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Verimeloni

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Everything posted by Verimeloni

  1. Verimeloni

    BlazBlue Official Art Thread and Directory

    Has CF art been ripped yet? I would really like to get MAX dimension versions of these pictures: http://www.actugaming.net/wp-content/uploads/2016/02/blazblue-central-fiction-jaquette-e1478159940154.jpg http://static.tvtropes.org/pmwiki/pub/images/569f347506de01.jpg
  2. Is there some regulation that prevents izanami from being selected in the versus mode in the demo? One of my friends told me that in his console he couldn't select izanami in the versus mode when his other friend could o_O
  3. Verimeloni

    [CF] Ragna Gameplay Discussion

    is C divider very short starter now?
  4. I want to buy the physical limited edition copy when the game comes out, but to get the demo I have to buy JP PSN cards to preorder the game thus in the end buying the game twice? I'm screwed am I?
  5. Hello! A question regarding CF's release, is the limited box sold in retail stores (in Japan) too or is it online only? I'm asking 'cause I'm actually going to Tokyo for a week in Oct 15-22, and since it's so close to CF's release I figured I could save the postage if I'd just buy the game while I'm there. Thanks!
  6. Verimeloni

    BlazBlue Official Art Thread and Directory

    That one's nice, but the picture's kinda small and sorry for not saying this earlier, I'd really like the picture to be official art if that's possible ^^;
  7. Verimeloni

    BlazBlue Official Art Thread and Directory

    I've been printing 100x70 posters of my favorite game franchises and framing them to my walls, I'd really like to have one of BlazBlue that would channel the cast and the tone of series into one picture, can anyone recommend me one?
  8. My vision for post-Ragna BlazBlue has always been "the Xrd treatment", meaning they'll cut the cast in half and make them 3D models + make for ex. Noel the new protagonist (or Naoto, dunno).
  9. I always thought that they could make Jubei taller by making him stand on his sword or tail like a pogo stick :o
  10. Verimeloni

    [CF] Relius Clover Gameplay Discussion

    Ah the frame data is still 1.1 so I didn't know, well goodie
  11. Verimeloni

    [CF] Relius Clover Gameplay Discussion

    6B still doesn't have head invul? D:
  12. Verimeloni

    [CF] Ragna Gameplay Discussion

    6D is fatal now? http://www.nicovideo.jp/watch/sm27926750 around 9:20
  13. Verimeloni

    [BBCF] Azrael Combo Thread

    valiant > bhs > rc > combo > ea = 10k his ea does like 1k minimum damage?
  14. Verimeloni

    [BBCF] Azrael Combo Thread

    you can rc panzer 2nd hit to continue a combo (5b tcl/aerial stuff)
  15. But it only affects damage now?
  16. Have they removed the cp-style smp system from cf? Have they just tweaked some of the individual moves so they can't be looped?
  17. Verimeloni

    [CF] Ragna Gameplay Discussion

    I REALLY LOVE that Blood Scythe is now useful (lol) 2D > hf seems to grant you a ok meaty / roll bait situation
  18. Verimeloni

    [CF] Ragna Gameplay Discussion

    meterless dead spike combo from safejump j.C in the corner? (j.C 5B 5C 2D DS...)
  19. I can't even fucking look at her portrait or 3d model because of that skin tight boobs design, just makes me puke
  20. Verimeloni

    [Xrd] Sol Badguy Character Specifics Reference

    you can add ramlethal to that list
  21. Verimeloni

    Guilty Gear FAQ Thread - Ask your questions here!

    definitely import the us version, the eu version lacks all the dlc and the 1.10 patch (for how long we don't know) the netcode is good and there are lots of players in eu, dig in
  22. Verimeloni

    [CF] Ragna Gameplay Discussion

    throw > 214d > dash 2b > 5b > gh
  23. Verimeloni

    [CF] Ragna Gameplay Discussion

    16:32 did ragna's 5A just hit hazama crouching or was it his ghost standing hurtbox?
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