you can't see something you're doing wrong in a match, record it, upload it and share with us and you might here something that could spark an idea or open your eyes to something you've missed.

  4. Maybe it's just me developing slowly lol but I also play a lot and watch a lot.. gotta change something I guess

  5. Playing a lot, analyzing a lot of Narukami tech in videos/posts on the forums and watching my recorded losses. As vague of an answer that is, that's all I've been doing. Practice, attend local casuals, studying and testing the character's limits; thats it.

  6. I've been watching your fights lately I just noticed you improved so well with Yu's reach.. how the heck do you practice that?

  7. darkpath

    [P4A] Yu Narukami - Combo Thread

    A 5B is much easier for it though reduces the damage by 120 and TK raging lion changes it's timing but yeah it works on everyone
  8. darkpath

    [P4A] Yu Narukami - Combo Thread

    The timing for jump cancel is hard, but I prefer it more than TK j.214A.
  9. darkpath

    [P4A] Yu Narukami - Combo Thread

    Didn't know about the IAD one I guess I'll use it more often for 1.5 more sp lol
  10. darkpath

    [P4A] Yu Narukami - Combo Thread

    Finally made it.. the timing is more strict than 66>5B but I managed to get it somehow.. damage boost is about 200+ and raging lions are much easier to connect because of the loss of 5B p2.. thanks guys
  11. darkpath

    [P4A] Yu Narukami - Combo Thread

    I'll study it, thanks anyways..
  12. darkpath

    [P4A] Yu Narukami - Combo Thread

    Ok.. I watched it again sorry I didn't notice the dash.. My problem is.. how? I can't seem to connect 214B when 2AB>5DD is executed.. the target just falls on ground.. I even timed it faster than 5B but it's just the same.. Don't I can already see I'm wrong..
  13. darkpath

    [P4A] Yu Narukami - Combo Thread

    Well it's on corner like I said..
  14. darkpath

    [P4A] Yu Narukami - Gameplay Discussion

    Sometimes I use it for empty jumps>2A and it's a good mixup if you set 5D, also it's really useful at super jumps and double jumps if you're both at air as it's really high priority at max height.. At some point you end a combo with j.2A you can cancel it to j.D for a continued pressure.. Yeah it's really nice for utilizing Yu's air movement
  15. darkpath

    [P4A] Yu Narukami - Combo Thread

    Nope.. 66>2A+B>5DD>214B doesn't connect cause of the down while 5B slightly raises the target for the 5DD>214B hit.. though it's possible for corners where you don't have to dash cancel.. j.214A/B has p2a I think.. and all his EX attack has no repeat proration It's really hard at first.. The timing is just after the 3rd hit of 214D where you have to execute 214B just after the A+B+C.. it's a lot easier on sticks
×