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LazyAlchemist

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About LazyAlchemist

  • Rank
    Scrub in Training

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  • Location
    Middle of Nowhere, Iowa
  1. LazyAlchemist

    [Xrd] Elphelt Gameplay Discussion "The True Best Girl"

    Don't forget that Pineberry > Roll through will likely be an option for crossup/fake crossup, even in the corner.
  2. LazyAlchemist

    [Xrd] Elphelt Gameplay Discussion "The True Best Girl"

    I definitely think her zoning game is really only there to deal with people when they're at a distance because it looks her real goal is to get in with shotgun and cause some damage. I love to see that Rifle can be converted from full screen with an RC as well. Hahaha...
  3. LazyAlchemist

    [Xrd] Elphelt Gameplay Discussion "The True Best Girl"

    I imagine Grenade > YRC > Filler > Wall Splat for grenade oki will be within the realm of possibility, with the ability to roll through to make it a crossup. I'd love to see something like that explored this weekend. Found another video. Take note of 3:15 where Shotgun Blast > Shotgun Blast did about 40% to Sin. It's black beat, but an RC or CH might make that a valid combo.
  4. LazyAlchemist

    [Xrd] Elphelt Gameplay Discussion "The True Best Girl"

    Yeah, the play looked pretty solid, though I expect grenade oki will be a big thing for her once it's figured out. Still, though, shotgun looks really oppressive in the corner and rifle seems more useful than the impression I had of it before. Pistol looks really nice given its speed and range, so it potentially being susceptible to low profile makes a lot of sense to me. Definitely excited to learn more about her.
  5. LazyAlchemist

    [Xrd] Elphelt Gameplay Discussion "The True Best Girl"

    Here's Sol vs Elphelt from TGS.
  6. LazyAlchemist

    [P4A] Labrys - Basic Combo Thread

    I was doing the single 5A for a long time and was dropping it way more than I'd like to, so I made the quick adjustment. I needed to work on my consistency a bit because I'll be taking it to Faustings in 2 days. :p
  7. LazyAlchemist

    [P4A] Labrys - Basic Combo Thread

    I do the loop a tad differently to make things a bit more consistent. FC B+D > 5AA > 2C > FC B+D > Etc. I guess I should have noted that it's different than the one listed on the front page.
  8. LazyAlchemist

    [P4A] Labrys - Basic Combo Thread

    Just dropping in to note that 5A > 5B is a great way to finish off a more prorated FC B+D if you're going for super. I was using 5A > 2B > J.C > 214B > Super, but I found the D version would drop mid-super on occasion (likely has something to do with how late or early you cancel into it). I was then trying 5AA > 2C > 214B, but on combos off of certain starters (ground bounce 214AB or Throw > OMC > 5AA for example), it would be pretty hard to hit and in some cases, the super would drop anyway. I now use 5A > 5B to cut out all that nonsense when I want to finish with a super and the typical 5A > 2B ender if I'm not. The damage is more or less the same. Also, I haven't gone through the whole thread yet, so I'm not sure if it's been posted, but I found a neat corner to corner combo that's really easy to do. FC 5AA > 236A > 6 > A > 236A > 6 > A > 236A > 6 > A You can end it with both supers, but getting the timing right on the D super so that all of the super's hits actually hit the opponent is pretty tough. C Super's still a good way to top it off if you want a little extra damage and have the meter for it.
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