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  1. I tested the OS in training mode and got it working in neutral. It works because of proximity guard so it should work fine in a match. Just input 2363214 K+S (2363214 K+HS works too) and if they did any attack that would normally cause ram to enter the blocking animation you will get the super; else wise you will get standing FD. Keep in mind that the reversal super can be safe jumped.
  2. NTR_

    The "Picking a Main" thread

    Slayer and May have pretty strong normals. They also can throw out specials without too much respect(may to a lesser extent). Adding more details on what playstyle your looking for would help people giving advice since alot of characters have godlike normals and specials.
  3. Somewhat related to the Karinchu/Dei talk, what matchups do you guys feel comfortable playing with swords deployed? Slower characters like Potemkin seem to have more leeway for deploys than chipp for example. For Elphelt and eddie I have no clue how to play the deploy game so usually I default to the karinchu style with holding swords mostly.
  4. What blockstrings are you guys using? Routes used by Japanese players like 5P>5K >6S seem fairly disrespectable. I suppose you can vary the strings you use to cancel, but most people can react to any sort of 6S/6H call with 5S/5K. I'm sure her pressure gets stronger if swords are deployed and close but only routes that end with jump back leave you safe from fast pokes.
  5. NTR_

    [AC+] PSN Match Finder/GG Thread

    I'm looking for ec matches.Can I get into the chatroom too? PSN: iloveNTR_
  6. NTR_

    Q&A about Joystick Building, Parts, and Purchasing

    Any Experience with the ps360+ ? Im thinking of picking up one when the retailers stock up.